And use the new bit to ensure we don't try to lower move-only types
with common layout value witness surrogates. Take a bit in the runtime
value witness flags to represent types that are not copyable.
rdar://105837040
* WIP: Store layout string in type metadata
* WIP: More cases working
* WIP: Layout strings almost working
* Add layout string pointer to struct metadata
* Fetch bytecode layout strings from metadata in runtime
* More efficient bytecode layout
* Add support for interpreted generics in layout strings
* Layout string instantiation, take and more
* Remove duplicate information from layout strings
* Include size of previous object in next objects offset to reduce number of increments at runtime
* Add support for existentials
* Build type layout strings with StructBuilder to support target sizes and metadata pointers
* Add support for resilient types
* Properly cache layout strings in compiler
* Generic resilient types working
* Non-generic resilient types working
* Instantiate resilient type in layout when possible
* Fix a few issues around alignment and signing
* Disable generics, fix static alignment
* Fix MultiPayloadEnum size when no extra tag is necessary
* Fixes after rebase
* Cleanup
* Fix most tests
* Fix objcImplementattion and non-Darwin builds
* Fix BytecodeLayouts on non-Darwin
* Fix Linux build
* Fix sizes in linux tests
* Sign layout string pointers
* Use nullptr instead of debug value
The new intrinsic, exposed via static functions on Task<T, Never> and
Task<T, Error> (rethrowing), begins an asynchronous context within a
synchronous caller's context. This is only available for use under the
task-to-thread concurrency model, and even then only under SPI.
When SWIFT_COMPACT_ABSOLUTE_FUNCTION_POINTER is enabled, relative direct
pointers whose pointees are functions will be turned into absolute
pointer at compile-time.
The immediate use case is only concretely-constrained existential
types, which could use a much simpler representation, but I've
future-proofed the representation as much as I can; thus, the
requirement signature can have arbitrary parameters and
requirements, and the type can have an arbitrary type as the
sub-expression. The latter is also necessary for existential
metatypes.
The chief implementation complexity here is that we must be able
to agree on the identity of an existential type that might be
produced by substitution. Thus, for example, `any P<T>` when
`T == Int` must resolve to the same type metadata as
`any P<Int>`. To handle this, we identify the "shape" of the
existential type, consisting of those parts which cannot possibly
be the result of substitution, and then abstract the substitutable
"holes" as an application of a generalization signature. That
algorithm will come in a later patch; this patch just represents
it.
Uniquing existential shapes from the requirements would be quite
complex because of all the symbolic mangled names they use.
This is particularly true because it's not reasonable to require
translation units to agree about what portions they mangle vs.
reference symbolically. Instead, we expect the compiler to do
a cryptographic hash of a mangling of the shape, then use that
as the unique key identifying the shape.
This is just the core representation and runtime interface; other
parts of the runtime, such as dynamic casting and demangling
support, will come later.
The vast majority of generic parameters follow a simple pattern
(type parameter that defines a key argument), which we can take
advantage of to avoid actually representing them in type metadata:
if all the type arguments is the simple pattern, and there's not
more than some preset number, simply use a pre-allocated array in
the runtime.
Actually doing this for generic types will require some care around
back-deployment, as well as finding a bit to store that we've done
it. But we can at least start doing this for new ABI, such as the
extended existential shape descriptors.
Generated code has never actually initialized this field, so we
might as well remove it. Doing so mostly doesn't impact the ABI
since we don't store anything for arguments or results in the
context as part of the normal call sequence. We do need to adjust
some of the hard-coded contexts, however, such as continuation
contexts and the statically-sized context for special runtime
async functions.
A "accessible" function that can be looked up based on a string key,
and then called through a fully-abstracted entry point whose arguments
can be constructed in code.
Change the code generation patterns for `async let` bindings to use an ABI based on the following
functions:
- `swift_asyncLet_begin`, which starts an `async let` child task, but which additionally
now associates the `async let` with a caller-owned buffer to receive the result of the task.
This is intended to allow the task to emplace its result in caller-owned memory, allowing the
child task to be deallocated after completion without invalidating the result buffer.
- `swift_asyncLet_get[_throwing]`, which replaces `swift_asyncLet_wait[_throwing]`. Instead of
returning a copy of the value, this entry point concerns itself with populating the local buffer.
If the buffer hasn't been populated, then it awaits completion of the task and emplaces the
result in the buffer; otherwise, it simply returns. The caller can then read the result out of
its owned memory. These entry points are intended to be used before every read from the
`async let` binding, after which point the local buffer is guaranteed to contain an initialized
value.
- `swift_asyncLet_finish`, which replaces `swift_asyncLet_end`. Unlike `_end`, this variant
is async and will suspend the parent task after cancelling the child to ensure it finishes
before cleaning up. The local buffer will also be deinitialized if necessary. This is intended
to be used on exit from an `async let` scope, to handle cleaning up the local buffer if necessary
as well as cancelling, awaiting, and deallocating the child task.
- `swift_asyncLet_consume[_throwing]`, which combines `get` and `finish`. This will await completion
of the task, leaving the result value in the result buffer (or propagating the error, if it
throws), while destroying and deallocating the child task. This is intended as an optimization
for reading `async let` variables that are read exactly once by their parent task.
To avoid an epoch break with existing swiftinterfaces and ABI clients, the old builtins and entry
points are kept intact for now, but SILGen now only generates code using the new interface.
This new interface fixes several issues with the old async let codegen, including use-after-free
crashes if the `async let` was never awaited, and the inability to read from an `async let` variable
more than once.
rdar://77855176
The original async ABI made callees deallocate the context,
which allows tail calls (at the async-function level) but
interferes with callers' ability to optimize callee frame
allocation. The purpose of this bit was to allow callers
to do that optimization, but we've since just made callers
responsible for deallocating the context, which is overall
just a lot simpler. So this has been dead for quite some
time.
The flags that are useful for task creation are a bit different from
the flags that go on a job. Create a separate flag set for task
creation and use that in the API for `swift_task_create`. For now,
have the callers do the remapping.
introduce new options parameter to all task spawning
[Concurrency] ABI for asynclet start to accept options
[Concurrency] fix unittest usages of changed task creation ABI
[Concurrency] introduce constants for parameter indexes in ownership
[Concurrency] fix test/SILOptimizer/closure_lifetime_fixup_concurrency.swift
Isolated parameters are part of function types. Encode them in function
type manglings and metadata, and ensure that they round-trip through
the various mangling and metadata facilities. This nails down the ABI
for isolated parameters.
Implement name mangling, type metadata, runtime demangling, etc. for
global-actor qualified function types. Ensure that the manglings
round-trip through the various subsystems.
Implements rdar://78269642.
This commit changes JobFlags storage to be 32bits, but leaves the runtime
API expressed in terms of size_t. This allows us to pack an Id in the
32bits we freed up.
The offset of this Id in the AsyncTask is an ABI constant. This way
introspection tools can extract the currently running task identifier
without any need for special APIs.
* [Concurrency] Reduce overhead of Task.yield and Task.sleep
Instead of creating a new task, we create a simple job that wraps a Builtin.RawUnsafeContinuation and resumes the continuation when it is executed. The job instance is allocated on the task local allocator, meaning we don't malloc anything.
* Update stdlib/public/Concurrency/Task.swift
Co-authored-by: Konrad `ktoso` Malawski <konrad.malawski@project13.pl>
Co-authored-by: Konrad `ktoso` Malawski <konrad.malawski@project13.pl>