These changes caused a number of issues:
1. No debug info is emitted when a release-debug info compiler is built.
2. OS X deployment target specification is broken.
3. Swift options were broken without any attempt any recreating that
functionality. The specific option in question is --force-optimized-typechecker.
Such refactorings should be done in a fashion that does not break existing
users and use cases.
This reverts commit e6ce2ff388.
This reverts commit e8645f3750.
This reverts commit 89b038ea7e.
This reverts commit 497cac64d9.
This reverts commit 953ad094da.
This reverts commit e096d1c033.
rdar://30549345
This patch splits add_swift_library into two functions one which handles
the simple case of adding a library that is part of the compiler being
built and the second handling the more complicated case of "target"
libraries, which may need to build for one or more targets.
The new add_swift_library is built using llvm_add_library, which re-uses
LLVM's CMake modules. In adapting to use LLVM's modules some of
add_swift_library's named parameters have been removed and
LINK_LIBRARIES has changed to LINK_LIBS, and LLVM_LINK_COMPONENTS
changed to LINK_COMPONENTS.
This patch also cleans up libswiftBasic's handling of UUID library and
headers, and how it interfaces with gyb sources.
add_swift_library also no longer has the FILE_DEPENDS parameter, which
doesn't matter because llvm_add_library's DEPENDS parameter has the same
behavior.
Use the generic type lowering algorithm described in
"docs/CallingConvention.rst#physical-lowering" to map from IRGen's explosion
type to the type expected by the ABI.
Change IRGen to use the swift calling convention (swiftcc) for native swift
functions.
Use the 'swiftself' attribute on self parameters and for closures contexts.
Use the 'swifterror' parameter for swift error parameters.
Change functions in the runtime that are called as native swift functions to use
the swift calling convention.
rdar://19978563
- CYGWIN symbol is used to distinguish Cygwin environment from other OS
and other environment in Windows.
- Added windows and windowsCygnus to OSVersion in StdlibUnittest
This commit adds a fix-it to remove @discardableResult on functions that return Void or Never. The fix-it is at the warning level. A test was added to verify that the fix-it removes the @discardableResult. This issue was reported in SR-3359:
https://bugs.swift.org/browse/SR-3359
Changes:
TypeCheckAttr.cpp: implemented AttributeChecker::visitDiscardableResultAttr to add a fix-it to remove @discardableResult on functions returning Void or Never.
DiagnosticsSema.def: Added a warning with a diagnostic message.
LoggingWrappers.swift.gyb, HashedCollections.swift.gyb: Removed @discardableResult on functions returning Void.
fixits-apply-all.swift, fixits-apply-all.swift.result: Added tests to verify that @discardableResult is removed from functions returning Void or Never.
* replace unused closure parameters with '_' in stdlib source
* fold some _ closure arguments into line above
* fold more _ closure arguments into line above
Apple and the Swift community has settled on this style:
https://devforums.apple.com/message/1133616#1133616
> FWIW, we've recently decided to standardize on () -> Void
> (generally, () for parameters and Void for return types) across all of our
> documentation.
When building on a macOS host, and when `SWIFT_INCLUDE_TESTS` is specified,
the `swiftSwiftReflectionTest` target is added to all platforms.
However, this target has a dependency upon Foundation, which is not
available on non-Apple platforms.
Use `add_swift_library`'s `TARGET_SDKS` parameter and other gating
logic to ensure the target is only added for platforms that actually
have Darwin available.
Extend NSNumber bridging to cover not only `Int`, `UInt`, `Double`, and `Bool`, but all of the standard types as well. Extend the `TypePreservingNSNumber` subclass to accommodate all of these types, so that we preserve type identity for `AnyHashable` and dynamic casting of Swift-bridged NSNumbers. If a pure Cocoa NSNumber is cast, just trust that the user knows what they're doing.
This XFAILs a couple of serialization tests that attempt to build the Foundation overlay, but which don't properly handle `gyb` files.
For every struct type for which the frameworks provides an NSValue category for boxing and unboxing values of that type, provide an _ObjectiveCBridgeable conformance in the Swift overlay that bridges that struct to NSValue, allowing the structs to be used naturally with id-as-Any APIs and Cocoa container classes. This is mostly a matter of gyb-ing out boilerplate using `NSValue.init(bytes:objCType:)` to construct the instance, `NSValue.objCType` to check its type when casting, and `NSValue.getValue(_:)` to extract the unboxed value, though there are a number of special snowflake cases that need special accommodation:
- To maintain proper layering, CoreGraphics structs need to be bridged in the Foundation overlay.
- AVFoundation provides the NSValue boxing categories for structs owned by CoreMedia, but it does so using its own internal subclasses of NSValue, and these subclasses do not interop properly with the standard `NSValue` subclasses instantiated by Foundation. To do the right thing, we therefore have to let AVFoundation provide the bridging implementation for the CoreMedia types, and we have to use its category methods to do so.
- SceneKit provides NSValue categories to box and unbox SCNVector3, SCNVector4, and SCNMatrix4; however, the methods it provides do so in an unusual way. SCNVector3 and SCNVector4 are packaged into `CGRect`s and then the CGRect is boxed using `valueWithCGRect:`. SCNMatrix4 is copied into a CATransform3D, which is then boxed using `valueWithCATransform3D:` from CoreAnimation. To be consistent with what SceneKit does, use its category methods for these types as well, and when casting, check the type against the type encoding SceneKit uses rather than the type encoding of the expected type.
[test] Add a timeout to runRaceTest(). Use it to limit test AtomicInt.swift.
This cuts AtomicInt.swift's execution time from several hours to
about ten minutes on slow hardware and slow build configurations.