When we locate libswiftCore.dylib in the remote process, check for failure and give up immediately if we don't find one. If the process doesn't have Swift, there's no point in trying to inspect anything in it.
rdar://143978694
When enable bridging header auto chaining, it is possible for the
compilation to have a PCH file input for the bridging header from a
binary swift module dependency. In this case, we should not report a
bridging header for current module as bridging header can be leaking out
through swiftinterface file.
To fully distinguish the PCH files passed in through different
situation, here are the situations:
* If no chaining is used, only `-import-objc-header` option is used and
it can be used to pass either a header file or a PCH file depending if
GeneratePCH job is requested or not.
* If chaining is enabled, `-import-objc-header` is only used to pass the
header file and `-import-pch` is used to pass PCH file. Chaining mode
requires PCH generation if bridging header is used.
rdar://144623388
This was quite brittle and has now been superseded
by swift-xcodegen. Remove the CMake/build-script
logic for it, leaving the option behind to inform
users to switch to using xcodegen instead.
When a function declaration has a body, its source range ends at the
closing curly brace, so it includes the `throws(E)`. However, a
protocol requirement doesn't have a body, and due to an oversight,
getSourceRange() was never updated to include the extra tokens
that appear after `throws` when the function declares a thrown
error type. As a result, unqualified lookup would fail to find a
generic parameter type, if that happened to be the thrown type.
Fixes rdar://problem/143950572.
Add ability to automatically chaining the bridging headers discovered from all
dependencies module when doing swift caching build. This will eliminate all
implicit bridging header imports from the build and make the bridging header
importing behavior much more reliable, while keep the compatibility at maximum.
For example, if the current module A depends on module B and C, and both B and
C are binary modules that uses bridging header, when building module A,
dependency scanner will construct a new header that chains three bridging
headers together with the option to build a PCH from it. This will make all
importing errors more obvious while improving the performance.
This silences a large number of warnings due to
`-Winconsistent-dllimport`. While it is possible to support the library
to be built statically, that is not currently supported by the build
system, so simply leave that unsupported for decoration.
An option here for ELF targets would be to use
`__attribute__((__visibility__("default")))` and enable hidden
visibility by default enabling a small bit of optimization.
Introduce an `unsafe` expression akin to `try` and `await` that notes
that there are unsafe constructs in the expression to the right-hand
side. Extend the effects checker to also check for unsafety along with
throwing and async operations. This will result in diagnostics like
the following:
10 | func sum() -> Int {
11 | withUnsafeBufferPointer { buffer in
12 | let value = buffer[0]
| | `- note: reference to unsafe subscript 'subscript(_:)'
| |- warning: expression uses unsafe constructs but is not marked with 'unsafe'
| `- note: reference to parameter 'buffer' involves unsafe type 'UnsafeBufferPointer<Int>'
13 | tryWithP(X())
14 | return fastAdd(buffer.baseAddress, buffer.count)
These will come with a Fix-It that inserts `unsafe` into the proper
place. There's also a warning that appears when `unsafe` doesn't cover
any unsafe code, making it easier to clean up extraneous `unsafe`.
This approach requires that `@unsafe` be present on any declaration
that involves unsafe constructs within its signature. Outside of the
signature, the `unsafe` expression is used to identify unsafe code.
This allows us to load plugins into the sourcekitd service to handle requests (currently only used for code completion). This allows us to implement parts of sourcekitd in Swift and outside of the compiler repository, making it easier to iterated on them because the compiler doesn’t need to be rebuilt.
When Swift passes search paths to clang, it does so directly into the HeaderSearch. That means that those paths get ordered inconsistently compared to the equivalent clang flag, and causes inconsistencies when building clang modules with clang and with Swift. Instead of touching the HeaderSearch directly, pass Swift search paths as driver flags, just do them after the -Xcc ones.
Swift doesn't have a way to pass a search path to clang as -isystem, only as -I which usually isn't the right flag. Add an -Isystem Swift flag so that those paths can be passed to clang as -isystem.
rdar://93951328