Previously it was part of swiftBasic.
The demangler library does not depend on llvm (except some header-only utilities like StringRef). Putting it into its own library makes sure that no llvm stuff will be linked into clients which use the demangler library.
This change also contains other refactoring, like moving demangler code into different files. This makes it easier to remove the old demangler from the runtime library when we switch to the new symbol mangling.
Also in this commit: remove some unused API functions from the demangler Context.
fixes rdar://problem/30503344
Changes:
* Terminate all namespaces with the correct closing comment.
* Make sure argument names in comments match the corresponding parameter name.
* Remove redundant get() calls on smart pointers.
* Prefer using "override" or "final" instead of "virtual". Remove "virtual" where appropriate.
- Win32 does not support dlfcn.h, Dl_info or dladdr() so add
lookupSymbol() as a wrapper for ELF/MachO/Win32
- Win32 version needs an implementation, currently it just returns
an error for `cannot lookup address'
The header `dlfcn.h` does not exist for windows targets, guard the including.
Correct the structure initializers which had the members inverted. Finally,
include the required `vector` header.
The code we use to interface with the platform dynamic linker is turning into a rat's nest of conditionals that's hard to maintain and extend. Since ELF, Mach-O, and PE platforms have pretty fundamentally different dynamic linker interfaces and capabilities, it makes sense to factor that code into a separate file per-platform, instead of trying to conditionalize the logic in-line. This patch factors out a much simpler portable interface for lazily kicking off the protocol conformance and type metadata lookup caches, and factors the guts out into separate MachO, ELF, and Win32 backends. This should also be a much cleaner interface to interface static binary behavior into, assisting #5349.
If a protocol witness table requires instantiation, the runtime
needs to call the witness table accessor when looking up the
conformance in swift_conformsToProtocol().
We had a bit of code for this already, but it wasn't fully
hooked up. Change IRGen to emit a reference to the witness table
accessor rather than the witness table itself if the witness
table needs instantiation, and add support to the runtime for
calling the accessor.
There were places were RelativeDirectPointers were copied using bitwise copies, which is semantically wrong. This patch makes sure it cannot happen anymore.
`WIN32_LEAN_AND_MEAN` prevents "rarely-used" headers from being pulled in. This
significantly reduced preprocessor pressure, speeding up compile. It also
reduces the amount of cruft pulled in by the Windows.h.
`NOMINMAX` ensures that the `min` and `max` macros are not defined. These
macros collide with the use of `min` and `max` from C++ in certain cases: e.g.
`std::limits<T>`.
This adds an Android target for the stdlib. It is also the first
example of cross-compiling outside of Darwin.
Mailing list discussions:
1. https://lists.swift.org/pipermail/swift-dev/Week-of-Mon-20151207/000171.html
2. https://lists.swift.org/pipermail/swift-dev/Week-of-Mon-20151214/000492.html
The Android variant of Swift may be built using the following `build-script`
invocation:
```
$ utils/build-script \
-R \ # Build in ReleaseAssert mode.
--android \ # Build for Android.
--android-ndk ~/android-ndk-r10e \ # Path to an Android NDK.
--android-ndk-version 21 \
--android-icu-uc ~/libicu-android/armeabi-v7a/libicuuc.so \
--android-icu-uc-include ~/libicu-android/armeabi-v7a/icu/source/common \
--android-icu-i18n ~/libicu-android/armeabi-v7a/libicui18n.so \
--android-icu-i18n-include ~/libicu-android/armeabi-v7a/icu/source/i18n/
```
Android builds have the following dependencies, as can be seen in
the build script invocation:
1. An Android NDK of version 21 or greater, available to download
here: http://developer.android.com/ndk/downloads/index.html.
2. A libicu compatible with android-armv7.
- Add RuntimeTarget template This will allow for converting between
metadata structures for native host and remote target architectures.
- Create InProcess and External templates for stored pointers
Add a few more types to abstract pointer access in the runtime
structures but keep native in-process pointer access the same as that
with a plain old pointer type.
There is now a notion of a "stored pointer", which is just the raw value
of the pointer, and the actual pointer type, which is used for loads.
Decoupling these allows us to fork the behavior when looking at metadata
in an external process, but keep things the same for the in-process
case.
There are two basic "runtime targets" that you can use to work with
metadata:
InProcess: Defines the pointer to be trivially a T* and stored as a
uintptr_t. A Metadata * is exactly as it was before, but defined via
AbstractMetadata<InProcess>.
External: A template that requires a target to specify its pointer size.
ExternalPointer: An opaque pointer in another address space that can't
(and shouldn't) be indirected with operator* or operator->. The memory
reader will fetch the data explicitly.
MetadataLookup.cpp and ProtocolConformance.cpp has same part for inspecting dynamic libraries.
The common code exist in one file and other uses it.
This uses the argument passing to callback in Linux/Cygwin and not applied to OS X.
and MetadataCache and fix a re-entrancy bug in metadata
instantiation.
The re-entrancy bug is that we were holding the instantiation
lock of a metadata cache while instantiating metadata. Doing
so prevents us from creating a different instantiation if
it's needed by the outer instantiation. This is already
possible, but it's much more likely in a patch I'm working on
to only store the minimal metadata for generic parameters
in generic types.
The same bug could also show up as a deadlock between threads,
so a recursive lock would not be a good fix. Instead, we add
a condition variable to the metadata cache. When fetching
metadata, we look for a node in the concurrent map, eagerly
creating an empty one if none currently exists. If lookup
finds an empty node, we wait on the condition variable for
the node to become populated. If lookup succeeds in creating
an empty node, we instantiate the metadata, grab the lock,
populate the node, and notify the condition variable.
Safely creating an empty node without any metadata present
requires us to move the key data into the map entry. That,
plus a few other invariant shifts, makes it sensible to
give the user of ConcurrentMap more control over the
allocation of map nodes and the layout of keys. That, in
turn, allows us to change the contract so that keys can be
more complex than just a hash code. Instead of incrementing
hash codes and re-performing the lookup, we just insist
that lookup keys be totally ordered.
For now, I've kept the uniform use of hash codes as a
component of the key for MetadataCaches. However, hash
codes aren't really profitable for small keys, and we should
probably use direct comparisons instead.
We should also switch the safer metadata caches (i.e. the
ones that don't involve calling an arbitrary instantiation
function, like MetatypeMetadataCache) over to directly use
ConcurrentMap.
LLDB's requirement that we maintain a linked list of metadata
cache instantiations with a known layout means we can't yet
remove the CacheEntry's redundant copy of the generic
arguments.
Before this commit we only checked the conformance of the first protocol that
matched the conformance entry, which is incorrect. We need to check all of the
entries that match the key before deciding that a type does not conform to a
protocol.
This commit fixes repl_conformance_lookup.swift
This change cuts the number of mallocs() in the metadata caches in half.
The current metadata cache data structure uses a linked list for each entry in
the tree to handle collissions. This means that we need at least two memory
allocations for each entry, one for the tree node and one for the linked list
node.
This commit changes the map used by the metadata caches from an open hash map
(that embeds a linked list at each entry) into an closed map that uses a
different hash value for each entry. With this change we no longer accept
collissions and it is now the responsibility of the user to prevent collissions.
The new get/trySet API makes this responsibility explicit. The new design also
goes well with the current design where hashing is done externally and the fact
that we don't save the full key, just the hash and the value to save memory.
This change reduces the number of allocated objects per entry in half. Instead
of allocating two 32-byte objects (one for the tree node and one for the linked
list) we just allocate a single entry that contains the hash and the value.
Unfortunately, values that are made of two 64-bit pointers (like protocol
conformance entries) are now too big for the 32-byte tree entry and are rounded
up to 48 bytes. In practice this is not a big deal because malloc has 48-byte pool
entries.
This comes with a fix for a null pointer dereference in _typeByName()
that would pop with foreign classes that do not have a
NominalTypeDescriptor.
Also, I decided to back out part of the change for now, where the
NominalTypeDescriptor references an accessor function instead of a
pattern, since this broke LLDB, which reaches into the pattern to
get the generic cache.
Soon we will split off the generic cache from the pattern, and at
that time we can change the NominalTypeDescriptor to point at the
cache. But for now, let's avoid needless churn in LLDB by keeping
that part of the setup unchanged.
Change conformance records to reference NominalTypeDescriptors instead of
metadata patterns for resilient or generic types.
For a resilient type, we don't know if the metadata is constant or not,
so we can't directly reference either constant metadata or the metadata
template.
Also, whereas previously NominalTypeDescriptors would point to the
metadata pattern, they now point to the metadata accessor function.
This allows the recently-added logic for instantiating concrete types
by name to continue working.
In turn, swift_initClassMetadata_UniversalStrategy() would reach into
the NominalTypeDescriptor to get the pattern out, so that its bump
allocator could be used to allocate ivar tables. Since the pattern is
no longer available this way, we have to pass it in as a parameter.
In the future, we will split off the read-write metadata cache entry
from the pattern; then swift_initClassMetadata_UniversalStrategy() can
just take a pointer to that, since it doesn't actually need anything
else from the pattern.
Since Clang doesn't guarantee alignment for function pointers, I had
to kill the cute trick that packed the NominalTypeKind into the low
bits of the relative pointer to the pattern; instead the kind is now
stored out of line. We could fix this by packing it with some other
field, or keep it this way in case we add new flags later.
Now that generic metadata is instantiated by calling accessor functions,
this change removes the last remaining place that metadata patterns were
referenced from outside the module they were defined in. Now, the layout
of the metadata pattern and the behavior of swift_getGenericMetadata()
is purely an implementation detail of generic metadata accessors.
This patch allows two previously-XFAIL'd tests to pass.
Decrease the size of nominal type descriptors and make them true-const by relative-addressing the other metadata they need to reference, which should all be included in the same image as the descriptor itself. Relative-referencing string constants exposes a bug in the Apple linker, which crashes when resolving relative relocations to coalesceable symbols (rdar://problem/22674524); work around this for now by revoking the `unnamed_addr`-ness of string constants that we take relative references to. (I haven't tested whether GNU ld or gold also have this problem on Linux; it may be possible to conditionalize the workaround to only apply to Darwin targets for now.)
replace ProtocolConformanceTypeKind with TypeMetadataRecordKind
metadata reference does not need to be indirectable
more efficient check for protocol conformances
remove swift_getMangledTypeName(), not needed yet
kill off Remangle.cpp for non-ObjC builds
cleanup
cleanup
cleanup comments