Commit Graph

6 Commits

Author SHA1 Message Date
Nate Chandler
ff7c98123a [Test] Disabled several Concurrency tests for back_deployment_runtime.
rdar://76566598
2021-04-13 15:27:41 -07:00
Karoy Lorentey
24aca4072a [test] Skip concurrency tests during back deployment testing
rdar://76038845
2021-03-30 22:35:38 -07:00
Evan Wilde
13cc56b85c Build on Windows
Windows doesn't have dlsym. Since I don't have a Windows box, I'm just
if-def'ing it out for the time being. Since we don't want Windows going
off and doing dangerous things, I threw in an abort just to be safe.
2021-01-14 15:47:08 -08:00
Evan Wilde
81ae9d663f More tests and cleanup
Adding execution and death test to ensure that we crash appropriately
when the main function throws an uncaught exception, and that the async
main runs correctly.

Also switching to doing the CFRunLoopRun lookup with `RTLD_DEFAULT`
since `RTLD_SELF` isn't available on Linux.

Switching to `try await` since `await try` is no longer the right way to
do that.

Using exit(0) instead of EXIT_SUCCESS since the C++ importer doesn't
mark imported macros with @actorIndependent yet.
2021-01-14 13:28:58 -08:00
Evan Wilde
6b16657922 Explode on uncaught error thrown in main
This patch has two desirable effects for the price of one.
 1. An uncaught error thrown from main will now explode
 2. Move us off of using runAsyncAndBlock

The issue with runAsyncAndBlock is that it blocks the main thread
outright. UI and the main actor need to run on the main thread or bad
things happen, so blocking the main thread results in a bad day for
them.

Instead, we're using CFRunLoopRun to run the core-foundation run loop on
the main thread, or, dispatch_main if CFRunLoopRun isn't available.
The issue with just using dispatch_main is that it doesn't actually
guarantee that it will run the tasks on the main thread either, just
that it clears the main queue. We don't want to require everything that
uses concurrency to have to include CoreFoundation either, but dispatch
is already required, which supplies dispatch_main, which just empties
out the main queue.
2021-01-13 15:49:28 -08:00
Evan Wilde
c01b9f000e Adding async-main support
This patch adds the async-main start-point for programs.
When a `static func main() async` is inserted into the main program, it
gets called through `_runAsyncMain` instead of calling directly. This
starts the program in an async context, which is good because then we
can do async stuff from there.

The following code

```
@main struct MyProgram {
  static func main() async {
    // async code
  }
}
```

is turned into

```
@main struct MyProgram {
  static func $main() {
    _runAsyncMain(main)
  }

  static func main() async {
    // async code
  }
}
```

_runAsyncMain code-gen's to the same thing as runAsyncAndBlock, which
emits a call to `swift_task_runAndBlockThread`.
2021-01-13 13:17:35 -08:00