Unfortunately using the convenient "bootstrapping0-all", etc. custom targets does not work.
For some reason it does not cause a dependent file (like libswift's SIL.o) being rebuilt when a depenency (like swift-frontend from the previous bootstrapping stage) changes.
Instead we have to list al library- and executable-targets explicitly.
* Generate Unicode data for Scalar Binary Properties
* Use native scalar binary property lookup
* Add _BinaryProperties to Scalar Properties
narrow access control
* Upgrade the notice to a warning in UnicodeScalarProperties
Windows objects to the multiple different aliases for
`swift_isStackAllocationSafe`. Use strong linkage on all non-ABI stable
targets. This should repair the Windows build and matches the
conditional emission in the stdlib.
Thanks to @lorentey for the discussion around how to handle this and the
pointer to where this was getting introduced!
Don't build the swiftCore module files in the bootstrapping phases. Instead use the module files in the SDK.
This reduces the build time overhead from 3min -> 30seconds.
* Implement GraphemeWalker that does native grapheme breaking
* Bridged strings use native grapheme breaking for forward strides
* Implement bidirectional native grapheme breaking for native and foreign strings
* Remove ICU's grapheme breaking support
* Use UnicodeScalarView to implement GraphemeWalker
use an Iterator approach
remove Iterator conformance
* Incorporate Michael's feedback
more comments addressed
fix crlf bug
* Try bringing back some old fast paths
* Parameterize nextBoundary and previousBoundary
Parameterize nextBoundary and previousBoundary
* Implement Michael's suggestions
Adds two new IRGen-level builtins (one for allocating, the other for deallocating), a stdlib shim function for enhanced stack-promotion heuristics, and the proposed public stdlib functions.
This is for the 'freestanding' build to stop assuming the platform has argc/argv.
- Introduce a new sub-library, libswiftCommandLineSupport.a
- Move stubs/CommandLine.cpp into this library
- Conditionally embed it into libswiftCore
- Conditionally embed it into libswiftPrivateLibcExtras if not in libswiftCore to support testing
- Add SWIFT_STDLIB_HAS_COMMANDLINE CMake (and build-script) flag
Fixes a couple of compiler warnings that occur frequently when building the compiler:
- Copy the nullability annotation definitions from `Visibility.h` to `BridgedSwiftObject.h` and wrap all code that contains nullability annotations in `SWIFT_BEGIN_NULLABILITY_ANNOTATIONS` and `SWIFT_END_NULLABILITY_ANNOTATIONS` (supressing the warning `type nullability specifier '_Nullable' is a Clang extension [-Wnullability-extension]`)
- Suppress warnings about using `$` (mangling prefix) as an identifier using pragmas (supressing the warning `'$' in identifier [-Wdollar-in-identifier-extension]`)
- Change the macro condition of `SWIFT_NODISCARD` from `__cplusplus >= 201402l` (which checked for >= C++14) to `__cplusplus > 201402l`. This appears to have been a copy-paste error from `LLVM_NODISCARD` (supressing the warning `use of the 'nodiscard' attribute is a C++17 extension [-Wc++17-extensions]`)
Adding build modes for libswift: off, hosttools, bootstrapping, bootstrapping-with-hostlibs
The two bootstrapping modes are new. For details see libswift/README.md
The Windows ARM64 builds can require a newer build of VS2019 (update 3
or newer). This removes the workaround from the shims. This was needed
for older installations of Visual Studio and no longer works with Visual
Studio 2022.
The corresponding overlays are maintained outside of this repository, and they haven’t been importing these shims for years.
SDKs that shipped between Xcode 10.2 and Xcode 11 (or so) contained overlay modules that imported these shims modules, so future toolchain builds won’t work correctly with those SDKs. (This is fine! We do not expect toolchain builds to work with years old Xcode installations anyway.)
Only relevant for -Xfrontend -enable-copy-propagation in debug builds.
It's only an experimental mode for now for shrinking lifetimes while
providing lldb an easy way to report a friendly error.
Goals:
- two repetitive digits that don't look like garbage
- less than a page, so it can never be a real pointer
- reserve as many low bits as possible so it can't be a tagged pointer
- not used by any other memory smashers
0x440 is 64-byte aligned which is plenty for any conceivable object
allocator.
* [Distributed] Initial distributed checking
* [Distributed] initial types shapes and conform to DistributedActor
* [Distributed] Require Codable params and return types
* [Distributed] initial synthesis of fields and constructors
* [Distributed] Field and initializer synthesis
* [Distributed] Codable requirement on distributed funcs; also handle <T: Codable>
* [Distributed] handle generic type params which are Codable in dist func
[Distributed] conformsToProtocol after all
* [Distributed] Implement remote flag on actors
* Implement remote flag on actors
* add test
* actor initializer that sets remote flag
[Distributed] conformances getting there
* [Distributed] dont require async throws; cleanup compile tests
* [Distributed] do not synthesize default implicit init, only our special ones
* [Distributed] properly synth inits and properties; mark actorTransport as _distributedActorIndependent
Also:
- do not synthesize default init() initializer for dist actor
* [Distributed] init(transport:) designated and typechecking
* [Distributed] dist actor initializers MUST delegate to local-init
* [Distributed] check if any ctors in delegation call init(transport:)
* [Distributed] check init(transport:) delegation through many inits; ban invoking init(resolve:using:) explicitly
* [Distributed] disable IRGen test for now
* [Distributed] Rebase cleanups
* [Concurrent] transport and address are concurrent value
* [Distributed] introduce -enable-experimental-distributed flag
* rebase adjustments again
* rebase again...
* [Distributed] distributed functions are implicitly async+throws outside the actor
* [Distributed] implicitly throwing and async distributed funcs
* remove printlns
* add more checks to implicit function test
* [Distributed] resolve initializer now marks the isRemote actor flag
* [Distributed] distributedActor_destroy invoked instead, rather than before normal
* [Distributed] Generate distributed thunk for actors
* [distributed] typechecking for _remote_ functions existing, add tests for remote funcs
* adding one XFAIL'ed task & actor lifetime test
The `executor_deinit1` test fails 100% of the time
(from what I've seen) so I thought we could track
and see when/if someone happens to fix this bug.
Also, added extra coverage for #36298 via `executor_deinit2`
* Fix a memory issue with actors in the runtime system, by @phausler
* add new test that now passes because of patch by @phausler
See previous commit in this PR.
Test is based on one from rdar://74281361
* fix all tests that require the _remote_ function stubs
* Do not infer @actorIndependent onto `let` decls
* REVERT_ME: remove some tests that hacky workarounds will fail
* another flaky test, help build toolchain
* [Distributed] experimental distributed implies experimental concurrency
* [Distributed] Allow distributed function that are not marked async or throws
* [Distributed] make attrs SIMPLE to get serialization generated
* [Distributed] ActorAddress must be Hashable
* [Distributed] Implement transport.actorReady call in local init
* cleanup after rebase
* [Distributed] add availability attributes to all distributed actor code
* cleanup - this fixed some things
* fixing up
* fixing up
* [Distributed] introduce new Distributed module
* [Distributed] diagnose when missing 'import _Distributed'
* [Distributed] make all tests import the module
* more docs on address
* [Distributed] fixup merge issues
* cleanup: remove unnecessary code for now SIMPLE attribute
* fix: fix getActorIsolationOfContext
* [Distributed] cmake: depend on _concurrency module
* fixing tests...
* Revert "another flaky test, help build toolchain"
This reverts commit 83ae6654dd.
* remove xfail
* clenup some IR and SIL tests
* cleanup
* [Distributed] fix cmake test and ScanDependencies/can_import_with_map.swift
* [Distributed] fix flags/build tests
* cleanup: use isDistributed wherever possible
* [Distributed] don't import Dispatch in tests
* dont link distributed in stdlib unittest
* trying always append distributed module
* cleanups
* [Distributed] move all tests to Distributed/ directory
* [lit] try to fix lit test discovery
* [Distributed] update tests after diagnostics for implicit async changed
* [Distributed] Disable remote func tests on Windows for now
* Review cleanups
* [Distributed] fix typo, fixes Concurrency/actor_isolation_objc.swift
* [Distributed] attributes are DistributedOnly (only)
* cleanup
* [Distributed] cleanup: rely on DistributedOnly for guarding the keyword
* Update include/swift/AST/ActorIsolation.h
Co-authored-by: Doug Gregor <dgregor@apple.com>
* introduce isAnyThunk, minor cleanup
* wip
* [Distributed] move some type checking to TypeCheckDistributed.cpp
* [TypeCheckAttr] remove extra debug info
* [Distributed/AutoDiff] fix SILDeclRef creation which caused AutoDiff issue
* cleanups
* [lit] remove json import from lit test suite, not needed after all
* [Distributed] distributed functions only in DistributedActor protocols
* [Distributed] fix flag overlap & build setting
* [Distributed] Simplify noteIsolatedActorMember to not take bool distributed param
* [Distributed] make __isRemote not public
* [Distributed] Fix availability and remove actor class tests
* [actorIndependent] do not apply actorIndependent implicitly to values where it would be illegal to apply
* [Distributed] disable tests until issue fixed
Co-authored-by: Dario Rexin <drexin@apple.com>
Co-authored-by: Kavon Farvardin <kfarvardin@apple.com>
Co-authored-by: Doug Gregor <dgregor@apple.com>
* Revert "[Distributed] disable tests until issue fixed"
This reverts commit 0a04278920.
* Revert "[Distributed] Initial `distributed` actors and functions and new module (#37109)"
This reverts commit 814ede0cf3.
* [Distributed] Initial distributed checking
* [Distributed] initial types shapes and conform to DistributedActor
* [Distributed] Require Codable params and return types
* [Distributed] initial synthesis of fields and constructors
* [Distributed] Field and initializer synthesis
* [Distributed] Codable requirement on distributed funcs; also handle <T: Codable>
* [Distributed] handle generic type params which are Codable in dist func
[Distributed] conformsToProtocol after all
* [Distributed] Implement remote flag on actors
* Implement remote flag on actors
* add test
* actor initializer that sets remote flag
[Distributed] conformances getting there
* [Distributed] dont require async throws; cleanup compile tests
* [Distributed] do not synthesize default implicit init, only our special ones
* [Distributed] properly synth inits and properties; mark actorTransport as _distributedActorIndependent
Also:
- do not synthesize default init() initializer for dist actor
* [Distributed] init(transport:) designated and typechecking
* [Distributed] dist actor initializers MUST delegate to local-init
* [Distributed] check if any ctors in delegation call init(transport:)
* [Distributed] check init(transport:) delegation through many inits; ban invoking init(resolve:using:) explicitly
* [Distributed] disable IRGen test for now
* [Distributed] Rebase cleanups
* [Concurrent] transport and address are concurrent value
* [Distributed] introduce -enable-experimental-distributed flag
* rebase adjustments again
* rebase again...
* [Distributed] distributed functions are implicitly async+throws outside the actor
* [Distributed] implicitly throwing and async distributed funcs
* remove printlns
* add more checks to implicit function test
* [Distributed] resolve initializer now marks the isRemote actor flag
* [Distributed] distributedActor_destroy invoked instead, rather than before normal
* [Distributed] Generate distributed thunk for actors
* [distributed] typechecking for _remote_ functions existing, add tests for remote funcs
* adding one XFAIL'ed task & actor lifetime test
The `executor_deinit1` test fails 100% of the time
(from what I've seen) so I thought we could track
and see when/if someone happens to fix this bug.
Also, added extra coverage for #36298 via `executor_deinit2`
* Fix a memory issue with actors in the runtime system, by @phausler
* add new test that now passes because of patch by @phausler
See previous commit in this PR.
Test is based on one from rdar://74281361
* fix all tests that require the _remote_ function stubs
* Do not infer @actorIndependent onto `let` decls
* REVERT_ME: remove some tests that hacky workarounds will fail
* another flaky test, help build toolchain
* [Distributed] experimental distributed implies experimental concurrency
* [Distributed] Allow distributed function that are not marked async or throws
* [Distributed] make attrs SIMPLE to get serialization generated
* [Distributed] ActorAddress must be Hashable
* [Distributed] Implement transport.actorReady call in local init
* cleanup after rebase
* [Distributed] add availability attributes to all distributed actor code
* cleanup - this fixed some things
* fixing up
* fixing up
* [Distributed] introduce new Distributed module
* [Distributed] diagnose when missing 'import _Distributed'
* [Distributed] make all tests import the module
* more docs on address
* [Distributed] fixup merge issues
* cleanup: remove unnecessary code for now SIMPLE attribute
* fix: fix getActorIsolationOfContext
* [Distributed] cmake: depend on _concurrency module
* fixing tests...
* Revert "another flaky test, help build toolchain"
This reverts commit 83ae6654dd.
* remove xfail
* clenup some IR and SIL tests
* cleanup
* [Distributed] fix cmake test and ScanDependencies/can_import_with_map.swift
* [Distributed] fix flags/build tests
* cleanup: use isDistributed wherever possible
* [Distributed] don't import Dispatch in tests
* dont link distributed in stdlib unittest
* trying always append distributed module
* cleanups
* [Distributed] move all tests to Distributed/ directory
* [lit] try to fix lit test discovery
* [Distributed] update tests after diagnostics for implicit async changed
* [Distributed] Disable remote func tests on Windows for now
* Review cleanups
* [Distributed] fix typo, fixes Concurrency/actor_isolation_objc.swift
* [Distributed] attributes are DistributedOnly (only)
* cleanup
* [Distributed] cleanup: rely on DistributedOnly for guarding the keyword
* Update include/swift/AST/ActorIsolation.h
Co-authored-by: Doug Gregor <dgregor@apple.com>
* introduce isAnyThunk, minor cleanup
* wip
* [Distributed] move some type checking to TypeCheckDistributed.cpp
* [TypeCheckAttr] remove extra debug info
* [Distributed/AutoDiff] fix SILDeclRef creation which caused AutoDiff issue
* cleanups
* [lit] remove json import from lit test suite, not needed after all
* [Distributed] distributed functions only in DistributedActor protocols
* [Distributed] fix flag overlap & build setting
* [Distributed] Simplify noteIsolatedActorMember to not take bool distributed param
* [Distributed] make __isRemote not public
Co-authored-by: Dario Rexin <drexin@apple.com>
Co-authored-by: Kavon Farvardin <kfarvardin@apple.com>
Co-authored-by: Doug Gregor <dgregor@apple.com>
Commit the platform definition and build script work necessary to
cross-compile for arm64_32.
arm64_32 is a variant of AARCH64 that supports an ILP32 architecture.
This should correspond to the definition of memcmp in
usr/include/string.h and keep it from being a source of confusion for
the compiler.
rdar://69876253
Poison sentinel value recognized by LLDB as a former reference to a
potentially deinitialized object. It uses no spare bits and cannot point to
readable memory.
This is not ABI per-se but does stay in-sync with LLDB. If it becomes
out-of-sync, then users won't see a friendly diagnostic when
inspecting references past their lifetime.
Per the code comment, stdint.h is provided by clang and therefore
conflicts with Glibc; additionally, clang defines some particular
type macros for making the appropriate `typedef`s.
OpenBSD uses clang-10, so we can also use these types on this platform.
This also addresses a test case that has gone awry.
This patch has two desirable effects for the price of one.
1. An uncaught error thrown from main will now explode
2. Move us off of using runAsyncAndBlock
The issue with runAsyncAndBlock is that it blocks the main thread
outright. UI and the main actor need to run on the main thread or bad
things happen, so blocking the main thread results in a bad day for
them.
Instead, we're using CFRunLoopRun to run the core-foundation run loop on
the main thread, or, dispatch_main if CFRunLoopRun isn't available.
The issue with just using dispatch_main is that it doesn't actually
guarantee that it will run the tasks on the main thread either, just
that it clears the main queue. We don't want to require everything that
uses concurrency to have to include CoreFoundation either, but dispatch
is already required, which supplies dispatch_main, which just empties
out the main queue.
In the new clang, this declaration ends up influencing the redeclaration chain, altering the nullability of the `free(_:)` function imported into Swift.
Fixes rdar://71269128. Note that tests may fail unless a clean build is performed.
Because the shims are generally meant for the standard library build,
which requires clang, we can default to using the compiler vended
information for the types.
When building for Windows x86, we have a few conspiring issues to
contend with. `__builtin_sqrtf` is treated by clang as a `__builtin_`
prefixed libm call. On windows, there is no libm, with the role being
taken up by ucrt. However, on 32-bit x86 targets, ucrt does not provide
an implementation of `sqrtf` instead defining it inline as a wrapper
which widens the argument to a double precision and invokes `sqrt`, the
result of which is narrowed to the result. This function is locally
defined and expected to be inlined and no out-of-line definition is
provided by ucrt that can be referenced.
Adjusting the shims to use the intrinsics would be the next option
(thanks @stephentyrone!) which would work. However, when building the
standard library, we need to combine the system headers which results in
the use of the MSVCRT headers for `xmmintrin.h` rather than clang. As a
result, we cannot directly use the intrinsics.
Opt to instead open-code the intrinsic path by using the compiler
builtin for sqrt. This both yields the optimal implementation and
avoids providing an additional entry point in the runtime. It also has
code size benefits.
A special thanks to @stephentyrone for all the discussion and help with
this!
In derivatives of loops, no longer allocate boxes for indirect case payloads. Instead, use a custom pullback context in the runtime which contains a bump-pointer allocator.
When a function contains a differentiated loop, the closure context is a `Builtin.NativeObject`, which contains a `swift::AutoDiffLinearMapContext` and a tail-allocated top-level linear map struct (which represents the linear map struct that was previously directly partial-applied into the pullback). In branching trace enums, the payloads of previously indirect cases will be allocated by `swift::AutoDiffLinearMapContext::allocate` and stored as a `Builtin.RawPointer`.
While the existing _forEachField in ReflectionMirror.swift
already gives the offsets and types for each field, this isn't
enough information to construct a keypath for that field in
order to modify it.
For reference, this should be sufficent to implement the features
described here: (https://forums.swift.org/t/storedpropertyiterable/19218/62)
purely at runtime without any derived conformances for many types.
Note: Since there isn't enough reflection information for
`.mutatingGetSet` fields, this means that we're not able to support
reflecting certain types of fields (functions, nonfinal class fields,
etc). Whether this is an error or not is controlled by the `.ignoreUnknown`
option.
Previously, overflow and underflow both caused this to return `nil`, which causes several problems:
* It does not distinguish between a large but valid input and a malformed input. `Float("3.402824e+38")` is perfectly well-formed but returns nil
* It differs from how the compiler handles literals. As a result, `Float(3.402824e+38)` is very different from `Float("3.402824e+38")`
* It's inconsistent with Foundation Scanner()
* It's inconsistent with other programming languages
This is exactly the same as #25313
Fixes rdar://problem/36990878
There are things about this that I'm far from sold on. In
particular, I'm concerned that in order to implement escalation
correctly, we're going to have to add a status record for the
fact that the task is being executed, which means we're going
to have to potentially wait to acquire the status lock; overall,
that means making an extra runtime function call and doing some
atomics whenever we resume or suspend a task, which is an
uncomfortable amount of overhead.
The testing here is pretty grossly inadequate, but I wanted to
lay down the groundwork here.
This is not an ideal solution, as we are likely installing more that we
should with those instructions -- but it would unblock quickly the
Source Compatibility suite.
Addresses rdar://70040046
The bare "PATTERN" argument by default does nothing, you need either
"EXCLUDE" or "FILES_MATCHING" to make it do something. This likely
wasn't previously a problem because clang is only installing headers,
but it should be fixed for robustness.