If we were deleting a key in the middle of a collision chain, and the tail of
the collision chain had keys whose ideal bucket was located before the hole
that we just created, we would mistakenly not relocate those keys.
rdar://16984824
Swift SVN r18562
and alignment for the purposes of deallocation.
If a class contains a method named __getInstanceSizeAndAlignMask,
and it takes no arguments and returns a pair of words, call
that method directly in order to get the size and alignment
mask instead of trusting the class's formal size and alignment.
This is not a replacement for a proper language solution for
custom allocation, but it'll suffice to fix some immediate
problems with HeapBufferStorage.
If we decide we like this approach, we should really raise
the deallocating destructor up to SIL.
rdar://16979846
Swift SVN r18485
- rdar://problem/16776273, wherein conversions between nil and .None were permitted
due to an implicit conversion between nil and COpaquePointer.
- rdar://problem/16877526, where we needed to add new equality overloads to handle
conversions between nil and .None given the supression of user conversions.
(Thanks to Ted for the overloads and test.)
Swift SVN r18473
As declared, Dictionary's keys and values were private. Instead of
hiding Map away as _Map, give it a "nice" verbose name and expose it
through a "nice" lowercase global function called map(), which we
overload so it works on both Collections and Sequences, returning a
Collection when that's what it started on.
We'll follow this pattern for filter, which was requested on Array. The
implementation is easy once you have a lazy view!
Swift SVN r18340
assert() and fatalError()
These functions are meant to be used in user code. They are enabled in debug
mode and disabled in release or fast mode.
_precondition() and _preconditionFailure()
These functions are meant to be used in library code to check preconditions at
the api boundry. They are enabled in debug mode (with a verbose message) and
release mode (trap). In fast mode they are disabled.
_debugPrecondition() and _debugPreconditionFailure()
These functions are meant to be used in library code to check preconditions that
are not neccesarily comprehensive for safety (UnsafePointer can be null or an
invalid pointer but we can't check both). They are enabled only in debug mode.
_sanityCheck() and _fatalError()
These are meant to be used for internal consistency checks. They are only
enabled when the library is build with -DSWIFT_STDLIB_INTERNAL_CHECKS=ON.
I modified the code in the standard library to the best of my judgement.
rdar://16477198
Swift SVN r18212
creating a Dictionary from a dictionary literal
Also fixes rdar://16876745, because once the code moved to using lower-level
interfaces, it became trivial to detect duplicate keys without a performance
hit.
Swift SVN r18193
The old ones were:
- print/println
- printAny
- printf
- Console
The new printing story is just print/println. Every object can be printed.
You can customize the way it is printed by adopting Printable protocol. Full
details in comments inside stdlib/core/OutputStream.swift.
Printing is not completely finished yet. We still have ReplPrintable, which
should be removed, string interpolation still uses String constructors, and
printing objects that don't conform to Printable will result in printing
mangled names.
Swift SVN r18001