For example:
```
var p = Point(x: 10, y: 20)
let o = UnsafePointer(&p)
```
Also support outlined arrays with pointers to other globals. For example:
```
var g1 = 1
var g2 = 2
func f() -> [UnsafePointer<Int>] {
return [UnsafePointer(&g1), UnsafePointer(&g2)]
}
```
Sometimes structs are not stored in one piece, but as individual elements. Merge such individual stores to a single store of the whole struct.
This enables generating a statically initialized global.
* add the StaticInitCloner utility
* remove bridging of `copyStaticInitializer` and `createStaticInitializer`
* add `Context.mangleOutlinedVariable` and `Context.createGlobalVariable`
It converts a lazily initialized global to a statically initialized global variable.
When this pass runs on a global initializer `[global_init_once_fn]` it tries to create a static initializer for the initialized global.
```
sil [global_init_once_fn] @globalinit {
alloc_global @the_global
%a = global_addr @the_global
%i = some_const_initializer_insts
store %i to %a
}
```
The pass creates a static initializer for the global:
```
sil_global @the_global = {
%initval = some_const_initializer_insts
}
```
and removes the allocation and store instructions from the initializer function:
```
sil [global_init_once_fn] @globalinit {
%a = global_addr @the_global
%i = some_const_initializer_insts
}
```
The initializer then becomes a side-effect free function which let's the builtin-simplification remove the `builtin "once"` which calls the initializer.