Commit Graph

12 Commits

Author SHA1 Message Date
Yuta Saito
709359cfab Rename duplicated swift::fatalError definition in swiftRuntime and swift_Concurrency
Both swiftRuntime and swift_Concurrency had swift::fatalError
implementation, but it causes symbol conflict when -static-stdlib.

This patch renames one of the impl in swift_Concurrency to avoid
conflict.
2021-04-28 23:52:18 +09:00
Mike Ash
2dc06c5fe2 [Concurrency] Fix Dispatch linkage offset on 32-bit.
rdar://76703675
2021-04-15 12:18:38 -04:00
Mike Ash
e98fc3e304 Merge pull request #36572 from mikeash/async-task-dispatch-integration2
[Concurrency] Make Job objects work as Dispatch objects.
2021-03-31 09:42:58 -04:00
Mike Ash
0989524338 [Concurrency] Make Job objects work as Dispatch objects.
Fill out the metadata for Job to have a Dispatch-compatible vtable. When available, use the dispatch_enqueue_onto_queue_4Swift to enqueue Jobs directly onto queues. Otherwise, keep using dispatch_async_f as we have been.

rdar://75227953
2021-03-26 18:31:00 -04:00
Mike Ash
6aab257c33 [Concurrency] Add compatibility overrides to Concurrency library.
Take the existing CompatibilityOverride mechanism and generalize it so it can be used in both the runtime and Concurrency libraries. The mechanism is preprocessor-heavy, so this requires some tricks. Use the SWIFT_TARGET_LIBRARY_NAME define to distinguish the libraries, and use a different .def file and mach-o section name accordingly.

We want the global/main executor functions to be a little more flexible. Instead of using the override mechanism, we expose function pointers that can be set by the compatibility library, or by any other code that wants to use a custom implementation.

rdar://73726764
2021-03-22 11:09:06 -04:00
Mike Ash
bd62fdb2db [Concurrency] Make Job/AsyncTask minimally compatible with dispatch object layout
Create a TargetDispatchClassMetadata for Swift metadata that also has a dispatch-compatible vtable. Dispatch leaves room for ObjC class metadata so the two regions don't overlap. (The vtable currently consists of a single dummy entry; this will be filled out later.)

Rearrange the Job and AsyncTask hierarchy so that AsyncTask inherits only from Job, which in turn inherits from HeapObject. This gives all Job instances a dispatch-compatible isa field. It also gives them a refcount word, which is wasted on instances that aren't AsyncTask instances. Maybe we can find some use for that space in the future.

rdar://75227953
2021-03-10 10:04:30 -05:00
Mike Ash
01f1a2dfb1 [Concurrency] Cache the queue returned from dispatch_get_global_queue.
We'll be using these queues a lot, so avoid calling that function every single time.

rdar://70578614
2021-03-05 10:19:22 -05:00
Dario Rexin
af4b6bc068 [Concurrency] Add asynchronous Task.sleep function 2021-03-04 09:37:58 -08:00
John McCall
8e9823c369 Store the current task and executor in task-local storage. 2021-02-21 21:39:14 -05:00
Kavon Farvardin
91e2246c19 quick-and-dirty implementation of MainActor in the runtime system
it is "dirty" in the sense that we don't have proper support for
custom executors right now.
2021-01-14 17:43:58 -08:00
John McCall
7cc63f9a28 Implement a cooperative global executor for single-threaded runtimes.
Currently, the only thing in the system that donates a thread
to run it is swift_runAndBlockThread, but we'll probably need
others.  Nothing in the concurrency runtime should block via a
semaphore in this configuration.

As an outrageous hack, work around the layering problems with
using libdispatch from the concurrency library on non-Darwin
systems by making those systems use the cooperative global
executor.  This is only acceptable as a temporary solution
for landing this change and setting things onto the right
long-term design.
2020-12-10 19:18:53 -05:00
John McCall
1177cde4e3 Use current public Dispatch API to schedule global work.
We expect to iterate on this quite a bit, both publicly
and internally, but this is a fine starting-point.

I've renamed runAsync to runAsyncAndBlock to underline
very clearly what it does and why it's not long for this
world.  I've also had to give it a radically different
implementation in an effort to make it continue to work
given an actor implementation that is no longer just
running all work synchronously.

The major remaining bit of actor-scheduling work is to
make swift_task_enqueue actually do something sensible
based on the executor it's been given; currently it's
expecting a flag that IRGen simply doesn't know to set.
2020-12-10 19:18:53 -05:00