During the review of SE-0413, typed throws, the notion of a `do throws`
syntax for `do..catch` blocks came up. Implement that syntax and
semantics, as a way to explicitly specify the type of error that is
thrown from the `do` body in `do..catch` statement.
We accepted unnamed closure parameters if the type was an array literal, dictionary literal, tuple or function (because the `[` or `(` starting the type was sufficient to disambiguate the type from the parameter’s name). This was never an accepted syntax and we should disallow it.
Function body macros allow one to introduce a function body for a
particular function, either providing a body for a function that
doesn't have one, or wholesale replacing the body of a function that
was written with a new one.
ASTGen always builds with the host Swift compiler, without requiring
bootstrapping, and is enabled in more places. Move the regex literal
parsing logic there so it is enabled in more host environments, and
makes use of CMake's Swift support. Enable all of the regex literal
tests when ASTGen is built, to ensure everything is working.
Remove the "AST" and "Parse" Swift modules from SwiftCompilerSources,
because they are no longer needed.
The field `IsForASTGen` only exists when `SWIFT_BUILD_SWIFT_SYNTAX` is
defined, but the usage was unprotected. The whole function can be inside
the protected block because it only seems to be invoked from inside
blocks already protected by `SWIFT_BUILD_SWIFT_SYNTAX`.
Fix for #69761
There are sometimes parsing stuations where we don't want to
emit a parsing error, because of feature guarding. For
example, if a Feature involves new syntax for a type, we
must be able to parse both the true and false sides of an
ifdef guarding that new syntax based on a Feature flag.
* 'ASTGenVisitor' has a reference to a legacy C++ Parser configured for
ASTGen.
* If 'ASTGenVisitor' encounters a AST node that hasn't been migrated,
call parse(Decl|Stmt|Expr|Type) to parse the position using the legacy
parser.
* The legacy parser calls ASTGen's
'swift_ASTGen_build(Decl|Stmt|Expr|Type)' for each ASTNode "parsing"
(unless the call is not directly from the ASTGen.)
rdar://117151886
'ParseDeclOptions' can be trivially calculated solely from the current
decl context. To reduce the number of the contextual parameters,
calculate it inside the function.
Merge with BasicBridging and ASTBridging
respectively. The changes here should be pretty
uncontroversial, I tried to keep it to just moving
code about.
Introduce a macro that can stamp out wrapper
classes for underlying C++ pointers, and use
it to define BridgedDiagnosticEngine in
ASTBridging. Then, migrate users of
BridgedDiagEngine onto it.
Improve the diagnostics for situations where multiple access-level modifiers are used on the same declaration. Keep the original duplicate error message if the access levels are the same.
The Attr.h is shared with SwiftCompilerSources through C++ interop and
C++ interop somehow crashes with libc++'s std::optional. So use legacy
llvm::Optional for now.
This attribute instructs the compiler that this function declaration
should be "import"ed from host environment. It's equivalent of Clang's
`__attribute__((import_module("module"), import_name("field")))`
Introduce two modes of bridging:
* inline mode: this is basically how it worked so far. Using full C++ interop which allows bridging functions to be inlined.
* pure mode: bridging functions are not inlined but compiled in a cpp file. This allows to reduce the C++ interop requirements to a minimum. No std/llvm/swift headers are imported.
This change requires a major refactoring of bridging sources. The implementation of bridging functions go to two separate files: SILBridgingImpl.h and OptimizerBridgingImpl.h.
Depending on the mode, those files are either included in the corresponding header files (inline mode), or included in the c++ file (pure mode).
The mode can be selected with the BRIDGING_MODE cmake variable. By default it is set to the inline mode (= existing behavior). The pure mode is only selected in certain configurations to work around C++ interop issues:
* In debug builds, to workaround a problem with LLDB's `po` command (rdar://115770255).
* On windows to workaround a build problem.