Now that we process functions in bottom-up order in the pass manager and
have a mechanism to restart the pass pipeline on the current
function (or on a newly created callee function), we can split these
passes back out from the inliner and end up with the same benefits we
had from initially integrating them. We get the further benefit of fully
optimizing newly created callee functions before continuing with the
function that resulted in the creation of those callee
functions (e.g. as a result of a specialization pass running).
This is done by splitting the transformation into an analysis phase and a transformation phase (which does not use the dominator tree anymore).
The domintator tree is recalucated once after the whole function is processed.
This change eventually solves the compile time problem of rdar://problem/24410167.
If a class has an @objc ancestry this class can be dynamically overridden and
therefore we don't know the default case even if we see the full class
hierarchy.
rdar://23228386
The main intention for this change is to eliminate the use of the post/dominator trees in this transformation.
These were re-calculated on every conversion which caused long compile times for functions with lot of switch_enum instructions: rdar://problem/24410167
Beside that, the code for collecting the target-block's predecessors is now simpler. It's not necessary to handle arbitrary control flow pathes because jump threading is simplifying the CFG anyway.
Now SimplifyCFG does not use the PostDominanceAnalysis anymore.
we do not need to place bogus value in the unreachable blocks in case a SILArgument needs to be
constrcuted for this block's successors.
This relies on simplifycfg or other passes to clean up the CFG before RLE is ran.
isReachable logic is incorrect. This make RLE too conservative in some cases and incorrect in
others .
This fixed ASAN build break caused by commit 925eb2e0d9
I see more redundant loads elim'ed, but I do not see a performance difference with this change.
This patch also implements some of the missing functions used by RLE and DSE in new projection
that exist in the old projection.
New projection provides better memory usage, eventually we will phase out the old projection code.
New projection is now copyable, i.e. we have a proper constructor for it. This helps make the code
more readable.
We do see a bit increase in compilation time in compiling stdlib -O, this is a result of the way
we now get types of a projection path, but I expect this to go down (away) with further improvement
on how memory locations are constructed and cached with later patches.
=== With the OLD Projection. ===
Total amount of memory allocated.
--------------------------------
Bytes Used Count Symbol Name
13032.01 MB 50.6% 2158819 swift::SILPassManager::runPassesOnFunction(llvm::ArrayRef<swift::SILFunctionTransform*>, swift::SILFunction*)
2879.70 MB 11.1% 3076018 (anonymous namespace)::ARCSequenceOpts::run()
2663.68 MB 10.3% 1375465 (anonymous namespace)::RedundantLoadElimination::run()
1534.35 MB 5.9% 5067928 (anonymous namespace)::SimplifyCFGPass::run()
1278.09 MB 4.9% 576714 (anonymous namespace)::SILCombine::run()
1052.68 MB 4.0% 935809 (anonymous namespace)::DeadStoreElimination::run()
771.75 MB 2.9% 1677391 (anonymous namespace)::SILCSE::run()
715.07 MB 2.7% 4198193 (anonymous namespace)::GenericSpecializer::run()
434.87 MB 1.6% 652701 (anonymous namespace)::SILSROA::run()
402.99 MB 1.5% 658563 (anonymous namespace)::SILCodeMotion::run()
341.13 MB 1.3% 962459 (anonymous namespace)::DCE::run()
279.48 MB 1.0% 415031 (anonymous namespace)::StackPromotion::run()
Compilation time breakdown.
--------------------------
Running Time Self (ms) Symbol Name
25716.0ms 35.8% 0.0 swift::runSILOptimizationPasses(swift::SILModule&)
25513.0ms 35.5% 0.0 swift::SILPassManager::runOneIteration()
20666.0ms 28.8% 24.0 swift::SILPassManager::runFunctionPasses(llvm::ArrayRef<swift::SILFunctionTransform*>)
19664.0ms 27.4% 77.0 swift::SILPassManager::runPassesOnFunction(llvm::ArrayRef<swift::SILFunctionTransform*>, swift::SILFunction*)
3272.0ms 4.5% 12.0 (anonymous namespace)::SimplifyCFGPass::run()
3266.0ms 4.5% 7.0 (anonymous namespace)::ARCSequenceOpts::run()
2608.0ms 3.6% 5.0 (anonymous namespace)::SILCombine::run()
2089.0ms 2.9% 104.0 (anonymous namespace)::SILCSE::run()
1929.0ms 2.7% 47.0 (anonymous namespace)::RedundantLoadElimination::run()
1280.0ms 1.7% 14.0 (anonymous namespace)::GenericSpecializer::run()
1010.0ms 1.4% 45.0 (anonymous namespace)::DeadStoreElimination::run()
966.0ms 1.3% 191.0 (anonymous namespace)::DCE::run()
496.0ms 0.6% 6.0 (anonymous namespace)::SILCodeMotion::run()
=== With the NEW Projection. ===
Total amount of memory allocated.
--------------------------------
Bytes Used Count Symbol Name
11876.64 MB 48.4% 22112349 swift::SILPassManager::runPassesOnFunction(llvm::ArrayRef<swift::SILFunctionTransform*>, swift::SILFunction*)
2887.22 MB 11.8% 3079485 (anonymous namespace)::ARCSequenceOpts::run()
1820.89 MB 7.4% 1877674 (anonymous namespace)::RedundantLoadElimination::run()
1533.16 MB 6.2% 5073310 (anonymous namespace)::SimplifyCFGPass::run()
1282.86 MB 5.2% 577024 (anonymous namespace)::SILCombine::run()
772.21 MB 3.1% 1679154 (anonymous namespace)::SILCSE::run()
721.69 MB 2.9% 936958 (anonymous namespace)::DeadStoreElimination::run()
715.08 MB 2.9% 4196263 (anonymous namespace)::GenericSpecializer::run()
Compilation time breakdown.
--------------------------
Running Time Self (ms) Symbol Name
25137.0ms 37.3% 0.0 swift::runSILOptimizationPasses(swift::SILModule&)
24939.0ms 37.0% 0.0 swift::SILPassManager::runOneIteration()
20226.0ms 30.0% 29.0 swift::SILPassManager::runFunctionPasses(llvm::ArrayRef<swift::SILFunctionTransform*>)
19241.0ms 28.5% 83.0 swift::SILPassManager::runPassesOnFunction(llvm::ArrayRef<swift::SILFunctionTransform*>, swift::SILFunction*)
3214.0ms 4.7% 10.0 (anonymous namespace)::SimplifyCFGPass::run()
3005.0ms 4.4% 14.0 (anonymous namespace)::ARCSequenceOpts::run()
2438.0ms 3.6% 7.0 (anonymous namespace)::SILCombine::run()
2217.0ms 3.2% 54.0 (anonymous namespace)::RedundantLoadElimination::run()
2212.0ms 3.2% 131.0 (anonymous namespace)::SILCSE::run()
1195.0ms 1.7% 11.0 (anonymous namespace)::GenericSpecializer::run()
1168.0ms 1.7% 39.0 (anonymous namespace)::DeadStoreElimination::run()
853.0ms 1.2% 150.0 (anonymous namespace)::DCE::run()
499.0ms 0.7% 7.0 (anonymous namespace)::SILCodeMotion::run()
SILValue.h/.cpp just defines the SIL base classes. Referring to specific instructions is a (small) kind of layering violation.
Also I want to keep SILValue small so that it is really just a type alias of ValueBase*.
NFC.
As there are no instructions left which produce multiple result values, this is a NFC regarding the generated SIL and generated code.
Although this commit is large, most changes are straightforward adoptions to the changes in the ValueBase and SILValue classes.
This change is needed for the next update to ToT LLVM. It can be put
into place now without breaking anything so I am committing it now.
The churn upstream on ilist_node is neccessary to remove undefined
behavior. Rather than updating the different ilist_node patches for the
hacky change required to not use iterators, just use iterators and keep
everything as ilist_nodes. Upstream they want to eventually do this, so
it makes sense for us to just do it now.
Please do not introduce new invocations of
ilist_node::get{Next,Prev}Node() into the tree.
And use project_box to get to the address value.
SILGen now generates a project_box for each alloc_box.
And IRGen re-uses the address value from the alloc_box if the operand of project_box is an alloc_box.
This lets the generated code be the same as before.
Other than that most changes of this (quite large) commit are straightforward.
This came up with other changes I have to modify the optimizer
pipeline. We shouldn't assert if we have an alloc_stack/dealloc_stack
where the only other use of the alloc_stack is a debug_value_addr.
It's easy to avoid this by removing allocations that don't have real
uses prior to attempting to handle the ones that do have real uses (as
opposed to the other way around).
In all of the cases where this is being used, we already immediately perform an
unreachable if we find a TermKind::Invalid. So simplify the code and move it
into the conversion switch itself.