`EscapeInfo` now conforms to the generic protocols defined in `WalkUtils`.
This simplifies the implementation a bit, since trivial instructions are handled
by `WalkUtils` and `EscapeInfo` only has to handle a subset of instructions
inherent to escape information.
Passes using `EscapeInfo` are updated accordingly to become visitors that
customize the `EscapeInfo` walk.
* C++: add a function `getDestructors(SILType type, bool isExactType)’: if the type is a final class or `isExactType` is true, then return the one and only destructor of that class.
* swift: add `getDestructor(ofExactType type: Type)` and `getIncompleteCallees`
* swift: remove `getDestructor` from the PassContext. The API of the `calleeAnalysis` can be used instead.
Improve block/instruction lists and similar collections
* pretty print collections in the form “[a, b, c]”
* also do this for lazy sequences
* define a custom Mirror
* in a collection, only print the name of blocks, functions and globals (instead of the full object)
* replace `BasicBlock.reverseInstructions` with `BasicBlock.instructions.reversed()` - in an efficient way