Instead of setting the parent pointer to null, set the `lastInitializedBitfieldID` to -1.
This allows to keep the parent block information, even when an instruction is removed from it's list.
It makes no sense to operate on the block's instruction list without
also including SILBasicBlock.h anyway. Similarly, it doesn't make
sense to query the entry block without including SILFunction.h.
Now we can call these simple getters in critical-path loops assuming
they are as cheap as a load. I was avoiding calling these in critical
path code, which resulted in less readability and consistency across
the code base.
It's used to implement `InstructionSet` and `ValueSet`: sets of SILValues and SILInstructions.
Just like `BasicBlockSet` for basic blocks, the set is implemented by setting bits directly in SILNode.
This is super efficient because insertion and deletion to/from the set are basic bit operations.
The cost is an additional word in SILNode. But this is basically negligible: it just adds ~0.7% of memory used for SILInstructions.
In my experiments, I didn't see any relevant changes in memory consumption or compile time.
This subclass of SILArgument should be eliminated--it's not always a
phi, and whether it is a "phi argument" has nothing whatsoever to do
with the opcode. That is a property of a value's uses, not a property of the
value.
Until then, provide a logical and useful API within the type. This
often avoids the need to explicitly cast to a SILPhiArgument type and
avoids a lot of boilerplate in code that deals with phis.
Note: PhiOperand and PhiValue are improved abstractions on top of this
API. But the SILArgument-level API is still an important bridge
between SILArgument and other phi abstractions.
SROA and Mem2Reg now can leverage DIExpression -- op_fragment, more
specifically -- to generate correct debug info for optimized SIL. Some
important highlights:
- The new swift::salvageDebugInfo, similar to llvm::salvageDebugInfo,
tries to restore / transfer debug info from a deleted instruction.
Currently I only implemented this for store instruction whose
destination is an alloc_stack value.
- Since we now have source-variable-specific SIL location inside a
`debug_value` instruction (and its friends), this patch teaches
SILCloner and SILInliner to remap the debug scope there in addition
to debug scope of the instruction.
- DCE now does not remove `debug_value` instruction whose associating
with a function argument SSA value that is not used elsewhere. Since
that SSA value will not disappear so we should keep the debug info.
This is the initial version of a buildable SIL definition in libswift.
It defines an initial set of SIL classes, like Function, BasicBlock, Instruction, Argument, and a few instruction classes.
The interface between C++ and SIL is a bridging layer, implemented in C.
It contains all the required bridging data structures used to access various SIL data structures.
It's not needed anymore with delayed instruction deletion.
It was used for two purposes:
1. For analysis, which cache instructions, to avoid dangling instruction pointers
2. For passes, which maintain worklists of instructions, to remove a deleted instructions from the worklist. This is now done by checking SILInstruction::isDeleted().
When an instruction is "deleted" from the SIL, it is put into the SILModule::scheduledForDeletion list.
The instructions in this list are eventually deleted for real in SILModule::flushDeletedInsts(), which is called by the pass manager after each pass run.
In other words: instruction deletion is deferred to the end of a pass.
This avoids dangling instruction pointers within the run of a pass and in analysis caches.
Note that the analysis invalidation mechanism ensures that analysis caches are invalidated before flushDeletedInsts().
Instead, put the archetype->instrution map into SIlModule.
SILOpenedArchetypesTracker tried to maintain and reconstruct the mapping locally, e.g. during a use of SILBuilder.
Having a "global" map in SILModule makes the whole logic _much_ simpler.
I'm wondering why we didn't do this in the first place.
This requires that opened archetypes must be unique in a module - which makes sense. This was the case anyway, except for keypath accessors (which I fixed in the previous commit) and in some sil test files.
This removes the ambiguity when casting from a SingleValueInstruction to SILNode, which makes the code simpler. E.g. the "isRepresentativeSILNode" logic is not needed anymore.
Also, it reduces the size of the most used instruction class - SingleValueInstruction - by one pointer.
Conceptually, SILInstruction is still a SILNode. But implementation-wise SILNode is not a base class of SILInstruction anymore.
Only the two sub-classes of SILInstruction - SingleValueInstruction and NonSingleValueInstruction - inherit from SILNode. SingleValueInstruction's SILNode is embedded into a ValueBase and its relative offset in the class is the same as in NonSingleValueInstruction (see SILNodeOffsetChecker).
This makes it possible to cast from a SILInstruction to a SILNode without knowing which SILInstruction sub-class it is.
Casting to SILNode cannot be done implicitly, but only with an LLVM `cast` or with SILInstruction::asSILNode(). But this is a rare case anyway.
This removes the ambiguity when casting from a SingleValueInstruction to SILNode, which makes the code simpler. E.g. the "isRepresentativeSILNode" logic is not needed anymore.
Also, it reduces the size of the most used instruction class - SingleValueInstruction - by one pointer.
Conceptually, SILInstruction is still a SILNode. But implementation-wise SILNode is not a base class of SILInstruction anymore.
Only the two sub-classes of SILInstruction - SingleValueInstruction and NonSingleValueInstruction - inherit from SILNode. SingleValueInstruction's SILNode is embedded into a ValueBase and its relative offset in the class is the same as in NonSingleValueInstruction (see SILNodeOffsetChecker).
This makes it possible to cast from a SILInstruction to a SILNode without knowing which SILInstruction sub-class it is.
Casting to SILNode cannot be done implicitly, but only with an LLVM `cast` or with SILInstruction::asSILNode(). But this is a rare case anyway.
This makes it easier to understand conceptually why a ValueOwnershipKind with
Any ownership is invalid and also allowed me to explicitly document the lattice
that relates ownership constraints/value ownership kinds.
When merging many blocks to a single block (in the wrong order), instructions are getting moved over and over again.
This is quadratic and can result in very long compile times for large functions.
To fix this, always move the instruction to smaller block to the larger block.
rdar://problem/56268570
Specifically, I split it into 3 initial categories: IR, Utils, Verifier. I just
did this quickly, we can always split it more later if we want.
I followed the model that we use in SILOptimizer: ./lib/SIL/CMakeLists.txt vends
a macro (sil_register_sources) to the sub-folders that register the sources of
the subdirectory with a global state variable that ./lib/SIL/CMakeLists.txt
defines. Then after including those subdirs, the parent cmake declares the SIL
library. So the output is the same, but we have the flexibility of having
subdirectories to categorize source files.