* Accelerate vImage Swift Overlays
A suite of functions, enumerations, and option sets to make working with vImage in Swift simpler.
* vImage_Buffer - new initializers to instantiate and initialize buffers with a single function call.
* vImage_Buffer - new functions to copy buffers and create CGImage instances from contents.
* vImage_CGImageFormat - new initializers.
* vImage_CGImageFormat - new equivalence operator.
* vImageConverter - methods to wrap free functions.
* vImageConverter - new make and convert functions.
* vImageCVImageFormat - new make functions.
* vImageCVImageFormat - methods to wrap free functions.
* vImage_Error - errorDescription function.
* vImage flags as an option set.
* Add new methods for generating CV -> CG and CG -> CV converters.
* update comments: `height` and `width` to `size`.
* `vImage_CGImageFormat.componentCount` should be `Int`.
* `vImage_CGImageFormat.componentCount` should be `Int`
* Move `self.init()` to after the size check for kvImageNoAllocate init.
* Buffer initializers to width and height rather than size.
* change vImage_CGImageFormat lightweight initializer to accept Int for `bitsPerComponent` and `bitsPerPixel`.
* Flesh out docs for vImage_Buffer.size
* Remove faux initializer in favor of new static function: `preferredAlignmentAndRowBytes`.
* Change functions to use proper error handling rather than inout error codes.
* Removed `flags` from basic init.
The only real flag to pass here is print diagnostics to console, and I now throw proper errors.
* Tests to check error throwing for buffer copy.
* remove unnecessary import, add missing docs.
* Add comments to error enums.
* Fix bug creating string from format code.
* Make `vImageCVImageFormat.formatCode` a `UInt32`.
* Remove equivalence operator from `CGImageFormat`.
* Swift overlay to vDSP cascaded biquad IIR filter.
* update comment in test
* Swift overlay to vDSP Discrete Cosine Transform
* Swift Overlays to vDSP Fast Fourier Transform and Discrete Fourier Transform
* Tests for DFT and FFT
* Some refactoring and begin documentation.
* Swift overlays to FFT and DFT operations.
* Expand docs.
* Implement `vDSP_destroy_fftsetup` and `vDSP_destroy_fftsetupD`
* Refactor Tests
* Refactor Tests
* Provide transform function that returns the result. Refactoring: parameter names more consistent with other vDSP operations, push `fileprivate` symbols to bottom of file.
* Add apply() function that returns the result.
* Added a version of DFT transform that returns the result.
* update some DFT comments
* Remove FFT overlays from this branch to separate DFT and FFT pull requests.
* [Accelerate] [vDSP] Swift Overlays to FFT Operations
This PR contains Swift overlays to simplify performing 1D and 2D fast Fourier transforms on single- and double-precision data.
This PR includes a subset of the operations (e.g. vDSP_fft_zrop for FFT). My plan is to add the additional operations (e.g. multiple signals, in-place operations, etc.) in a subsequent PR once this is approved.
cc: @moiseev @airspeedswift @stephentyrone
* Composite Branch
Contains FFT, DFT, DCT, and Biquad branches.
Also have swift-reflection-test check if the symbol exists. This allows swift-reflection-test to work with older Remote Mirror dylibs that don't have it.
rdar://problem/50030805
Currently, `str.data(using:allowLossyConversion)` always bridges via
`NSString`.
As `String` is now natively UTF8 we can fastpath this conversion in the
case where the user requests UTF8 encoding.
A benchmark for this was previously added in #22648.
* Add missing cast to new vDSP_FIR overlay.
* Use macOS instead of OSX in availability annotations.
* Reorder Accelerate/CMakeLists.txt alphabetically.
Contains the following:
[Accelerate] [vDSP] Swift Overlays to Sliding Window Summation Operations
[Accelerate] [vDSP] Swift Overlays to Linear Interpolation Operations
[Accelerate] [vDSP] Swift Overlays to Complex Vector Operations
[Accelerate] [vDSP] Swift overlays to 1D and 2D convolution operations.
[Accelerate] [vDSP] Swift overlays to dot product and distance functions.
[Accelerate] [vDSP] Swift overlays to `vDSP_desamp` and `vDSP_deq22`.
[Accelerate] [vDSP] Vector Reduction Functions
[Accelerate] [vDSP] Elementwise Vector-Vector and Vector-Scalar Arithmetic
[Accelerate] [vDSP] Miscellaneous Conversion Functions
[Accelerate] [vDSP] Polynomial Evaluation Functions
[Accelerate] [vDSP] Clipping, Limit, and Threshold Functions
[Accelerate] [vDSP] Fill, Clear, and Generation Functions
[Accelerate] [vDSP] Integration Functions
[Accelerate] [vDSP] Vector Type Conversion Functions
[Accelerate] [vDSP] Swift overlays to Vector-Vector Extrema and Single-Vector Operations
CMake supports the notion of installation components. Right now we have some
custom code for supporting swift components. I think that for installation
purposes, it would be nice to use the CMake component system.
This should be a non-functional change. We should still only be generating
install rules for targets and files in components we want to install, and we
still use the install ninja target to install everything.
* [Accelerate] [vForce] New vForce Overlay
This PR contains a suite of overlays to the vForce transcendental and trigonometric functions on vectors of any length. The overlays simplify the API to the existing functions and accept collections that implement a new protocol called AccelerateBuffer. Conformances are provided for the most useful stdlib Collections.
In protocol extensions, and in the future parameterized extensions, have their own generic arguments
independent of an originating nominal type's formal generic parameters. Instead of crashing, handle
this gracefully. rdar://problem/50038754
* [Accelerate] [Quadrature] New Quadrature Overlay
A class that simplifies approximating the definite integral of a function.
* Fixes in response to PR Review.
Change `@_exported import Accelerate` to `import Accelerate`.
Correct date in copyright comment.
* Code Review Fixes.
* Remove mutable integrator, simply set options in init().
* Remove mutable `maxIntervals` and `qagPointsPerInterval`.
* Update tests.
* Code Review Fixes.
* Use standard library `Result`.
* Implement `QAGPointsPerInterval` as a struct.
* Tidy up Passing Integrand to `quadrature_integrate_function`.
Pass the integrand closure directly to the `quadrature_integrate_function` initialiser rather than attaching as a property of the `Quadrature` class.
* Make `Quadrature` a struct, and remove requirement for `integrand` to be escaping.
* Code Review Changes
* Add long-form integrator algorithm aliases (update tests to use these aliases).
* Make quadrature error description public.
* New tests for error description and `QAGPointsPerInterval`.
* Vectorized Integrand for Quadrature
Create an alternative implementation of `integrate` that accepts an integrand of type `(_ input: UnsafeBufferPointer<Double>, _ result: UnsafeMutableBufferPointer<Double>)`.
* Vectorized Integrand for Quadrature
Create an alternative implementation of `integrate` that accepts an integrand of type `(_ input: UnsafeBufferPointer<Double>, _ result: UnsafeMutableBufferPointer<Double>)`.
* Vectorized Integrand for Quadrature
Remove _ContiguousCollection - it's no longer used.
* Delete ContiguousCollection.swift
Not required.
* Refactor tests.
This implements the protocols and static functions proposed in SE-0246, plus some initial test coverage. It also has some rough accompanying cleanup of tgmath. It does not include the globals (on scalars or SIMD types) nor does it deprecate much in tgmath.h.