* [IRGen] Make pointers to accessor functions in layout strings relative
rdar://106319336
Pointers embedded in static layout strings should always be relative, so layout strings can reside in read-only memory.
* Properly handle reference storage ownership
* Pass layout tag and metadata / type layout ppointers separately
* Layout string instantiation fully working
* Fix cases where hasLayoutString flag was not set when it should have
* Update include/swift/ABI/Metadata.h
The `@MainActor` global actor constraint on a declaration does not carry an
inherent ABI impact and therefore use of this constraint should not be limited
to OS versions where Swift concurrency is available.
Resolves rdar://105610970
As I've been iterating on this work, I've been gradually mulling these
over, and I think this is the way to go for now. These should make it
a lot less cumbersome to write these kinds of traversals correctly.
The intent is to the sunset the existing expanded-components stuff
after I do a similar pass for function parameters.
First, we need this to work on both lowered and unlowered types,
so Type::subst is problematic: it'll assert if it sees a type
like SILFunctionType. In this case, the substitution is simple
enough that that's never a problem, but Type::subst doesn't know
that, and the assertion is generally a good one.
Second, we need this to not recurse into nested pack expansions.
Third, we need this to not mess around with any existing element
archetypes we might see in the type, so mapping in and out of
context is not really okay.
Fortunately, because we're mapping between structures (pack and
element archetypes) that are guaranteed to have the same
constraints, this transformation is really easy and we can just
do it with transformRec.
Rather than using `ModuleDecl::isSystemModule()` to determine whether a
module is not a user module, instead check whether the module was
defined adjacent to the compiler or if it's part of the SDK.
If no SDK path was given, then `isSystemModule` is still used as a
fallback.
Resolves rdar://89253201.
opened generic environments
Finding these is very hot for these environments, so doing it once
is a pretty nice win in both speed and code complexity.
I'm not actually using this yet.
* [Executors][Distributed] custom executors for distributed actor
* harden ordering guarantees of synthesised fields
* the issue was that a non-default actor must implement the is remote check differently
* NonDefaultDistributedActor to complete support and remote flag handling
* invoke nonDefaultDistributedActorInitialize when necessary in SILGen
* refactor inline assertion into method
* cleanup
* [Executors][Distributed] Update module version for NonDefaultDistributedActor
* Minor docs cleanup
* we solved those fixme's
* add mangling test for non-def-dist-actor
A type (mostly classes) can be attributed with `@_semantics("arc.immortal")`.
ARC operations on values of such types are eliminated.
This is useful for the bridged SIL objects in the swift compiler sources.
Instead of doing the type casts and/or conformance lookup on the swift side, do it on the C++ side.
It makes a significant performance difference because `Operand.value` is a time critical function
For an external property wrapper, there may not be
a pattern here. I believe this should only be hit
during `-debug-constraints` or if there's a too
complex error (which I'm not sure is possible to
produce in this case), so no test.