This fixes an issue if the range ends with a string literal that contains the IDE inspection target. In that case the end of the range will point to the start of the string literal but the IDE inspection target is inside the string literal and thus after the range’s end.
Introduce SingleValueStmtExpr, which allows the
embedding of a statement in an expression context.
This then allows us to parse and type-check `if`
and `switch` statements as expressions, gated
behind the `IfSwitchExpression` experimental
feature for now. In the future,
SingleValueStmtExpr could also be used for e.g
`do` expressions.
For now, only single expression branches are
supported for producing a value from an
`if`/`switch` expression, and each branch is
type-checked independently. A multi-statement
branch may only appear if it ends with a `throw`,
and it may not `break`, `continue`, or `return`.
The placement of `if`/`switch` expressions is also
currently limited by a syntactic use diagnostic.
Currently they're only allowed in bindings,
assignments, throws, and returns. But this could
be lifted in the future if desired.
If `CompletionContextFinder` fails to find a `CompletionNode`, skip
trying to filter and add solutions to the completion callback. This
prevents an assertion/crash in `filterSolutionsForCodeCompletion` which
assumes `CompletionNode` is non-null (either an expression or keypath).
Resolves rdar://99966094.
Replace the use of bool and pointer returns for
`walkToXXXPre`/`walkToXXXPost`, and instead use
explicit actions such as `Action::Continue(E)`,
`Action::SkipChildren(E)`, and `Action::Stop()`.
There are also conditional variants, e.g
`Action::SkipChildrenIf`, `Action::VisitChildrenIf`,
and `Action::StopIf`.
There is still more work that can be done here, in
particular:
- SourceEntityWalker still needs to be migrated.
- Some uses of `return false` in pre-visitation
methods can likely now be replaced by
`Action::Stop`.
- We still use bool and pointer returns internally
within the ASTWalker traversal, which could likely
be improved.
But I'm leaving those as future work for now as
this patch is already large enough.