The threading unit tests currently just check the operation of Mutex.
This used to be part of the runtime tests, but now it's a separate
library we can test it separately.
rdar://90776105
Moved all the threading code to one place. Added explicit support for
Darwin, Linux, Pthreads, C11 threads and Win32 threads, including new
implementations of Once for Linux, Pthreads, C11 and Win32.
rdar://90776105
SWIFT_STDLIB_SINGLE_THREADED_RUNTIME is too much of a blunt instrument here.
It covers both the Concurrency runtime and the rest of the runtime, but we'd
like to be able to have e.g. a single-threaded Concurrency runtime while
the rest of the runtime is still thread safe (for instance).
So: rename it to SWIFT_STDLIB_SINGLE_THREADED_CONCURRENCY and make it just
control the Concurrency runtime, then add a SWIFT_STDLIB_THREADING_PACKAGE
setting at the CMake/build-script level, which defines
SWIFT_STDLIB_THREADING_xxx where xxx depends on the chosen threading package.
This is especially useful on systems where there may be a choice of threading
package that you could use.
rdar://90776105
The threading unit tests currently just check the operation of Mutex.
This used to be part of the runtime tests, but now it's a separate
library we can test it separately.
rdar://90776105
Moved all the threading code to one place. Added explicit support for
Darwin, Linux, Pthreads, C11 threads and Win32 threads, including new
implementations of Once for Linux, Pthreads, C11 and Win32.
rdar://90776105
SWIFT_STDLIB_SINGLE_THREADED_RUNTIME is too much of a blunt instrument here.
It covers both the Concurrency runtime and the rest of the runtime, but we'd
like to be able to have e.g. a single-threaded Concurrency runtime while
the rest of the runtime is still thread safe (for instance).
So: rename it to SWIFT_STDLIB_SINGLE_THREADED_CONCURRENCY and make it just
control the Concurrency runtime, then add a SWIFT_STDLIB_THREADING_PACKAGE
setting at the CMake/build-script level, which defines
SWIFT_STDLIB_THREADING_xxx where xxx depends on the chosen threading package.
This is especially useful on systems where there may be a choice of threading
package that you could use.
rdar://90776105
I wrote out this whole analysis of why different existential types
might have the same logical content, and then I turned around and
immediately uniqued existential shapes purely by logical content
rather than the (generalized) formal type. Oh well. At least it's
not too late to make ABI changes like this.
We now store a reference to a mangling of the generalized formal
type directly in the shape. This type alone is sufficient to unique
the shape:
- By the nature of the generalization algorithm, every type parameter
in the generalization signature should be mentioned in the
generalized formal type in a deterministic order.
- By the nature of the generalization algorithm, every other
requirement in the generalization signature should be implied
by the positions in which generalization type parameters appear
(e.g. because the formal type is C<T> & P, where C constrains
its type parameter for well-formedness).
- The requirement signature and type expression are extracted from
the existential type.
As a result, we no longer rely on computing a unique hash at
compile time.
Storing this separately from the requirement signature potentially
allows runtimes with general shape support to work with future
extensions to existential types even if they cannot demangle the
generalized formal type.
Storing the generalized formal type also allows us to easily and
reliably extract the formal type of the existential. Otherwise,
it's quite a heroic endeavor to match requirements back up with
primary associated types. Doing so would also only allows us to
extract *some* matching formal type, not necessarily the *right*
formal type. So there's some good synergy here.
Creating a mangle-node tree is annoying, but it's much better
than trying to reproduce the mangling logic exactly.
Also, add support for mangling some existential types. The
specifier for parameterized protocol types has been future-proofed
against the coming change to include the associated type names
in the mangling.
Moved the _gCRAnnotations declarations to their own object module,
which will help to avoid duplicate symbol problems (at least with .a
files).
Also tweaked things to make it so that the demangler and runtime
versions of the message setting code will interoperate (and so that
they'll interoperate better with other implementations that might
creep in from somewhere, like the one in LLVMSupport).
rdar://91095592
The immediate use case is only concretely-constrained existential
types, which could use a much simpler representation, but I've
future-proofed the representation as much as I can; thus, the
requirement signature can have arbitrary parameters and
requirements, and the type can have an arbitrary type as the
sub-expression. The latter is also necessary for existential
metatypes.
The chief implementation complexity here is that we must be able
to agree on the identity of an existential type that might be
produced by substitution. Thus, for example, `any P<T>` when
`T == Int` must resolve to the same type metadata as
`any P<Int>`. To handle this, we identify the "shape" of the
existential type, consisting of those parts which cannot possibly
be the result of substitution, and then abstract the substitutable
"holes" as an application of a generalization signature. That
algorithm will come in a later patch; this patch just represents
it.
Uniquing existential shapes from the requirements would be quite
complex because of all the symbolic mangled names they use.
This is particularly true because it's not reasonable to require
translation units to agree about what portions they mangle vs.
reference symbolically. Instead, we expect the compiler to do
a cryptographic hash of a mangling of the shape, then use that
as the unique key identifying the shape.
This is just the core representation and runtime interface; other
parts of the runtime, such as dynamic casting and demangling
support, will come later.
Some parts of the type metadata system are difficult to unit-test
because they rely on structures that contain relative references,
which the C compiler cannot generate. We have traditionally just
relied on integration testing with the compiler. For constrained
existentials, I wanted to do better, so I spent a few days hacking
up this little system which can generate graphs of objects with
relative references to one another.
Currently it's missing the ability to generate a lot of things
which I didn't need in order to adequately test the metadata
system for constrained existentials.
Crash reporter integration was only enabled for iOS. Enable it for
any Darwin platform, but disable it for the minimal build.
Also fix up a couple of issues that popped up when it was enabled.
rdar://89139049
A task can be in one of 4 states over its lifetime:
(a) suspended
(b) enqueued
(c) running
(d) completed
This change provides priority inversion avoidance support if a task gets
escalated when it is in state (a), (c), (d).
Radar-Id: rdar://problem/76127624
Each trace point is declared as a function in the new `Tracing.h` header. These functions are called from the appropriate places in the concurrency runtime.
On Darwin, an implementation of these functions is provided which uses the `os/signpost.h` API to emit signpost events/intervals.
When the signpost API is not available, no-op stub implementations are provided. Implementations for other OSes can be provided by providing implementations of the trace functions for that OS.
rdar://81858487
This change has two parts to it:
1. Add in a new interface (addStatusRecordWithChecks) for adding task
status records that also takes in a function ref. This function ref will
be used to evaluate if current state of the parent task has any changes
that need to be propagated to the child task that has been created.
This is necessary to prevent the following race between task creation
and concurrent cancellation and escalation:
a. Parent task create child task. It does lazy relaxed loads on its own
state while doing so and propagates this state to the child.
b. Child task is created but has not been attached to the parent
task/task group.
c. Parent task gets cancelled by another thread.
d. Child task gets linked into the parent’s task status records but no
reevaluation has happened to account for changes that might have happened to
the parent after (a).
2. Move status record management functions from the
Runtime/Concurrency.h to TaskPrivate.h. Remove any corresponding
overrides that are no longer needed. Remove unused tryAddStatusRecord
method whose functionality is provided by addStatusRecordWithChecks.
Radar-Id: rdar://problem/86347801
We remove the existing `swift_reflection_iterateAsyncTaskAllocations` API that attempts to provide all necessary information about a tasks's allocations starting from the task. Instead, we split it into two pieces: `swift_reflection_asyncTaskSlabPointer` to get the first slab for a task, and `+swift_reflection_asyncTaskSlabAllocations` to get the allocations in a slab, and a pointer to the next slab.
We also add a dummy metadata pointer to the beginning of each slab. This allows tools to identify slab allocations on the heap without needing to locate every single async task object. They can then use `swift_reflection_asyncTaskSlabAllocations` on such allocations to find out about the contents.
rdar://82549631
Tracking this as a single bit is actually largely uninteresting
to the runtime. To handle priority escalation properly, we really
need to track this at a finer grain of detail: recording that the
task is running on a specific thread, enqueued on a specific actor,
or so on. But starting by tracking a single bit is important for
two reasons:
- First, it's more realistic about the performance overheads of
tasks: we're going to be doing this tracking eventually, and
the cost of that tracking will be dominated by the atomic
access, so doing that access now sets the baseline about right.
- Second, it ensures that we've actually got runtime involvement
in all the right places to do this tracking.
A propos of the latter: there was no runtime involvement with
awaiting a continuation, which is a point at which the task
potentially transitions from running to suspended. We must do
the tracking as part of this transition, rather than recognizing
in the run-loops that a task is still active and treating it as
having suspended, because the latter point potentially races with
the resumption of the task. To do this, I've had to introduce
a runtime function, swift_continuation_await, to do this awaiting
rather than inlining the atomic operation on the continuation.
As part of doing this work, I've also fixed a bug where we failed
to load-acquire in swift_task_escalate before walking the task
status records to invoke escalation actions.
I've also fixed several places where the handling of task statuses
may have accidentally allowed the task to revert to uncancelled.
Introduce a builtin `createAsyncTask` that maps to `swift_task_create`,
and use that for the non-group task creation operations based on the
task-creation flags. `swift_task_create` and the thin function version
`swift_task_create_f` go through the dynamically-replaceable
`swift_task_create_common`, where all of the task creation logic is
present.
While here, move copying of task locals and the initial scheduling of
the task into `swift_task_create_common`, enabling by separate flags.
introduce new options parameter to all task spawning
[Concurrency] ABI for asynclet start to accept options
[Concurrency] fix unittest usages of changed task creation ABI
[Concurrency] introduce constants for parameter indexes in ownership
[Concurrency] fix test/SILOptimizer/closure_lifetime_fixup_concurrency.swift
Changes the task, taskGroup, asyncLet wait funtion call ABIs.
To reduce code size pass the context parameters and resumption function
as arguments to the wait function.
This means that the suspend point does not need to store parent context
and resumption to the suspend point's context.
```
void swift_task_future_wait_throwing(
OpaqueValue * result,
SWIFT_ASYNC_CONTEXT AsyncContext *callerContext,
AsyncTask *task,
ThrowingTaskFutureWaitContinuationFunction *resume,
AsyncContext *callContext);
```
The runtime passes the caller context to the resume entry point saving
the load of the parent context in the resumption function.
This patch adds a `Metadata *` field to `GroupImpl`. The await entry
pointer no longer pass the metadata pointer and there is a path through
the runtime where the task future is no longer available.
* [Distributed] Initial distributed checking
* [Distributed] initial types shapes and conform to DistributedActor
* [Distributed] Require Codable params and return types
* [Distributed] initial synthesis of fields and constructors
* [Distributed] Field and initializer synthesis
* [Distributed] Codable requirement on distributed funcs; also handle <T: Codable>
* [Distributed] handle generic type params which are Codable in dist func
[Distributed] conformsToProtocol after all
* [Distributed] Implement remote flag on actors
* Implement remote flag on actors
* add test
* actor initializer that sets remote flag
[Distributed] conformances getting there
* [Distributed] dont require async throws; cleanup compile tests
* [Distributed] do not synthesize default implicit init, only our special ones
* [Distributed] properly synth inits and properties; mark actorTransport as _distributedActorIndependent
Also:
- do not synthesize default init() initializer for dist actor
* [Distributed] init(transport:) designated and typechecking
* [Distributed] dist actor initializers MUST delegate to local-init
* [Distributed] check if any ctors in delegation call init(transport:)
* [Distributed] check init(transport:) delegation through many inits; ban invoking init(resolve:using:) explicitly
* [Distributed] disable IRGen test for now
* [Distributed] Rebase cleanups
* [Concurrent] transport and address are concurrent value
* [Distributed] introduce -enable-experimental-distributed flag
* rebase adjustments again
* rebase again...
* [Distributed] distributed functions are implicitly async+throws outside the actor
* [Distributed] implicitly throwing and async distributed funcs
* remove printlns
* add more checks to implicit function test
* [Distributed] resolve initializer now marks the isRemote actor flag
* [Distributed] distributedActor_destroy invoked instead, rather than before normal
* [Distributed] Generate distributed thunk for actors
* [distributed] typechecking for _remote_ functions existing, add tests for remote funcs
* adding one XFAIL'ed task & actor lifetime test
The `executor_deinit1` test fails 100% of the time
(from what I've seen) so I thought we could track
and see when/if someone happens to fix this bug.
Also, added extra coverage for #36298 via `executor_deinit2`
* Fix a memory issue with actors in the runtime system, by @phausler
* add new test that now passes because of patch by @phausler
See previous commit in this PR.
Test is based on one from rdar://74281361
* fix all tests that require the _remote_ function stubs
* Do not infer @actorIndependent onto `let` decls
* REVERT_ME: remove some tests that hacky workarounds will fail
* another flaky test, help build toolchain
* [Distributed] experimental distributed implies experimental concurrency
* [Distributed] Allow distributed function that are not marked async or throws
* [Distributed] make attrs SIMPLE to get serialization generated
* [Distributed] ActorAddress must be Hashable
* [Distributed] Implement transport.actorReady call in local init
* cleanup after rebase
* [Distributed] add availability attributes to all distributed actor code
* cleanup - this fixed some things
* fixing up
* fixing up
* [Distributed] introduce new Distributed module
* [Distributed] diagnose when missing 'import _Distributed'
* [Distributed] make all tests import the module
* more docs on address
* [Distributed] fixup merge issues
* cleanup: remove unnecessary code for now SIMPLE attribute
* fix: fix getActorIsolationOfContext
* [Distributed] cmake: depend on _concurrency module
* fixing tests...
* Revert "another flaky test, help build toolchain"
This reverts commit 83ae6654dd.
* remove xfail
* clenup some IR and SIL tests
* cleanup
* [Distributed] fix cmake test and ScanDependencies/can_import_with_map.swift
* [Distributed] fix flags/build tests
* cleanup: use isDistributed wherever possible
* [Distributed] don't import Dispatch in tests
* dont link distributed in stdlib unittest
* trying always append distributed module
* cleanups
* [Distributed] move all tests to Distributed/ directory
* [lit] try to fix lit test discovery
* [Distributed] update tests after diagnostics for implicit async changed
* [Distributed] Disable remote func tests on Windows for now
* Review cleanups
* [Distributed] fix typo, fixes Concurrency/actor_isolation_objc.swift
* [Distributed] attributes are DistributedOnly (only)
* cleanup
* [Distributed] cleanup: rely on DistributedOnly for guarding the keyword
* Update include/swift/AST/ActorIsolation.h
Co-authored-by: Doug Gregor <dgregor@apple.com>
* introduce isAnyThunk, minor cleanup
* wip
* [Distributed] move some type checking to TypeCheckDistributed.cpp
* [TypeCheckAttr] remove extra debug info
* [Distributed/AutoDiff] fix SILDeclRef creation which caused AutoDiff issue
* cleanups
* [lit] remove json import from lit test suite, not needed after all
* [Distributed] distributed functions only in DistributedActor protocols
* [Distributed] fix flag overlap & build setting
* [Distributed] Simplify noteIsolatedActorMember to not take bool distributed param
* [Distributed] make __isRemote not public
* [Distributed] Fix availability and remove actor class tests
* [actorIndependent] do not apply actorIndependent implicitly to values where it would be illegal to apply
* [Distributed] disable tests until issue fixed
Co-authored-by: Dario Rexin <drexin@apple.com>
Co-authored-by: Kavon Farvardin <kfarvardin@apple.com>
Co-authored-by: Doug Gregor <dgregor@apple.com>