and eliminate dead code. This is meant to be a replacement for the utility:
recursivelyDeleteTriviallyDeadInstructions. The new utility performs more aggresive
dead-code elimination for ownership SIL.
This patch also migrates most non-force-delete uses of
recursivelyDeleteTriviallyDeadInstructions to the new utility.
and migrates one force-delete use of recursivelyDeleteTriviallyDeadInstructions
(in IRGenPrepare) to use the new utility.
SIL type lowering erases DynamicSelfType, so we generate
incorrect code when casting to DynamicSelfType. Fixing this
requires a fair amount of plumbing, but most of the
changes are mechanical.
Note that the textual SIL syntax for casts has changed
slightly; the target type is now a formal type without a '$',
not a SIL type.
Also, the unconditional_checked_cast_value and
checked_cast_value_br instructions now take the _source_
formal type as well, just like the *_addr forms they are
intended to replace.
Requested by gottesmm during review.
Update the variable naming conventions to lower-camel.
Run clang-format.
I'm sure I missed some local variables somewhere--this was a best
effort.
The XXOptUtils.h convention is already established and parallels
the SIL/XXUtils convention.
New:
- InstOptUtils.h
- CFGOptUtils.h
- BasicBlockOptUtils.h
- ValueLifetime.h
Removed:
- Local.h
- Two conflicting CFG.h files
This reorganization is helpful before I introduce more
utilities for block cloning similar to SinkAddressProjections.
Move the control flow utilies out of Local.h, which was an
unreadable, unprincipled mess. Rename it to InstOptUtils.h, and
confine it to small APIs for working with individual instructions.
These are the optimizer's additions to /SIL/InstUtils.h.
Rename CFG.h to CFGOptUtils.h and remove the one in /Analysis. Now
there is only SIL/CFG.h, resolving the naming conflict within the
swift project (this has always been a problem for source tools). Limit
this header to low-level APIs for working with branches and CFG edges.
Add BasicBlockOptUtils.h for block level transforms (it makes me sad
that I can't use BBOptUtils.h, but SIL already has
BasicBlockUtils.h). These are larger APIs for cloning or removing
whole blocks.