* Remove apparently obsolete builtin functions.
- Remove s_to_u_checked_conversion and u_to_s_checked_conversion functions from builtin AST parsing, SIL/IR generation and from SIL optimisations.
* Remove apparently obsolete builtin functions - unit tests.
- Remove unit tests for SIL transformations relating to s_to_u_checked_conversion and u_to_s_checked_conversion builtin functions.
This is in preparation for verifying that when ownership verification is enabled
that only enums and trivial values can have any ownership. I am doing this in
preparation for eliminating ValueOwnershipKind::Trivial.
rdar://46294760
A recent SILCloner rewrite removed a special case hack for single
basic block callee functions:
commit c6865c0dff
Merge: 76e6c4157e9e440d13a6
Author: Andrew Trick <atrick@apple.com>
Date: Thu Oct 11 14:23:32 2018
Merge pull request #19786 from atrick/silcloner-cleanup
SILCloner and SILInliner rewrite.
Instead, the new inliner simply merges trivial unconditional branches
after inlining the return block. This way, the CFG is always in
canonical state after inlining. This is more robust, and avoids
interfering with subsequent SIL passes when non-single-block callees
are inlined.
The problem is that inlining a series of calls within a large block
could result in interleaved block splitting and merging operations,
which is quadratic in the block size. This showed up when inlining the
tens of thousands of array subscript calls emitted for a large array
initialization.
The first half of the fix is to simply defer block merging until all
calls are inlined. We can't expect SimplifyCFG to run immediately
after inlining, nor would we want to do that, *especially* for
mandatory inlining. This fix instead exposes block merging as a
trivial utility.
Note: by eliminating some unconditional branches, this change could
reduce the number of debug locations emitted. This does not
fundamentally change any debug information guarantee, and I was unable
to observe any behavior difference in the debugger.
Currently if a caller is > 400 blocks, the inliner bails out of finding
inlinable targets. This is incorrect behavior for inline always functions. In
such cases, we should continue inlining inline always functions and skip any
functions that are not inline always.
rdar://45976860
This includes:
1) Not crashing in AccessEnforcementOpts in case we have an Unidentified storage access - rdar://problem/45956642 and rdar://problem/45956777
2) Actually supporting finding the storage locations if we do begin_access <block argument>
3) Test case for said support
This is a performance hack: inlining a coroutine can promote heap
allocations of the frame to stack allocations, which is valuable
out of proportion to the normal weight. There are surely more
principled ways of getting this effect, though.
`#assert` is a new static assertion statement that will let us write
tests for the new constant evaluation infrastructure that we are working
on. `#assert` works by lowering to a `Builtin.poundAssert` SIL
instruction. The constant evaluation infrastructure will look for these
SIL instructions, const-evaluate their conditions, and emit errors if
the conditions are non-constant or false.
This commit implements parsing, typechecking and SILGen for `#assert`.
In the included, test case, the optimization was sinking
releases past is_escaping_closure.
Rewrite the isBarrier logic to be conservative and define the
mayCheckRefCount property in SIL/InstructionUtils. Properties that may
need to be updated when SIL changes belong there.
Note that it is particularly bad behavior if the presence of access
markers in the code cause miscompiles unrelated to access enforcement.
Fixes <rdar://problem/45846920> TestFoundation, TestProcess, closure
argument passed as @noescape to Objective-C has escaped.
General case:
<loop preheader>
A = ref_element_addr
<loop>
begin_access A [dynamic] [no_nested_conflict]
Adding an empty begin_access A in the preheader would allow us to turn the loop's access to [static]
General case:
begin_access A
...
strong_release / release_value / destroy
end_access
The release instruction can be sunk below the end_access instruction,
This extends the lifetime of the released value, but, might allow us to
Mark the access scope as no nested conflict.
Rewrite the SILCLoners used in SimplifyCFG. For convenience, there is
now simply a BasicBlockCloner and a SILFunctionCloner. It's pretty
obvious what they do and almost impossible to use incorrectly.
This is worthwhile on its own just to make the usage clear, but the
real reason is that after this cleanup, it will be possible to remove
many extraneous calls to global critical edge splitting related to
cloning.
General case:
—
begin_access A (may or may not have no_nested_conflict)
load/store
end_access
apply // may have a scoped access that conflicts with A
begin_access A [no_nested_conflict]
load/store
end_access A
—
The second access scope does not need to be emitted.
NOTE: KeyPath access must be identified at the top-level, non-inlinable stdlib entry point.
As such, The sodlib entry pointed is annotated by a new @_semantics that is equivalent to inline(never)
Introduce an "early redundant load elimination", which does not optimize loads from arrays.
Later array optimizations, like ABCOpt, get confused if an array load in a loop is converted to a pattern with a phi argument.
This problem was introduced with accessors.
rdar://problem/44184763
* [SILOptimizer] Don't diagnose infinite recursion if a branch terminates the program
This patch augments the infinite recursion checker to not warn if a
branch terminates, but still warns if a branch calls into something with
@_semantics("programtermination_point"). This way, calling fatalError
doesn't disqualify you for the diagnostic, but calling exit does.
This also removes the warning workaround in the standard library, and
annotates the internal _assertionFailure functions as
programtermination_points, so they get this treatment too.
* Fix formatting in SILInstructions.cpp
* Re-add missing test
Mostly functionally neutral:
- may fix latent bugs.
- may reduce useless basic blocks after inlining.
This rewrite encapsulates the cloner's internal state, providing a
clean API for the CRTP subclasses. The subclasses are rewritten to use
the exposed API and extension points. This makes it much easier to
understand, work with, and extend SIL cloners, which are central to
many optimization passes. Basic SIL invariants are now clearly
expressed and enforced. There is no longer a intricate dance between
multiple levels of subclasses operating on underlying low-level data
structures. All of the logic needed to keep the original SIL in a
consistent state is contained within the SILCloner itself. Subclasses
only need to be responsible for their own modifications.
The immediate motiviation is to make CFG updates self-contained so
that SIL remains in a valid state. This will allow the removal of
critical edge splitting hacks and will allow general SIL utilities to
take advantage of the fact that we don't allow critical edges.
This rewrite establishes a simple principal that should be followed
everywhere: aside from the primitive mutation APIs on SIL data types,
each SIL utility is responsibile for leaving SIL in a valid state and
the logic for doing so should exist in one central location.
This includes, for example:
- Generating a valid CFG, splitting edges if needed.
- Returning a valid instruction iterator if any instructions are removed.
- Updating dominance.
- Updating SSA (block arguments).
(Dominance info and SSA properties are fundamental to SIL verification).
LoopInfo is also somewhat fundamental to SIL, and should generally be
updated, but it isn't required.
This also fixes some latent bugs related to iterator invalidation in
recursivelyDeleteTriviallyDeadInstructions and SILInliner. Note that
the SILModule deletion callback should be avoided. It can be useful as
a simple cache invalidation mechanism, but it is otherwise bug prone,
too limited to be very useful, and basically bad design. Utilities
that mutate should return a valid instruction iterator and provide
their own deletion callbacks.
This patch augments the infinite recursion checker to not warn if a
branch terminates, but still warns if a branch calls into something with
`@_semantics("arc.programtermination_point")`. This way, calling `fatalError`
doesn't disqualify you for the diagnostic, but calling `exit` does.
This also removes the warning workaround in the standard library, and
annotates the internal _assertionFailure functions as
`programtermination_point`s, so they get this treatment too.
We can merge out-of-scope regardless of having a conflict within a scope
i.e.
begin_access %x
end_access %x
begin_access %x
conflict
end_access %x
can be merged (same for the same scopes in reverse order)
We can always do so unless there's a conflict between the first end_access and the second begin_access
This silences the instances of the warning from Visual Studio about not all
codepaths returning a value. This makes the output more readable and less
likely to lose useful warnings. NFC.
A few places around the compiler were checking for this module by its
name. The implementation still checks by name, but at least that only
has to occur in one place.
(Unfortunately I can't eliminate the string constant altogether,
because the implicit import for SwiftOnoneSupport happens by name.)
No functionality change.