The start and end lines were only used while constructing the comments,
so move the line tracking into that method instead of storing it in each
comment.
Instead, put the archetype->instrution map into SIlModule.
SILOpenedArchetypesTracker tried to maintain and reconstruct the mapping locally, e.g. during a use of SILBuilder.
Having a "global" map in SILModule makes the whole logic _much_ simpler.
I'm wondering why we didn't do this in the first place.
This requires that opened archetypes must be unique in a module - which makes sense. This was the case anyway, except for keypath accessors (which I fixed in the previous commit) and in some sil test files.
Thsi diagnostic currently emits, for example:
```
could not find module Foo for target arm64; found: x86_64
```
It is sometimes very useful to know where exactly the `found` module is located, so this PR changes this diagnostic to emit:
```
could not find module Foo for target arm64; found: x86_64, at:
<Path where Foo.swiftmodule/x86_64.swiftmodule is located>
```
... with a fix for a non-assert build crash: I used the wrong ilist type for SlabList. This does not explain the crash, though. What I think happened here is that llvm miscompiled and put the llvm_unreachable from the Slab's deleteNode function unconditionally into the SILModule destructor.
Now by using simple_ilist, there is no need for a deleteNode at all.
Since 865e80f9c4 we are keeping track of internal closure labels in the closure’s type. With this change, wer are also serializing them to the swiftmodules.
Furthermore, this change adjusts the printing behaviour to print the parameter labels in the swiftinterfaces.
Resolves rdar://63633158
Through various means, it is possible for a synchronous actor-isolated
function to escape to another concurrency domain and be called from
outside the actor. The problem existed previously, but has become far
easier to trigger now that `@escaping` closures and local functions
can be actor-isolated.
Introduce runtime detection of such data races, where a synchronous
actor-isolated function ends up being called from the wrong executor.
Do this by emitting an executor check in actor-isolated synchronous
functions, where we query the executor in thread-local storage and
ensure that it is what we expect. If it isn't, the runtime complains.
The runtime's complaints can be controlled with the environment
variable `SWIFT_UNEXPECTED_EXECUTOR_LOG_LEVEL`:
0 - disable checking
1 - warn when a data race is detected
2 - error and abort when a data race is detected
At an implementation level, this introduces a new concurrency runtime
entry point `_checkExpectedExecutor` that checks the given executor
(on which the function should always have been called) against the
executor on which is called (which is in thread-local storage). There
is a special carve-out here for `@MainActor` code, where we check
against the OS's notion of "main thread" as well, so that `@MainActor`
code can be called via (e.g.) the Dispatch library's
`DispatchQueue.main.async`.
The new SIL instruction `extract_executor` performs the lowering of an
actor down to its executor, which is implicit in the `hop_to_executor`
instruction. Extend the LowerHopToExecutor pass to perform said
lowering.
Due to https://github.com/apple/swift/pull/36552, parsing the code completion token as a type inside a generic parameter list no longer fails. Instead, it consumes the code completion token as a type identifier. However, since `parseExprIdentifer` does not return a `ParserStatus`, the information whether a code completion token was consumed gets lost, causing `setCodeCompletionDelayedDeclState` to not be called and thus no code completion results show up.
To resolve this, make `parseExprIdentifier` return its `ParserStatus` through a `ParserResult`.
Fixes rdar://76335452 [SR-14432]
A StackList is the best choice for things like worklists, etc., if no random access is needed.
Regardless of how large a Stack gets, there is no memory allocation needed (except maybe for the first few uses in the compiler run).
All operations have (almost) zero cost.
The needed memory is managed by the SILModule. Initially, the memory slabs are allocated with the module's bump pointer allocator. In contrast to bump pointer allocated memory, those slabs can be freed again (at zero cost) and then recycled.
StackList is meant to be a replacement for llvm::SmallVector, which needs to malloc after the small size is exceeded.
This is more a usability than a compile time improvement.
Usually we think hard about how to correctly use an llvm::SmallVector to avoid memory allocations: we chose the small size wisely and in many cases we keep a shared instance of a SmallVector to reuse its allocated capacity.
All this is not necessary by using a StackList: no need to select a small size and to share it across usages.
The callbacks made in ImageInspectionMachO.cpp are called in a dangerous context, with the dyld and ObjC runtime locks held. C++ allows programs to overload the global operator new/delete, and there's no guarantee that those overloads behave. Ideally, we'd avoid them entirely, but that's a bigger job. For now, avoid the worst trouble by avoiding STL and new/delete in these callbacks. That use came from ConcurrentReadableArray's free list, so we switch that from a std::vector to a linked list.
rdar://75036800
Fixe a couple of bugs in libSyntax parsing found by enabling `-verify-syntax-tree` for `%target-build-swift`:
- Fix parsing of the `actor` contextual keyword in actor decls
- Don't build a libSyntax tree when parsing the availability macro
- The availability macro is not part of the source code and doesn't form a valid Swift file, thus creation of a libSyntax tree is completely pointless and will fail
- Add support for parsing `@_originallyDefinedIn` attributes.
- Add support for parsing `#sourceLocation` in member decl lists
- Add support for effectful properties (throwing/async getters/setters)
- Add support for optional types as the base of a key path (e.g. `\TestOptional2?.something`)
- Allow platform restrictions without a version (e.g. `_iOS13Aligned`)
- stop storing the parent task in the TaskGroup at the .swift level
- make sure that swift_taskGroup_isCancelled is implied by the parent
task being cancelled
- make the TaskGroup structs frozen
- make the withTaskGroup functions inlinable
- remove swift_taskGroup_create
- teach IRGen to allocate memory for the task group
- don't deallocate the task group in swift_taskGroup_destroy
To achieve the allocation change, introduce paired create/destroy builtins.
Furthermore, remove the _swiftRetain and _swiftRelease functions and
several calls to them. Replace them with uses of the appropriate builtins.
I should probably change the builtins to return retained, since they're
working with a managed type, but I'll do that in a separate commit.
When a no-args init is the only designated init in the superclass, Swift will automatically
call it from the subclass. Unfortunately, if this initializer is
unavailable, an error is issued that points at the subclass' init but
makes no mention of the implicit call. Fix that by providing a note that
explains what's going on here.
For ordinary memory-management reasons, this should only ever
happen when there will be no more uses of the actor outside of the
actor runtime. The actor runtime, meanwhile, doesn't care about
anything except the default-actor control state of the actor. So
we can just allow the rest of the actor to be destructed when it
isn't needed anymore, then destroy the actor state and deallocate
the object when we get around to switching off the executor.
This does assume that the task doesn't do anything which semantically
detects the executor it's on before switching off it, since doing so
might read a bogus executor. However, we should only get an executor
in a zombie state like this when a hop has been removed or reordered,
and detection events should count as inhibiting that and forcing the
true executor to be switched to (and thus detected).
(But maybe lifetime optimization can make this happen? Maybe we
need semantic detection to filter out zombie executors.)
Conformance constraints could be transferred through conversions,
but that would also require checking implicit conversions
such as optional and pointer promotions for conformance is the
type itself doesn't conform, for that let's add a special constraint
`TransitivelyConformsTo`.
Repurpose mangling operator `Y` as an umbrella operator that covers new attributes on function types. Free up operators `J`, `j`, and `k`.
```
async ::= 'Ya' // 'async' annotation on function types
sendable ::= 'Yb' // @Sendable on function types
throws ::= 'K' // 'throws' annotation on function types
differentiable ::= 'Yjf' // @differentiable(_forward) on function type
differentiable ::= 'Yjr' // @differentiable(reverse) on function type
differentiable ::= 'Yjd' // @differentiable on function type
differentiable ::= 'Yjl' // @differentiable(_linear) on function type
```
Resolves rdar://76299796.
`@noDerivative` was not mangled in function types, and was resolved incorrectly when there's an ownership specifier. It is fixed by this patch with the following changes:
* Add `NoDerivative` demangle node represented by a `k` operator.
```
list-type ::= type identifier? 'k'? 'z'? 'h'? 'n'? 'd'? // type with optional label, '@noDerivative', inout convention, shared convention, owned convention, and variadic specifier
```
* Fix `NoDerivative`'s overflown offset in `ParameterTypeFlags` (`7` -> `6`).
* In type decoder and type resolver where attributed type nodes are processed, add support for nested attributed nodes, e.g. `inout @noDerivative T`.
* Add `TypeResolverContext::InoutFunctionInput` so that when we resolve an `inout @noDerivative T` parameter, the `@noDerivative T` checking logic won't get a `TypeResolverContext::None` set by the caller.
Resolves rdar://75916833.