The underlying C++ code expects a non-null `Instruction*` or `SILArgument*` pointer, and
most of the contextual information in a verifier error is derived from these arguments,
so it doesn't really make sense for the Swift level interface to present these arguments
as optional.
In #85757, part of the changes resolving #68944 is submitted. Most
bridges required for #85757 were previously implemented in #84648. After
#82653 got merged, we have demand for several new bridges in order to
properly support optimizing derivatives of throwing functions via
AutoDiff Closure Specialization pass.
This patch implements:
- **AST:**
* `var optionalObjectType: Type` property of `Type` struct
* `var optionalType: Type` property of `Type` struct
- **SIL:**
* `let name: StringRef` property of `EnumCase` struct
* `func createOptionalSome(operand: Value, type: Type) -> EnumInst`
method of `Builder`
* `func createOptionalNone(type: Type) -> EnumInst` method of `Builder`
Specifically, improved debug info retention in:
* tryReplaceRedundantInstructionPair,
* splitAggregateLoad,
* TempLValueElimination,
* Mem2Reg,
* ConstantFolding.
The changes to Mem2Reg allow debug info to be retained in the case tested by
self-nostorage.swift in -O builds, so we have just enabled -O in that file
instead of writing a new test for it.
We attempted to add a case to salvageDebugInfo for unchecked_enum_data, but it
caused crashes in Linux CI that we were not able to reproduce.
It checks if arbitrary functions may be called by an instruction.
This can be either directly, e.g. by an `apply` instruction, or indirectly by destroying a value which might have a deinitializer which can call functions.
This also required me to change how we handled which instruction/argument we
emit an error about in the verifier. Previously we were using two global
variables that we made nullptr to control which thing we emitted an error about.
This was unnecessary. Instead I added a little helper struct that internally
controls what we will emit an error about and an external "guard" RAII struct
that makes sure we push/pop the instruction/argument we are erroring upon
correctly.
Teach SIL type lowering to recursively track custom vs. default deinit status.
Determine whether each type recursively only has default deinitialization. This
includes any recursive deinitializers that may be invoked by releasing a
reference held by this type.
If a type only has default deinitialization, then the deinitializer cannot
have any semantically-visible side effects. It cannot write to any memory
Add a special case for checked_cast_addr_br instruction. If it conformed to
SourceDestAddrInstruction, then the diagnostics would already have handled it
naturally, but the instruction's conditional semantics are strange enough that
such a conformance might confuse other passes.
rdar://159793739 (Using `as?` with non-escapable types emits faulty lifetime
diagnostics)
This instruction can be used to disable ownership verification on it's result and
will be allowed only in raw SIL.
Sometimes SILGen can produce invalid ownership SSA, that cannot be resolved until
mandatory passes run. We have a few ways to piecewise disable verification.
With unchecked_ownership instruction we can provide a uniform way to disable ownership
verification for a value.
This instruction converts Builtin.ImplicitActor to Optional<any Actor>. In the
process of doing so, it masks out the bits we may have stolen from the witness
table pointer of Builtin.ImplicitActor. The bits that we mask out are the bottom
two bits of the top nibble of the TBI space on platforms that support TBI (that
is bit 60,61 on arm64). On platforms that do not support TBI, we just use the
bottom two tagged pointer bits (0,1).
By using an instruction, we avoid having to represent the bitmasking that we are
performing at the SIL level and can instead just make the emission of the
bitmasking an IRGen detail. It also allows us to move detection if we are
compiling for AArch64 to be an IRGen flag instead of a LangOpts flag.
The instruction is a guaranteed forwarding instruction since we want to treat
its result as a borrowed projection from the Builtin.ImplicitActor.
* remove `filterUsers(ofType:)`, because it's a duplication of `users(ofType:)`
* rename `filterUses(ofType:)` -> `filter(usersOfType:)`
* rename `ignoreUses(ofType:)` -> `ignore(usersOfType:)`
* rename `getSingleUser` -> `singleUser`
* implement `singleUse` with `Sequence.singleElement`
* implement `ignoreDebugUses` with `ignore(usersOfType:)`
This is a follow-up of eb1d5f484c.
Handle storing to a mutable property implemented as unsafeMutableAddress. In
SIL, the stored address comes from pointer_to_address. Recognize the addressor
pattern and handle the store as if it writes to a regular property of 'self'.
Required for UnsafePointer<~Escapable>.pointee.