This convenience returns an optional `SemanticAvailableAttr` (since in the
future, lookup of the `AvailabilityDomain` can fail). It replaces
`Decl::getDomainForAvailableAttr()`, since most callers will need to form a
`SemanticAvailableAttr` with the resulting domain anyways.
This new attribute iterator returned from the query makes it simpler to
implement algorithms that need access to both the `AvailableAttr *` and its
corresponding `AvailabilityDomain`. This is also work towards making it
possible to return an optional `AvailabilityDomain` from
`Decl::getDomainForAvailableAttr()`.
This was never used to generate a .swiftinterface, so can be safely removed. It
was used to guard compiler fixes that might break older .swiftinterface
files. Now, we guard the same fixes by checking the source file type.
Instead of starting a depth-first search from each type variable
and marking all type variables that haven't been marked yet,
we can implement this as a union-find.
We can also store the temporary state directly inside the
TypeVariableType::Implementation, instead of creating large
DenseMaps whose keys range over all type variables.
Nested calls to importBaseMemberDecl() subvert its cache and compromise its idempotence, causing the semantic checker to spuriously report ambiguous member lookups when multiple ClangRecordMemberLookup requests are made (e.g., because of an unrelated missing member lookup).
One such scenario is documented as a test case: test/Interop/Cxx/class/inheritance/inherited-lookup-typechecker.swift fails without this patch because of the expected error from the missing member. Meanwhile, test/Interop/Cxx/class/inheritance/inherited-lookup-executable.swift works because it does not attempt to access a missing member.
This patch fixes the issue by only calling importBaseMemberDecl() in the most derived class (where the ClangRecordMemberLookup originated, i.e., not in recursive requests).
As a consequence of my patch, synthesized member accessors in the derived class directly invoke the member from the base class where the member is inherited from, rather than incurring an indirection at each level of inheritance. As such, the synthesized symbol names are different (and shorter). I've taken this opportunity to update the relevant tests to // CHECK for more of the mangled symbol, rather than only the synthesized symbol prefix, for more precise testing and slightly better readability.
rdar://141069984
Don't attempt this optimization if call has number literals.
This is intended to narrowly fix situations like:
```swift
func test<T: FloatingPoint>(_: T) { ... }
func test<T: Numeric>(_: T) { ... }
test(42)
```
The call should use `<T: Numeric>` overload even though the
`<T: FloatingPoint>` is a more specialized version because
selecting `<T: Numeric>` doesn't introduce non-default literal
types.
Helps situations like `1 + {Double, CGFloat}(...)` by inferring
a type for the second operand of `+` based on a type being constructed.
Currently limited to Double and CGFloat only since we need to
support implicit `Double<->CGFloat` conversion.
Helps situations like `1 + CGFloat(...)` by inferring a type for
the second operand of `+` based on a type being constructed.
Currently limited to known integer, floating-point and CGFloat types
since we know how they are structured.
This is already accounted for by `determineBestChoicesInContext`
and reflected in the overall score, which means that we no longer
need to use this in vacuum.