The standard library (and other Swift modules built by our CMake build system)
has been building module files with an architecture only (e.g., x86_64.swiftmodule)
rather than a proper module triple (x86_86-apple-macosx10.15,
x86_64-apple-ios13.0-simulator, etc.), unlike every other build
system. There are hacks in the compiler and other tools to cope with
this unnecessary build difference. Fix the module file names so we'll
be able to remove the hacks later.
Fixes rdar://problem/49071536.
This changes the Swift resource directory from looking like
lib/
swift/
macosx/
libswiftCore.dylib
libswiftDarwin.dylib
x86_64/
Swift.swiftmodule
Swift.swiftdoc
Darwin.swiftmodule
Darwin.swiftdoc
to
lib/
swift/
macosx/
libswiftCore.dylib
libswiftDarwin.dylib
Swift.swiftmodule/
x86_64.swiftmodule
x86_64.swiftdoc
Darwin.swiftmodule/
x86_64.swiftmodule
x86_64.swiftdoc
matching the layout we use for multi-architecture swiftmodules
everywhere else (particularly frameworks).
There's no change in this commit to how Linux swiftmodules are
packaged. There's been past interest in going the /opposite/ direction
for Linux, since there's not standard support for fat
(multi-architecture) .so libraries. Moving the .so search path /down/
to an architecture-specific directory on Linux would allow the same
resource directory to be used for both host-compiling and
cross-compiling.
rdar://problem/43545560