introduce a common superclass, SILNode.
This is in preparation for allowing instructions to have multiple
results. It is also a somewhat more elegant representation for
instructions that have zero results. Instructions that are known
to have exactly one result inherit from a class, SingleValueInstruction,
that subclasses both ValueBase and SILInstruction. Some care must be
taken when working with SILNode pointers and testing for equality;
please see the comment on SILNode for more information.
A number of SIL passes needed to be updated in order to handle this
new distinction between SIL values and SIL instructions.
Note that the SIL parser is now stricter about not trying to assign
a result value from an instruction (like 'return' or 'strong_retain')
that does not produce any.
As there are no instructions left which produce multiple result values, this is a NFC regarding the generated SIL and generated code.
Although this commit is large, most changes are straightforward adoptions to the changes in the ValueBase and SILValue classes.
This is using LLVM's SSAUpdater utility.
I had to abstract it a little further because our 'phi' nodes are slightly
different. The SSAUpdater needs to iterate over phis in a basic block so I
abstracted this in a trait. Therefore, this commit needs a recent version of
puzzle/master which has this change applied.
Swift SVN r19634