The new intrinsic, exposed via static functions on Task<T, Never> and
Task<T, Error> (rethrowing), begins an asynchronous context within a
synchronous caller's context. This is only available for use under the
task-to-thread concurrency model, and even then only under SPI.
Defined SWIFT_STDLIB_TASK_TO_THREAD_MODEL_CONCURRENCY to describe
whether the standard library will use the task-to-thread model for
concurrency. It is true only for freestanding non-Darwin stdlibs.
When it is true, SWIFT_CONCURRENCY_TASK_TO_THREAD_MODEL is defined
during stdlib compilation of both Swift and C++ sources.
Added an option to LangOptions to specify which concurrency model is
used, either standard or task-to-thread. When
SWIFT_STDLIB_TASK_TO_THREAD_MODEL_CONCURRENCY is true, the model is
specified to be task-to-thread.
SWIFT_STDLIB_SINGLE_THREADED_RUNTIME is too much of a blunt instrument here.
It covers both the Concurrency runtime and the rest of the runtime, but we'd
like to be able to have e.g. a single-threaded Concurrency runtime while
the rest of the runtime is still thread safe (for instance).
So: rename it to SWIFT_STDLIB_SINGLE_THREADED_CONCURRENCY and make it just
control the Concurrency runtime, then add a SWIFT_STDLIB_THREADING_PACKAGE
setting at the CMake/build-script level, which defines
SWIFT_STDLIB_THREADING_xxx where xxx depends on the chosen threading package.
This is especially useful on systems where there may be a choice of threading
package that you could use.
rdar://90776105
SWIFT_STDLIB_SINGLE_THREADED_RUNTIME is too much of a blunt instrument here.
It covers both the Concurrency runtime and the rest of the runtime, but we'd
like to be able to have e.g. a single-threaded Concurrency runtime while
the rest of the runtime is still thread safe (for instance).
So: rename it to SWIFT_STDLIB_SINGLE_THREADED_CONCURRENCY and make it just
control the Concurrency runtime, then add a SWIFT_STDLIB_THREADING_PACKAGE
setting at the CMake/build-script level, which defines
SWIFT_STDLIB_THREADING_xxx where xxx depends on the chosen threading package.
This is especially useful on systems where there may be a choice of threading
package that you could use.
rdar://90776105
* [WIP] Initial draft at v2 Clock/Instant/Duration
* Ensure the literal types for _DoubleWide are able to be at least 64 bits on 32 bit platforms
* static cast timespec members to long
* Remove runtime exports from clock functions
* Export clock functions in implementations as they are in headers
* Clean up internal properties by adding leading underscores, refine availability to a TBD marker macro, and break at 80 lines to match style
* Shift operators to concrete Instant types to avoid complexity in solver resolution
* Adjust diagnostic note and error expectation of ambiguities to reflect new potential solver (perhaps incorrect) solutions
* Update stdlib/public/Concurrency/TaskSleep.swift
Co-authored-by: Karoy Lorentey <klorentey@apple.com>
* [stdlib][NFC] Remove trailing whitespace
* [stdlib] Remove _DoubleWidth from stdlib's ABI
* [stdlib] Strip downd _DoubleWidth to _[U]Int128
* Additional adjustments to diagnostic notes and errors expectation of ambiguities to reflect new potential solver (perhaps incorrect) solutions
* Disable type checker performance validation for operator overload inferences (rdar://33958047)
* Decorate Duration, DurationProtocol, Instant and clocks with @available(SwiftStdlib 9999, *)
* Restore diagnostic ambiguity test assertion (due to availability)
* Add a rough attempt at implementing time accessors on win32
* Remove unused clock id, rename SPI for swift clock ids and correct a few more missing availabilities
* remove obsolete case of realtime clock for dispatch after callout
* Use the default implementation of ~ for Int128 and UInt128
* Ensure diagnostic ambiguitiy applies evenly to all platforms and their resolved types
* Restore the simd vector build modifications (merge damage)
* Update to latest naming results for Instant.Duration
* Updates to latest proposal initializers and accessors and adjust encoding/decoding to string based serialization
* Update availability for Clock/Instant/Duration methods and types to be 5.7
* Correct *Clock.now to report via the correct runtime API
* Ensure the hashing of Duration is based upon the attoseconds hashing
* Avoid string based encoding and resort back to high and low bit encoding/decoding but as unkeyed
* Adjust naming of component initializer to use suffixes on parameters
* Duration decoding should use a mutable container for decoding
* fix up components initializer and decode access
* Add platform base initializers for timespec and tiemval to and from Duration
* Add some first draft documentation for standard library types Duration, DurationProtocol and InstantProtocol
* Another round of documentation prose and some drive-by availability fixes
* InstantProtocol availability should be 5.7
* Correct linux timeval creation to be Int and not Int32
Co-authored-by: Karoy Lorentey <klorentey@apple.com>
A task can be in one of 4 states over its lifetime:
(a) suspended
(b) enqueued
(c) running
(d) completed
This change provides priority inversion avoidance support if a task gets
escalated when it is in state (a), (c), (d).
Radar-Id: rdar://problem/76127624
This change has two parts to it:
1. Add in a new interface (addStatusRecordWithChecks) for adding task
status records that also takes in a function ref. This function ref will
be used to evaluate if current state of the parent task has any changes
that need to be propagated to the child task that has been created.
This is necessary to prevent the following race between task creation
and concurrent cancellation and escalation:
a. Parent task create child task. It does lazy relaxed loads on its own
state while doing so and propagates this state to the child.
b. Child task is created but has not been attached to the parent
task/task group.
c. Parent task gets cancelled by another thread.
d. Child task gets linked into the parent’s task status records but no
reevaluation has happened to account for changes that might have happened to
the parent after (a).
2. Move status record management functions from the
Runtime/Concurrency.h to TaskPrivate.h. Remove any corresponding
overrides that are no longer needed. Remove unused tryAddStatusRecord
method whose functionality is provided by addStatusRecordWithChecks.
Radar-Id: rdar://problem/86347801
`AsyncFunctionTypeImpl` has its `type` defaulted to `TaskContinuationFunction`
which is incorrect because it has to append arguments, result type and account
for throws bit.
These changes expand `AsyncSignature` with `ContinuationType` and expand `FunctionType`
to include all of the appropriate information.
The goal here is not to eventually implement a concurrent thread
pool ourselves. We're just making it easier for integrators who
have their own pool and don't want to use Dispatch to build the
Swift concurrency runtime. Just hook the right functions and
you should be fine.
The necessary functions to hook are:
- swift_task_enqueueGlobal
- swift_task_enqueueGlobalAfterDelay
The following functions *would* be necessary to hook:
- swift_task_enqueueMainExecutor
- swift_task_asyncMainDrainQueue (only if you have an async main?)
However, this configuration does not currently properly support
the main executor, and so `@MainActor` should be avoided for now.
rdar://83513751
The goal here is not to eventually implement a concurrent thread
pool ourselves. We're just making it easier for integrators who
have their own pool and don't want to use Dispatch to build the
Swift concurrency runtime. Just hook the right functions and
you should be fine.
The necessary functions to hook are:
- swift_task_enqueueGlobal
- swift_task_enqueueGlobalAfterDelay
The following functions *would* be necessary to hook:
- swift_task_enqueueMainExecutor
- swift_task_asyncMainDrainQueue (only if you have an async main?)
However, this configuration does not currently properly support
the main executor, and so `@MainActor` should be avoided for now.
rdar://83513751
runAsyncAndBlock has long been dead, I'm pulling out the machinery that
lives in the runtime that used to support it. This is the first layer
that can go away.
Change the code generation patterns for `async let` bindings to use an ABI based on the following
functions:
- `swift_asyncLet_begin`, which starts an `async let` child task, but which additionally
now associates the `async let` with a caller-owned buffer to receive the result of the task.
This is intended to allow the task to emplace its result in caller-owned memory, allowing the
child task to be deallocated after completion without invalidating the result buffer.
- `swift_asyncLet_get[_throwing]`, which replaces `swift_asyncLet_wait[_throwing]`. Instead of
returning a copy of the value, this entry point concerns itself with populating the local buffer.
If the buffer hasn't been populated, then it awaits completion of the task and emplaces the
result in the buffer; otherwise, it simply returns. The caller can then read the result out of
its owned memory. These entry points are intended to be used before every read from the
`async let` binding, after which point the local buffer is guaranteed to contain an initialized
value.
- `swift_asyncLet_finish`, which replaces `swift_asyncLet_end`. Unlike `_end`, this variant
is async and will suspend the parent task after cancelling the child to ensure it finishes
before cleaning up. The local buffer will also be deinitialized if necessary. This is intended
to be used on exit from an `async let` scope, to handle cleaning up the local buffer if necessary
as well as cancelling, awaiting, and deallocating the child task.
- `swift_asyncLet_consume[_throwing]`, which combines `get` and `finish`. This will await completion
of the task, leaving the result value in the result buffer (or propagating the error, if it
throws), while destroying and deallocating the child task. This is intended as an optimization
for reading `async let` variables that are read exactly once by their parent task.
To avoid an epoch break with existing swiftinterfaces and ABI clients, the old builtins and entry
points are kept intact for now, but SILGen now only generates code using the new interface.
This new interface fixes several issues with the old async let codegen, including use-after-free
crashes if the `async let` was never awaited, and the inability to read from an `async let` variable
more than once.
rdar://77855176
Tracking this as a single bit is actually largely uninteresting
to the runtime. To handle priority escalation properly, we really
need to track this at a finer grain of detail: recording that the
task is running on a specific thread, enqueued on a specific actor,
or so on. But starting by tracking a single bit is important for
two reasons:
- First, it's more realistic about the performance overheads of
tasks: we're going to be doing this tracking eventually, and
the cost of that tracking will be dominated by the atomic
access, so doing that access now sets the baseline about right.
- Second, it ensures that we've actually got runtime involvement
in all the right places to do this tracking.
A propos of the latter: there was no runtime involvement with
awaiting a continuation, which is a point at which the task
potentially transitions from running to suspended. We must do
the tracking as part of this transition, rather than recognizing
in the run-loops that a task is still active and treating it as
having suspended, because the latter point potentially races with
the resumption of the task. To do this, I've had to introduce
a runtime function, swift_continuation_await, to do this awaiting
rather than inlining the atomic operation on the continuation.
As part of doing this work, I've also fixed a bug where we failed
to load-acquire in swift_task_escalate before walking the task
status records to invoke escalation actions.
I've also fixed several places where the handling of task statuses
may have accidentally allowed the task to revert to uncancelled.
The symbol is swift_async_extendedFramePointerFlags. Since the value doesn't need to be dynamically computed, we save a level of indirection by emitting a fake global variable whose address is the value we want, similar to objc_absolute_packed_isa_class_mask.
This bit is mixed in to the frame pointer address stored on the stack to signal that a frame is an async frame. The compiler can emit code that ORs in the address of this symbol to apply the appropriate flag when it doesn't know the flag statically.
rdar://80277146
Introduce a builtin `createAsyncTask` that maps to `swift_task_create`,
and use that for the non-group task creation operations based on the
task-creation flags. `swift_task_create` and the thin function version
`swift_task_create_f` go through the dynamically-replaceable
`swift_task_create_common`, where all of the task creation logic is
present.
While here, move copying of task locals and the initial scheduling of
the task into `swift_task_create_common`, enabling by separate flags.
The flags that are useful for task creation are a bit different from
the flags that go on a job. Create a separate flag set for task
creation and use that in the API for `swift_task_create`. For now,
have the callers do the remapping.
Collapse the `group` parameter of this API into the task options, and
have existing callers set up the options appropriately. The goal for
this function is to become the centralized entry point for all task
creation, with an extensible interface.
introduce new options parameter to all task spawning
[Concurrency] ABI for asynclet start to accept options
[Concurrency] fix unittest usages of changed task creation ABI
[Concurrency] introduce constants for parameter indexes in ownership
[Concurrency] fix test/SILOptimizer/closure_lifetime_fixup_concurrency.swift
I added Builtin.buildMainActorExecutor before, but because I never
implemented it correctly in IRGen, it's not okay to use it on old
versions, so I had to introduce a new feature only for it.
The shim dispatch queue class in the Concurrency runtime is rather
awful, but I couldn't think of a reasonable alternative without
just entirely hard-coding the witness table in the runtime.
It's not ABI, at least.
Changes the task, taskGroup, asyncLet wait funtion call ABIs.
To reduce code size pass the context parameters and resumption function
as arguments to the wait function.
This means that the suspend point does not need to store parent context
and resumption to the suspend point's context.
```
void swift_task_future_wait_throwing(
OpaqueValue * result,
SWIFT_ASYNC_CONTEXT AsyncContext *callerContext,
AsyncTask *task,
ThrowingTaskFutureWaitContinuationFunction *resume,
AsyncContext *callContext);
```
The runtime passes the caller context to the resume entry point saving
the load of the parent context in the resumption function.
This patch adds a `Metadata *` field to `GroupImpl`. The await entry
pointer no longer pass the metadata pointer and there is a path through
the runtime where the task future is no longer available.
* [Distributed] Initial distributed checking
* [Distributed] initial types shapes and conform to DistributedActor
* [Distributed] Require Codable params and return types
* [Distributed] initial synthesis of fields and constructors
* [Distributed] Field and initializer synthesis
* [Distributed] Codable requirement on distributed funcs; also handle <T: Codable>
* [Distributed] handle generic type params which are Codable in dist func
[Distributed] conformsToProtocol after all
* [Distributed] Implement remote flag on actors
* Implement remote flag on actors
* add test
* actor initializer that sets remote flag
[Distributed] conformances getting there
* [Distributed] dont require async throws; cleanup compile tests
* [Distributed] do not synthesize default implicit init, only our special ones
* [Distributed] properly synth inits and properties; mark actorTransport as _distributedActorIndependent
Also:
- do not synthesize default init() initializer for dist actor
* [Distributed] init(transport:) designated and typechecking
* [Distributed] dist actor initializers MUST delegate to local-init
* [Distributed] check if any ctors in delegation call init(transport:)
* [Distributed] check init(transport:) delegation through many inits; ban invoking init(resolve:using:) explicitly
* [Distributed] disable IRGen test for now
* [Distributed] Rebase cleanups
* [Concurrent] transport and address are concurrent value
* [Distributed] introduce -enable-experimental-distributed flag
* rebase adjustments again
* rebase again...
* [Distributed] distributed functions are implicitly async+throws outside the actor
* [Distributed] implicitly throwing and async distributed funcs
* remove printlns
* add more checks to implicit function test
* [Distributed] resolve initializer now marks the isRemote actor flag
* [Distributed] distributedActor_destroy invoked instead, rather than before normal
* [Distributed] Generate distributed thunk for actors
* [distributed] typechecking for _remote_ functions existing, add tests for remote funcs
* adding one XFAIL'ed task & actor lifetime test
The `executor_deinit1` test fails 100% of the time
(from what I've seen) so I thought we could track
and see when/if someone happens to fix this bug.
Also, added extra coverage for #36298 via `executor_deinit2`
* Fix a memory issue with actors in the runtime system, by @phausler
* add new test that now passes because of patch by @phausler
See previous commit in this PR.
Test is based on one from rdar://74281361
* fix all tests that require the _remote_ function stubs
* Do not infer @actorIndependent onto `let` decls
* REVERT_ME: remove some tests that hacky workarounds will fail
* another flaky test, help build toolchain
* [Distributed] experimental distributed implies experimental concurrency
* [Distributed] Allow distributed function that are not marked async or throws
* [Distributed] make attrs SIMPLE to get serialization generated
* [Distributed] ActorAddress must be Hashable
* [Distributed] Implement transport.actorReady call in local init
* cleanup after rebase
* [Distributed] add availability attributes to all distributed actor code
* cleanup - this fixed some things
* fixing up
* fixing up
* [Distributed] introduce new Distributed module
* [Distributed] diagnose when missing 'import _Distributed'
* [Distributed] make all tests import the module
* more docs on address
* [Distributed] fixup merge issues
* cleanup: remove unnecessary code for now SIMPLE attribute
* fix: fix getActorIsolationOfContext
* [Distributed] cmake: depend on _concurrency module
* fixing tests...
* Revert "another flaky test, help build toolchain"
This reverts commit 83ae6654dd.
* remove xfail
* clenup some IR and SIL tests
* cleanup
* [Distributed] fix cmake test and ScanDependencies/can_import_with_map.swift
* [Distributed] fix flags/build tests
* cleanup: use isDistributed wherever possible
* [Distributed] don't import Dispatch in tests
* dont link distributed in stdlib unittest
* trying always append distributed module
* cleanups
* [Distributed] move all tests to Distributed/ directory
* [lit] try to fix lit test discovery
* [Distributed] update tests after diagnostics for implicit async changed
* [Distributed] Disable remote func tests on Windows for now
* Review cleanups
* [Distributed] fix typo, fixes Concurrency/actor_isolation_objc.swift
* [Distributed] attributes are DistributedOnly (only)
* cleanup
* [Distributed] cleanup: rely on DistributedOnly for guarding the keyword
* Update include/swift/AST/ActorIsolation.h
Co-authored-by: Doug Gregor <dgregor@apple.com>
* introduce isAnyThunk, minor cleanup
* wip
* [Distributed] move some type checking to TypeCheckDistributed.cpp
* [TypeCheckAttr] remove extra debug info
* [Distributed/AutoDiff] fix SILDeclRef creation which caused AutoDiff issue
* cleanups
* [lit] remove json import from lit test suite, not needed after all
* [Distributed] distributed functions only in DistributedActor protocols
* [Distributed] fix flag overlap & build setting
* [Distributed] Simplify noteIsolatedActorMember to not take bool distributed param
* [Distributed] make __isRemote not public
* [Distributed] Fix availability and remove actor class tests
* [actorIndependent] do not apply actorIndependent implicitly to values where it would be illegal to apply
* [Distributed] disable tests until issue fixed
Co-authored-by: Dario Rexin <drexin@apple.com>
Co-authored-by: Kavon Farvardin <kfarvardin@apple.com>
Co-authored-by: Doug Gregor <dgregor@apple.com>
* Revert "[Distributed] disable tests until issue fixed"
This reverts commit 0a04278920.
* Revert "[Distributed] Initial `distributed` actors and functions and new module (#37109)"
This reverts commit 814ede0cf3.
* [Distributed] Initial distributed checking
* [Distributed] initial types shapes and conform to DistributedActor
* [Distributed] Require Codable params and return types
* [Distributed] initial synthesis of fields and constructors
* [Distributed] Field and initializer synthesis
* [Distributed] Codable requirement on distributed funcs; also handle <T: Codable>
* [Distributed] handle generic type params which are Codable in dist func
[Distributed] conformsToProtocol after all
* [Distributed] Implement remote flag on actors
* Implement remote flag on actors
* add test
* actor initializer that sets remote flag
[Distributed] conformances getting there
* [Distributed] dont require async throws; cleanup compile tests
* [Distributed] do not synthesize default implicit init, only our special ones
* [Distributed] properly synth inits and properties; mark actorTransport as _distributedActorIndependent
Also:
- do not synthesize default init() initializer for dist actor
* [Distributed] init(transport:) designated and typechecking
* [Distributed] dist actor initializers MUST delegate to local-init
* [Distributed] check if any ctors in delegation call init(transport:)
* [Distributed] check init(transport:) delegation through many inits; ban invoking init(resolve:using:) explicitly
* [Distributed] disable IRGen test for now
* [Distributed] Rebase cleanups
* [Concurrent] transport and address are concurrent value
* [Distributed] introduce -enable-experimental-distributed flag
* rebase adjustments again
* rebase again...
* [Distributed] distributed functions are implicitly async+throws outside the actor
* [Distributed] implicitly throwing and async distributed funcs
* remove printlns
* add more checks to implicit function test
* [Distributed] resolve initializer now marks the isRemote actor flag
* [Distributed] distributedActor_destroy invoked instead, rather than before normal
* [Distributed] Generate distributed thunk for actors
* [distributed] typechecking for _remote_ functions existing, add tests for remote funcs
* adding one XFAIL'ed task & actor lifetime test
The `executor_deinit1` test fails 100% of the time
(from what I've seen) so I thought we could track
and see when/if someone happens to fix this bug.
Also, added extra coverage for #36298 via `executor_deinit2`
* Fix a memory issue with actors in the runtime system, by @phausler
* add new test that now passes because of patch by @phausler
See previous commit in this PR.
Test is based on one from rdar://74281361
* fix all tests that require the _remote_ function stubs
* Do not infer @actorIndependent onto `let` decls
* REVERT_ME: remove some tests that hacky workarounds will fail
* another flaky test, help build toolchain
* [Distributed] experimental distributed implies experimental concurrency
* [Distributed] Allow distributed function that are not marked async or throws
* [Distributed] make attrs SIMPLE to get serialization generated
* [Distributed] ActorAddress must be Hashable
* [Distributed] Implement transport.actorReady call in local init
* cleanup after rebase
* [Distributed] add availability attributes to all distributed actor code
* cleanup - this fixed some things
* fixing up
* fixing up
* [Distributed] introduce new Distributed module
* [Distributed] diagnose when missing 'import _Distributed'
* [Distributed] make all tests import the module
* more docs on address
* [Distributed] fixup merge issues
* cleanup: remove unnecessary code for now SIMPLE attribute
* fix: fix getActorIsolationOfContext
* [Distributed] cmake: depend on _concurrency module
* fixing tests...
* Revert "another flaky test, help build toolchain"
This reverts commit 83ae6654dd.
* remove xfail
* clenup some IR and SIL tests
* cleanup
* [Distributed] fix cmake test and ScanDependencies/can_import_with_map.swift
* [Distributed] fix flags/build tests
* cleanup: use isDistributed wherever possible
* [Distributed] don't import Dispatch in tests
* dont link distributed in stdlib unittest
* trying always append distributed module
* cleanups
* [Distributed] move all tests to Distributed/ directory
* [lit] try to fix lit test discovery
* [Distributed] update tests after diagnostics for implicit async changed
* [Distributed] Disable remote func tests on Windows for now
* Review cleanups
* [Distributed] fix typo, fixes Concurrency/actor_isolation_objc.swift
* [Distributed] attributes are DistributedOnly (only)
* cleanup
* [Distributed] cleanup: rely on DistributedOnly for guarding the keyword
* Update include/swift/AST/ActorIsolation.h
Co-authored-by: Doug Gregor <dgregor@apple.com>
* introduce isAnyThunk, minor cleanup
* wip
* [Distributed] move some type checking to TypeCheckDistributed.cpp
* [TypeCheckAttr] remove extra debug info
* [Distributed/AutoDiff] fix SILDeclRef creation which caused AutoDiff issue
* cleanups
* [lit] remove json import from lit test suite, not needed after all
* [Distributed] distributed functions only in DistributedActor protocols
* [Distributed] fix flag overlap & build setting
* [Distributed] Simplify noteIsolatedActorMember to not take bool distributed param
* [Distributed] make __isRemote not public
Co-authored-by: Dario Rexin <drexin@apple.com>
Co-authored-by: Kavon Farvardin <kfarvardin@apple.com>
Co-authored-by: Doug Gregor <dgregor@apple.com>
This commit changes JobFlags storage to be 32bits, but leaves the runtime
API expressed in terms of size_t. This allows us to pack an Id in the
32bits we freed up.
The offset of this Id in the AsyncTask is an ABI constant. This way
introspection tools can extract the currently running task identifier
without any need for special APIs.