As of CMake 3.25, there are now global variables `LINUX=1`, `ANDROID=1`,
etc. These conflict with expressions that used these names as unquoted
strings in positions where CMake accepts 'variable|string', for example:
- `if(sdk STREQUAL LINUX)` would fail, because `LINUX` is now defined and
expands to 1, where it would previously coerce to a string.
- `if(${sdk} STREQUAL "LINUX")` would fail if `sdk=LINUX`, because the
left-hand side expands twice.
In this patch, I looked for a number of patterns to fix up, sometimes a
little defensively:
- Quoted right-hand side of `STREQUAL` where I was confident it was
intended to be a string literal.
- Removed manual variable expansion on left-hand side of `STREQUAL`,
`MATCHES` and `IN_LIST` where I was confident it was unintended.
Fixes#65028.
This macro was previously substituted when generating `glibc.modulemap` file during the compiler build. Now Swift detects the location of Glibc dynamically and injects `glibc.modulemap` into it using LLVM VFS. The last usage of `GLIBC_INCLUDE_PATH` was removed in `78c0540b`.
This also removes `SWIFT_SDK_${sdk}_ARCH_${arch}_LIBC_INCLUDE_DIRECTORY` which doesn't have any usages left.
With a properly prepared sysroot and toolchain file, these changes permit
cross-compilation of Swift as well as LLVM, CMark, and Dispatch (picking,
as usual, apple/swift-corelibs-libdispatch#556) from a Linux host
generating OpenBSD binaries.
The toolchain file must be specified as an environment variable to
`build-script` and discussion on how to properly set up the sysroot and
toolchain file will be handled later.
Added a check that someone hasn't passed us an argument with too many
colons. Also renamed `find_threading_package` to `get_threading_package`
to better reflect what it does.
These are better done via the SwiftConfigureSDK mechanism rather than
how I was doing them previously. Additionally, I've changed the way
that the swift-threading-package option works. In addition to
specifying just a single package name, you can specify it as a CMake
list (i.e. separate by semicolons) of colon-separated `sdk:package`
pairs, e.g. `osx:darwin;linux:pthreads`. You can also override it
for all SDKs and then specify for a given SDK; specifications for a
particular SDK take precedence over the global override. For instance
`pthreads;osx:darwin` says to use `pthreads` except on the OS X SDK
where we should use `darwin`.
Allow Linux distributions to provide their own C++ flags to compile the
C++ overlay correctly. The default is kept the same for Ubuntu and
CentOS, but other distributions can provide other flags to use their own
distro GCC stdlibc++ or even libc++ if they choose.
This should not change the current compilation, but opens the door for
other maintainers to provide a different value that work on their
systems.
Paths to WASI SDK sysroot should not assume `/share/wasi-sysroot` directory hierarchy. It's much more flexible to have this part hidden under the more general `SWIFT_WASI_SYSROOT_PATH` variable.
* [Concurrency] Fix Android C libdispatch build
We need to pass CMAKE_ANDROID_NDK and CMAKE_ANDROID_ARCH_ABI to the
build.
* Set proper ANDROID_ARCH_ABI
* Add -DCMAKE_ANDROID_API to C libdispatch build
* Fix compiler config for Android
Since the NDK removes the platforms/ and sysroot/ directories in the latest NDK
22, switch to the unified sysroot in toolchains/llvm/ and take advantage of a
bunch of simplification that's now possible.
There's no reason to use -m${platform}-version-min as of clang-11/Xcode 11. Clang is now smart enough to parse -target and provide Apple's ld with the appropriate -platform_version argument string.
The variable was supported to be set to the triple, except it was set to
the variable itself, effectively setting the variable to nothing. This
is needed to clear the path to directory style installation for
non-Apple targets.
The standard library (and other Swift modules built by our CMake build system)
has been building module files with an architecture only (e.g., x86_64.swiftmodule)
rather than a proper module triple (x86_86-apple-macosx10.15,
x86_64-apple-ios13.0-simulator, etc.), unlike every other build
system. There are hacks in the compiler and other tools to cope with
this unnecessary build difference. Fix the module file names so we'll
be able to remove the hacks later.
Fixes rdar://problem/49071536.
The build systems that drive Swift compilation have been using the
"simulator" environment as part of the increasingly inaccurately
named "target triple" to specify simulator targets for several
years... except our own hand-rolled build system. Identify
simulator targets and append "-simulator" to their target
triples.
Commit for CMake and build scripts to recognize OpenBSD. To keep this
commit relatively short, this just deals with the rather simple and
uncontroversial changes to the build system.
Note that OpenBSD calls "x86_64" as "amd64", Since the Swift stdlib will
be put in a subdirectory named after ARCH, to ensure the standard
library is properly found later, we use the native architecture name for
OpenBSD in the build system rather than trying to deal with the
difference the other way around.
Remove anachronistic check for a "blanket" module map in
/System/Library/Frameworks from Darwin SDK configuration. We already
extract other information from the SDK that we actually need, so check
for that directly instead.
Fixes rdar://problem/60084609.
This commit adds initial build system support for macCatalyst,
an Apple technology that enables code targeting iOS
to be recompiled so that it can be executed on macOS while still using
iOS APIs. This is the first in a series of commits building out support for
macCatalyst in the compiler, runtime, standard library, and overlays. Swift
for macCatalyst represents the work of multiple people, including
Devin Coughlin, Ross Bayer, and Brent Royal-Gordon.
Under macCatalyst, compiler-provided shared libraries (including overlays)
are built as one of four kinds (or "flavors") of libraries,
each with different install names and Mach-O load commands. This commit
adds the build system infrastructure to produce these different
library flavors.
**macOS-like Libraries**
A "macOS-like" library (such as the GLKit overlay) is a plain-old macOS library
that can only be loaded into regular macOS processes. It has a macOS slice with
a single load command allowing it to be loaded into normal macOS processes.
**iOS-like Libraries**
An "iOS-like" library, such as the UIKit overlay, is a library with a
macOS slice but with a load command that only allows it be loaded into
macCatalyst processes. iOS-like libraries are produced by passing a new
target tuple to the compiler:
swiftc ... -target x86_64-apple-ios13.0-macabi ...
Here 'ios' (and an iOS version number) is used for OS portion
of the triple, but the 'macabi' environment tells the compiler
that the library is intended for macCatalyst.
**Zippered Libraries**
A "zippered" library can be loaded into either a macCatalyst process or
a standard macOS process. Since macCatalyst does not introduce a new Mach-O
slice, the same code is shared between both processes. Zippered libraries
are usually relatively low level and with an API surface that is similar
between macOS and iOS (for example, both the Foundation overlay and the Swift
Standard Library/Runtime itself are zippered).
Zippered libraries are created by passing both the usual `-target`
flag to the compiler and an additional `-target-variant` flag:
swiftc ... -target x86_64-apple-macos10.15 \
-target-variant x86_64-apple-ios13.0-macabi
Just like the -target flag, -target-variant takes a target tuple.
This tells the compiler to compile the library for the -target tuple but
to add an extra load command, allowing the library to be loaded into processes
of the -target-variant flavor as well.
While a single zippered library and slice is shared between macOS and
macCatalyst, zippered libraries require two separate .swiftinterface/.swiftmodule
files, one for macOS and one for macCatalyst. When a macOS or macCatalyst client
imports the library, it will use module file for its flavor to determine what
symbols are present. This enables a zippered library to expose a subset of its
target APIs to its target-variant.
**Unzippered-Twin Libraries**
"Unzippered Twins" are pairs of libraries with the same name but different
contents and install locations, one for use from macOS processes and one for
use from macCatalyst processes. Unzippered twins are usually libraries that
depend on AppKit on macOS and UIKit on iOS (for example, the MapKit overlay)
and so do not share a common implementation between macOS and macCatalyst.
The macCatalyst version of an unzippered twin is installed in a parallel
directory hierarchy rooted at /System/iOSSupport/. So, for example, while macOS
and zippered Swift overlays are installed in /usr/lib/swift/, iOS-like and
the macCatalyst side of unzippered twins are installed in
/System/iOSSupport/usr/lib/swift. When building for macCatalyst, the build system
passes additional search paths so that the macCatalyst version of libraries is
found before macOS versions.
The add_swift_target_library() funciton now take an
optional MACCATALYST_BUILD_FLAVOR, which enables swift libraries to indicate
which flavor of library they are.
Now that CMAKE_HOST_SYSTEM_NAME and CMAKE_SYSTEM_NAME are set by default to
Android in the Termux app, make the needed tweaks. Some tests were adapted
to work natively on Android too, adds sys/cdefs.h to the Bionic modulemap,
and includes the start of native Android platform support in the build-script.
Check if building on Android through the ANDROID_DATA environment variable, then set
SWIFT_ANDROID_NATIVE_SYSROOT to the default layout for the Termux app, and key all the
include, lib, and other SDK paths off of that. The system libc and a few other libraries
are linked against from /system/lib[64]. Finally, check if lit is running natively on
Android and don't use adb if so.
This converts the local variable to a cached variable which the user can
specify. By making this a cached variable, it is easier to control and
ensure that a default value is provided.
Rather than hardcoding the paths to /usr/include, allow the user to set
the path to their libc headers. This is particularly important for
environments which may not use the traditional layout (e.g. exherbo) or
for builds which wish to build against an out-of-tree, non-system
installed libc for a Unix target which does not match the host system
(i.e. foreign cross-compilation).
This just reorders the printed order of the messages to be grouped
better. This will be further augmented in the next set of changes which
improve the cross-compilation setup that we have currently to allow for
foreign environments better.
The host value is used as part of the path to the tools. The NDK only
has Darwin, Linux, and Windows prebuilts. Enumerate the hosts fully and
record an error message otherwise.