We remove the existing `swift_reflection_iterateAsyncTaskAllocations` API that attempts to provide all necessary information about a tasks's allocations starting from the task. Instead, we split it into two pieces: `swift_reflection_asyncTaskSlabPointer` to get the first slab for a task, and `+swift_reflection_asyncTaskSlabAllocations` to get the allocations in a slab, and a pointer to the next slab.
We also add a dummy metadata pointer to the beginning of each slab. This allows tools to identify slab allocations on the heap without needing to locate every single async task object. They can then use `swift_reflection_asyncTaskSlabAllocations` on such allocations to find out about the contents.
rdar://82549631
On Windows, std::max_align_t is only 8-byte aligned, but Swift assumes 16-byte alignment. MaximumAlignment is our notion of the maximum alignment of a type, so use that instead.
We remove the existing `swift_reflection_iterateAsyncTaskAllocations` API that attempts to provide all necessary information about a tasks's allocations starting from the task. Instead, we split it into two pieces: `swift_reflection_asyncTaskSlabPointer` to get the first slab for a task, and `+swift_reflection_asyncTaskSlabAllocations` to get the allocations in a slab, and a pointer to the next slab.
We also add a dummy metadata pointer to the beginning of each slab. This allows tools to identify slab allocations on the heap without needing to locate every single async task object. They can then use `swift_reflection_asyncTaskSlabAllocations` on such allocations to find out about the contents.
rdar://82549631
Both swiftRuntime and swift_Concurrency had swift::fatalError
implementation, but it causes symbol conflict when -static-stdlib.
This patch renames one of the impl in swift_Concurrency to avoid
conflict.
Use the StackAllocator as task allocator.
TODO: we could pass an initial pre-allocated first slab to the allocator, which is allocated on the stack or with the parent task's allocator.
rdar://problem/71157018
A StackAllocator performs fast allocation and deallocation of memory by implementing a bump-pointer allocation strategy.
In contrast to a pure bump-pointer allocator, it's possible to free memory.
Allocations and deallocations must follow a strict stack discipline.
In general, slabs which become unused are _not_ freed, but reused for subsequent allocations.
The first slab can be placed into pre-allocated memory.