Commit Graph

8 Commits

Author SHA1 Message Date
Jordan Rose
21e3abe247 [CMake] Fix up QuartzCore dependencies on macOS. (#4945)
CoreImage used to be part of QuartzCore on macOS, so QuartzCore
automatically re-exports it.
2016-09-22 20:36:20 -07:00
Joe Groff
d103d8f452 Attempt to tighten up dependencies for new MapKit and QuartzCore overlays. 2016-09-22 16:21:43 -07:00
Joe Groff
86fbeee285 SE-0139: Bridge Cocoa framework structs to NSValue.
For every struct type for which the frameworks provides an NSValue category for boxing and unboxing values of that type, provide an _ObjectiveCBridgeable conformance in the Swift overlay that bridges that struct to NSValue, allowing the structs to be used naturally with id-as-Any APIs and Cocoa container classes. This is mostly a matter of gyb-ing out boilerplate using `NSValue.init(bytes:objCType:)` to construct the instance, `NSValue.objCType` to check its type when casting, and `NSValue.getValue(_:)` to extract the unboxed value, though there are a number of special snowflake cases that need special accommodation:

- To maintain proper layering, CoreGraphics structs need to be bridged in the Foundation overlay.
- AVFoundation provides the NSValue boxing categories for structs owned by CoreMedia, but it does so using its own internal subclasses of NSValue, and these subclasses do not interop properly with the standard `NSValue` subclasses instantiated by Foundation. To do the right thing, we therefore have to let AVFoundation provide the bridging implementation for the CoreMedia types, and we have to use its category methods to do so.
- SceneKit provides NSValue categories to box and unbox SCNVector3, SCNVector4, and SCNMatrix4; however, the methods it provides do so in an unusual way. SCNVector3 and SCNVector4 are packaged into `CGRect`s and then the CGRect is boxed using `valueWithCGRect:`. SCNMatrix4 is copied into a CATransform3D, which is then boxed using `valueWithCATransform3D:` from CoreAnimation. To be consistent with what SceneKit does, use its category methods for these types as well, and when casting, check the type against the type encoding SceneKit uses rather than the type encoding of the expected type.
2016-09-21 19:26:10 -07:00
Jordan Rose
d92a039ba7 Make the CoreImage overlay (nee QuartzCore) work for both 10.11 and older OSs.
On OS X 10.10 and earlier, CoreImage is a sub-framework of QuartzCore.
Users of CoreImage use "import QuartzCore" and link against QuartzCore.

On OS X 10.11 (and in the OS X 10.11 SDK), CoreImage is a top-level
framework. Users of CoreImage use "import CoreImage" and would link against
CoreImage. Of course, QuartzCore continues to re-export CoreImage's API.

When backwards-deploying, we need to continue linking against QuartzCore,
but still need to bring in the overlay if you import CoreImage. That's
what this patch does.

rdar://problem/20196610

Swift SVN r28449
2015-05-12 01:29:37 +00:00
Chris Lattner
c1df892d47 improve stdlib hygiene a bit.
Swift SVN r28392
2015-05-10 02:55:18 +00:00
David Farler
9e28dc777a Update standard library doc comments to Markdown
rdar://problem/20180478

Swift SVN r27726
2015-04-26 00:07:11 +00:00
Devin Coughlin
d08b98b1ca Sema: Turn on availability checking by default
Enable checking for uses of potentially unavailable APIs. There is
a frontend option to disable it: -disable-availability-checking.

This commit updates the SDK overlays with @availability() annotations for the
declarations where the overlay refers to potentially unavailable APIs. It also changes
several tests that refer to potentially unavailable APIs to use either #available()
or @availability annotations.

Swift SVN r27272
2015-04-14 06:44:01 +00:00
Dmitri Hrybenko
350248dae5 Reorganize the directory structure under 'stdlib'
The standard library has grown significantly, and we need a new
directory structure that clearly reflects the role of the APIs, and
allows future growth.

See stdlib/{public,internal,private}/README.txt for more information.

Swift SVN r25876
2015-03-09 05:26:05 +00:00