Mark the result of a move-only addressor as unresolved. The pointed-at value
cannot be consumed so ensure that only [read] or [modify] accesses are
performed. Update the move-only checker to recognize code patterns
from addressors.
More specifically this patch does the following:
* Rather than having a large switch with misc code, I changed the partition op
translator to use a visitor that defines a declaration for all SILInstructions
and in translateSILInstruction visits all such instructions. This ensures via
the linker that when ever a new SILInstruction is added, a link error occurs.
* Rather than just have misc translation code from the switch in the visitor, I
created a new enum called TranslationSemantics that describes the semantics for
instructions and made it so that the visitor methods return an instance of the
enum. This enum is then switched over to determine the action to perform. This
handles the vast majority of cases and allows for a reader of the translation
code to read a small amount of code (< 20-30 lines) to understand at a glance
the available semantics rather than having to read a huge switch. To make it
easy to implement the constant semantics that most instructions have, I followed
what we did in OperandOwnership (the model that I followed here) by using
preprocessor macros to define explicitly the semantics for each instruction. In
the case where special handling is needed, we can create a custom method, handle
the translation by hand, and then return TranslationSemantics::Special to signal
to the handling loop to just not do anything.
Now that SILGen almost always represents a lexical lifetime with
move_value [lexical]
the fact that the checker doesn't consider such lifetimes is exposed.
Fix it to look for such lifetimes.
KeyPathProjector creates alloc_stack and dealloc_stack for temporaries.
Insertion of new dealloc_stack can modify stack discipline.
Invalidate stack nesting so that it can be fixed up in the pass.
The SILCombine of ref_to_raw_pointer uses ossa rauw which creates a copy.
The copy created cannot be removed because it has an escaping ownership.
Disabling the silcombine for ossa here to avoid generating unoptimizable copies.
Following https://github.com/apple/swift/pull/70333, do the same thing for
modify coroutines, marking the result so that we check uses of the result to
ensure it isn't consumed (without being reinitialized).
Some notes:
This is not emitted by SILGen. This is just intended to be used so I can write
SIL test cases for transfer non sendable. I did this by adding an
ActorIsolationCrossing field to all FullApplySites rather than adding it into
the type system on a callee. The reason that this makes sense from a modeling
perspective is that an actor isolation crossing is a caller concept since it is
describing a difference in between the caller's and callee's isolation. As a
bonus it makes this a less viral change.
For simplicity, I made it so that the isolation is represented as an optional
modifier on the instructions:
apply [callee_isolation=XXXX] [caller_isolation=XXXX]
where XXXX is a printed representation of the actor isolation.
When neither callee or caller isolation is specified then the
ApplyIsolationCrossing is std::nullopt. If only one is specified, we make the
other one ActorIsolation::Unspecified.
This required me to move ActorIsolationCrossing from AST/Expr.h ->
AST/ActorIsolation.h to work around compilation issues... Arguably that is where
it should exist anyways so it made sense.
rdar://118521597
Mark the result of starting a read coroutine to be checked by the move-only checker, and then
update the pattern matching in the move checker itself so that it recognizes code patterns
involving yielding from and receiving yields from read coroutines. Teach move only diagnostics
to get the property name for an access through a read coroutine from the referenced declaration.
By default it lowers the builtin to an `alloc_vector` with a paired `dealloc_stack`.
If the builtin appears in the initializer of a global variable and the vector elements are initialized,
a statically initialized global is created where the initializer is a `vector` instruction.
* `alloc_vector`: allocates an uninitialized vector of elements on the stack or in a statically initialized global
* `vector`: creates an initialized vector in a statically initialized global