It notifies the pass manager that the optimization result of the current pass depends on the body (i.e. SIL instructions) of another function than the currently optimized one.
Optionally, the dependency to the initialization of the global can be specified with a dependency token `depends_on <token>`.
This is usually a `builtin "once"` which calls the initializer for the global variable.
Layers:
- FunctionConvention: AST FunctionType: results, parameters
- ArgumentConventions: SIL function arguments
- ApplyOperandConventions: applied operands
The meaning of an integer index is determined by the collection
type. All the mapping between the various indices (results,
parameters, SIL argument, applied arguments) is restricted to the
collection type that owns that mapping. Remove the concept of a
"caller argument index".
By default it lowers the builtin to an `alloc_vector` with a paired `dealloc_stack`.
If the builtin appears in the initializer of a global variable and the vector elements are initialized,
a statically initialized global is created where the initializer is a `vector` instruction.
In regular swift this is a nice optimization. In embedded swift it's a requirement, because the compiler needs to be able to specialize generic deinits of non-copyable types.
The new de-virtualization utilities are called from two places:
* from the new DeinitDevirtualizer pass. It replaces the old MoveOnlyDeinitDevirtualization, which is very basic and does not fulfill the needs for embedded swift.
* from MandatoryPerformanceOptimizations for embedded swift
ASTGen always builds with the host Swift compiler, without requiring
bootstrapping, and is enabled in more places. Move the regex literal
parsing logic there so it is enabled in more host environments, and
makes use of CMake's Swift support. Enable all of the regex literal
tests when ASTGen is built, to ensure everything is working.
Remove the "AST" and "Parse" Swift modules from SwiftCompilerSources,
because they are no longer needed.
Make filter APIs for UseList chainable by adding them to Sequence where Element == Operand
For example, it allows to write:
```
let singleUse = value.uses.ignoreDebugUses.ignoreUsers(ofType: EndAccessInst.self).singleUse
```
Also, add `UseList.getSingleUser(notOfType:)`
Introduce two modes of bridging:
* inline mode: this is basically how it worked so far. Using full C++ interop which allows bridging functions to be inlined.
* pure mode: bridging functions are not inlined but compiled in a cpp file. This allows to reduce the C++ interop requirements to a minimum. No std/llvm/swift headers are imported.
This change requires a major refactoring of bridging sources. The implementation of bridging functions go to two separate files: SILBridgingImpl.h and OptimizerBridgingImpl.h.
Depending on the mode, those files are either included in the corresponding header files (inline mode), or included in the c++ file (pure mode).
The mode can be selected with the BRIDGING_MODE cmake variable. By default it is set to the inline mode (= existing behavior). The pure mode is only selected in certain configurations to work around C++ interop issues:
* In debug builds, to workaround a problem with LLDB's `po` command (rdar://115770255).
* On windows to workaround a build problem.
All SILArgument types are "block arguments". There are three kinds:
1. Function arguments
2. Phis
3. Terminator results
In every situation where the source of the block argument matters, we
need to distinguish between these three. Accidentally failing to
handle one of the cases is an perpetual source of compiler
bugs. Attempting to handle both phis and terminator results uniformly
is *always* a bug, especially once OSSA has phi flags. Even when all
cases are handled correctly, the code that deals with data flow across
blocks is incomprehensible without giving each case a type. This
continues to be a massive waste of time literally every time I review
code that involves cross-block control flow.
Unfortunately, we don't have these C++ types yet (nothing big is
blocking that, it just wasn't done). That's manageable because we can
use wrapper types on the Swift side for now. Wrapper types don't
create any more complexity than protocols, but they do sacrifice some
usability in switch cases.
There is no reason for a BlockArgument type. First, a function
argument is a block argument just as much as any other. BlockArgument
provides no useful information beyond Argument. And it is nearly
always a mistake to care about whether a value is a function argument
and not care whether it is a phi or terminator result.
For chains of async functions where suspensions can be statically
proven to never be required, this pass removes all suspensions and
turns the functions into synchronous functions.
For example, this function does not actually require any suspensions,
once the correct executor is acquired upon initial entry:
```
func fib(_ n: Int) async -> Int {
if n <= 1 { return n }
return await fib(n-1) + fib(n-2)
}
```
So we can turn the above into this for better performance:
```
func fib() async -> Int {
return fib_sync()
}
func fib_sync(_ n: Int) -> Int {
if n <= 1 { return n }
return fib(n-1) + fib(n-2)
}
```
while rewriting callers of `fib` to use the `sync` entry-point
when we can prove that it will be invoked on a compatible executor.
This pass is currently experimental and under development. Thus, it
is disabled by default and you must use
`-enable-experimental-async-demotion` to try it.
It lowers let property accesses of classes.
Lowering consists of two tasks:
* In class initializers, insert `end_init_let_ref` instructions at places where all let-fields are initialized.
This strictly separates the life-range of the class into a region where let fields are still written during
initialization and a region where let fields are truly immutable.
* Add the `[immutable]` flag to all `ref_element_addr` instructions (for let-fields) which are in the "immutable"
region. This includes the region after an inserted `end_init_let_ref` in an class initializer, but also all
let-field accesses in other functions than the initializer and the destructor.
This pass should run after DefiniteInitialization but before RawSILInstLowering (because it relies on `mark_uninitialized` still present in the class initializer).
Note that it's not mandatory to run this pass. If it doesn't run, SIL is still correct.
Simplified example (after lowering):
bb0(%0 : @owned C): // = self of the class initializer
%1 = mark_uninitialized %0
%2 = ref_element_addr %1, #C.l // a let-field
store %init_value to %2
%3 = end_init_let_ref %1 // inserted by lowering
%4 = ref_element_addr [immutable] %3, #C.l // set to immutable by lowering
%5 = load %4
Although empty blocks are cleaned up at the end of every Simplification pass, it's not legal SIL to have empty blocks and subsequent simplification passes may crash because of this.
rdar://115169880
The new implementation has several benefits compared to the old C++ implementation:
* It is significantly simpler. It optimizes each load separately instead of all at once with bit-field based dataflow.
* It's using alias analysis more accurately which enables more loads to be optimized
* It avoids inserting additional copies in OSSA
The algorithm is a data flow analysis which starts at the original load and searches for preceding stores or loads by following the control flow in backward direction.
The preceding stores and loads provide the "available values" with which the original load can be replaced.
The old C++ pass didn't catch a few cases.
Also:
* The new pass is significantly simpler: it doesn't perform dataflow for _all_ memory locations at once using bitfields, but handles each store separately. (In both implementations there is a complexity limit in place to avoid quadratic complexity)
* The new pass works with OSSA
It sets the `[bare]` attribute for `alloc_ref` and `global_value` instructions if their header (reference count and metatype) is not used throughout the lifetime of the object.
The `bare` attribute indicates that the object header is not used throughout the lifetime of the value.
This means, no reference counting operations are performed on the object and its metadata is not used.
The header of bare objects doesn't need to be initialized.
The `bare` attribute indicates that the object header is not used throughout the lifetime of the object.
This means, no reference counting operations are performed on the object and its metadata is not used.
The header of bare objects doesn't need to be initialized.
* add the StaticInitCloner utility
* remove bridging of `copyStaticInitializer` and `createStaticInitializer`
* add `Context.mangleOutlinedVariable` and `Context.createGlobalVariable`