* split the `PassContext` into multiple protocols and structs: `Context`, `MutatingContext`, `FunctionPassContext` and `SimplifyContext`
* change how instruction passes work: implement the `simplify` function in conformance to `SILCombineSimplifyable`
* add a mechanism to add a callback for inserted instructions
Replace the generic `List` with the (non-generic) `InstructionList` and `BasicBlockList`.
The `InstructionList` is now a bit different than the `BasicBlockList` because it supports that instructions are deleted while iterating over the list.
Also add a test pass which tests instruction modification while iteration.
And simplify it.
This struct is not really needed by clients. It's just needed internally in 'Value.accessPath` (and similar properties) to compute the access path.
Dead-end blocks are blocks from which there is no path to the function exit (`return`, `throw` or unwind).
These are blocks which end with an unreachable instruction and blocks from which all paths end in "unreachable" blocks.
Replace the `struct EscapeInfo` with a simpler API, just consisting of methods of `ProjectedValue` and `Value`:
* `isEscaping()`
* `isAddressEscaping()`
* `visit()`
* `visitAddress()`
A projected value consists of the original value and a projection path.
For example, if the `value` is of type `struct S { var x: Int }` and `path` is `s0`, then the projected value represents field `x` of the original value.
Also, use ProjectedValue instead of AccessStoragePath.
It doesn't make sense to let getAccessPathWithScope return an `EnclosingScope` as the second tuple element, because in case it's a `base`, it duplicates the `AccessBase` (which is returned in the first tuple element).
Instead just return an optional `BeginAccessInst` which is not nil if such an "scope" is found.
Now that `AccessBase` is an enum, it makes sense to add an `unidentified` case. This avoids dealing with optional AccessBases in several place.
Clients don't need to make both, an optional check and a switch, but can check for unidentified access bases just in a single switch statement.
Provides a list of instructions, which reference a function.
A function "use" is an instruction in another (or the same) function which references the function.
In most cases those are `function_ref` instructions, but can also be e.g. `keypath` instructions.
'FunctionUses' performs an analysis of all functions in the module and collects instructions which reference other functions.
This utility can be used to do inter-procedural caller-analysis.