From the Swift documentation:
"If you define an optional variable without providing a default value,
the variable is automatically set to nil for you."
This reduces the amount of SIL generated for array operations significantly.
The generated code should be mostly the same (modulo different inlining decisions).
This reduces the amount of SIL generated for array operations significantly.
The generated code should be mostly the same (modulo different inlining decisions).
As of now:
* old APIs are just marked as `deprecated` not `unavaiable`. To make it
easier to co-operate with other toolchain repos.
* Value variant of API is implemented as public @private
`_ofInstance(_:)`.
Update for SE-0107: UnsafeRawPointer
This adds a "mutating" initialize to UnsafePointer to make
Immutable -> Mutable conversions explicit.
These are quick fixes to stdlib, overlays, and test cases that are necessary
in order to remove arbitrary UnsafePointer conversions.
Many cases can be expressed better up by reworking the surrounding
code, but we first need a working starting point.
Implements SE-0055: https://github.com/apple/swift-evolution/blob/master/proposals/0055-optional-unsafe-pointers.md
- Add NULL as an extra inhabitant of Builtin.RawPointer (currently
hardcoded to 0 rather than being target-dependent).
- Import non-object pointers as Optional/IUO when nullable/null_unspecified
(like everything else).
- Change the type checker's *-to-pointer conversions to handle a layer of
optional.
- Use 'AutoreleasingUnsafeMutablePointer<NSError?>?' as the type of error
parameters exported to Objective-C.
- Drop NilLiteralConvertible conformance for all pointer types.
- Update the standard library and then all the tests.
I've decided to leave this commit only updating existing tests; any new
tests will come in the following commits. (That may mean some additional
implementation work to follow.)
The other major piece that's missing here is migration. I'm hoping we get
a lot of that with Swift 1.1's work for optional object references, but
I still need to investigate.
An optimization should be added in order for the new one to be
efficient, i.e. if the `count` value is equal to `1`, the underlying
`Builtin.destroy` should be called, instead of
`Builtin.destroyArray`.
Most of this is in updating the standard library, SDK overlays, and
piles of test cases to use the new names. No surprises here, although
this shows us some potential heuristic tweaks.
There is one substantive compiler change that needs to be factored out
involving synthesizing calls to copyWithZone()/copy(zone:). Aside from
that, there are four failing tests:
Swift :: ClangModules/objc_parse.swift
Swift :: Interpreter/SDK/Foundation_test.swift
Swift :: Interpreter/SDK/archiving_generic_swift_class.swift
Swift :: Interpreter/SDK/objc_currying.swift
due to two independent remaining compiler bugs:
* We're not getting partial ordering between NSCoder's
encode(AnyObject, forKey: String) and NSKeyedArchiver's version of
that method, and
* Dynamic lookup (into AnyObject) doesn't know how to find the new
names. We need the Swift name lookup tables enabled to address this.