I've also fixed this so that it should work on instructions that
define multiple values. Someday we'll change all the open_existential
instructions to produce different values for the type dependency and
the value result; today is not that day, though.
This invalidation kind is used when a compute-effects pass changes function effects.
Also, let optimization passes which don't change effects only invalidate the `FunctionBody` and not `Everything`.
Prevent CSE from introducing useless copies, borrows, and
clones. Otherwise it will endlessly clone and re-cse the same
projections endlessly.
TODO: Most of these cases can be handled GuarateedOwnershipExtension
or extendOwnedLifetime without requiring any copies!
Instead, put the archetype->instrution map into SIlModule.
SILOpenedArchetypesTracker tried to maintain and reconstruct the mapping locally, e.g. during a use of SILBuilder.
Having a "global" map in SILModule makes the whole logic _much_ simpler.
I'm wondering why we didn't do this in the first place.
This requires that opened archetypes must be unique in a module - which makes sense. This was the case anyway, except for keypath accessors (which I fixed in the previous commit) and in some sil test files.
Refactor SILGen's ApplyOptions into an OptionSet, add a
DoesNotAwait flag to go with DoesNotThrow, and sink it
all down into SILInstruction.h.
Then, replace the isNonThrowing() flag in ApplyInst and
BeginApplyInst with getApplyOptions(), and plumb it
through to TryApplyInst as well.
Set the flag when SILGen emits a sync call to a reasync
function.
When set, this disables the SIL verifier check against
calling async functions from sync functions.
Finally, this allows us to add end-to-end tests for
rdar://problem/71098795.
If we know that we have a FunctionRefInst (and not another variant of FunctionRefBaseInst), we know that getting the referenced function will not be null (in contrast to FunctionRefBaseInst::getReferencedFunctionOrNull).
NFC
Instead make `findJointPostDominatingSet` a stand-alone function.
There is no need to keep the temporary SmallVector alive across multiple calls of findJointPostDominatingSet for the purpose of re-using malloc'ed memory. The worklist usually contains way less elements than its small size.
In OSSA, we enforce that addresses from interior pointer instructions are scoped
within a borrow scope. This means that it is invalid to use such an address
outside of its parent borrow scope and as a result one can not just RAUW an
address value by a dominating address value since the latter may be invalid at
the former. I foresee that I am going to have to solve this problem and so I
decided to write this API to handle the vast majority of cases.
The way this API works is that it:
1. Computes an access path with base for the new value. If we do not have a base
value and a valid access path with root, we bail.
2. Then we check if our base value is the result of an interior pointer
instruction. If it isn't, we are immediately done and can RAUW without further
delay.
3. If we do have an interior pointer instruction, we see if the immediate
guaranteed value we projected from has a single borrow introducer value. If not,
we bail. I think this is reasonable since with time, all guaranteed values will
always only have a single borrow introducing value (once struct, tuple,
destructure_struct, destructure_tuple become reborrows).
4. Then we gather up all inner uses of our access path. If for some reason that
fails, we bail.
5. Then we see if all of those uses are within our borrow scope. If so, we can
RAUW without any further worry.
6. Otherwise, we perform a copy+borrow of our interior pointer's operand value
at the interior pointer, create a copy of the interior pointer instruction upon
this new borrow and then RAUW oldValue with that instead. By construction all
uses of oldValue will be within this new interior pointer scope.
The reason why I am doing this is that I am building up more utilities based on
passing around this struct of context that do not want it for RAUWing
purposes. So it makes sense on a helper (OwnershipRAUWHelper) that composes with
its state.
Just a refactor, should be NFC.
Currently all of these places in the code base perform simplifyInstruction and
then a replaceAllSimplifiedUsesAndErase(...). This is a bad pattern since:
1. simplifyInstruction assumes its result will be passed to
replaceAllSimplifiedUsesAndErase. So by leaving these as separate things, we
allow for users to pointlessly make this mistake.
2. I am going to implement in a subsequent commit a utility that lifetime
extends interior pointer bases when replacing an address with an interior
pointer derived address. To do this efficiently, I want to reuse state I
compute during simplifyInstruction during the actual RAUW meaning that if the
two operations are split, that is difficult without extending the API. So by
removing this, I can make the transform and eliminate mistakes at the same
time.
PR#34895 changed CSE to have common object for OpenedArchetypesTracker and Cloner.
CSE however frees and allocates instructions and this can result in the
Cloner having stale state for deleted instructions whose address may be
re-used while creating new instructions. Using a local object avoids
this.
Specifically before this PR, if a caller did not customize a specific callback
of InstModCallbacks, we would store a static default std::function into
InstModCallbacks. This means that we always would have an indirect jump. That is
unfortunate since this code is often called in loops.
In this PR, I eliminate this problem by:
1. I made all of the actual callback std::function in InstModCallback private
and gave them a "Func" postfix (e.x.: deleteInst -> deleteInstFunc).
2. I created public methods with the old callback names to actually call the
callbacks. This ensured that as long as we are not escaping callbacks from
InstModCallback, this PR would not result in the need for any source changes
since we are changing a call of a std::function field to a call to a method.
3. I changed all of the places that were escaping inst mod's callbacks to take
an InstModCallback. We shouldn't be doing that anyway.
4. I changed the default value of each callback in InstModCallbacks to be a
nullptr and changed the public helper methods to check if a callback is
null. If the callback is not null, it is called, otherwise the getter falls
back to an inline default implementation of the operation.
All together this means that the cost of a plain InstModCallback is reduced and
one pays an indirect function cost price as one customizes it further which is
better scalability.
P.S. as a little extra thing, I added a madeChange field onto the
InstModCallback. Now that we have the helpers calling the callbacks, I can
easily insert instrumentation like this, allowing for users to pass in
InstModCallback and see if anything was RAUWed without needing to specify a
callback.
We cannot prove that the whole struct is overwritten between two lazy property getters.
We would need AliasAnalysis for this, but currently this is not used in CSE.
rdar://problem/67734844
If such a call is dominated by another call to the same getter, it is replaced by a direct load of the property - assuming that it is already computed.
rdar://problem/34715412
The XXOptUtils.h convention is already established and parallels
the SIL/XXUtils convention.
New:
- InstOptUtils.h
- CFGOptUtils.h
- BasicBlockOptUtils.h
- ValueLifetime.h
Removed:
- Local.h
- Two conflicting CFG.h files
This reorganization is helpful before I introduce more
utilities for block cloning similar to SinkAddressProjections.
Move the control flow utilies out of Local.h, which was an
unreadable, unprincipled mess. Rename it to InstOptUtils.h, and
confine it to small APIs for working with individual instructions.
These are the optimizer's additions to /SIL/InstUtils.h.
Rename CFG.h to CFGOptUtils.h and remove the one in /Analysis. Now
there is only SIL/CFG.h, resolving the naming conflict within the
swift project (this has always been a problem for source tools). Limit
this header to low-level APIs for working with branches and CFG edges.
Add BasicBlockOptUtils.h for block level transforms (it makes me sad
that I can't use BBOptUtils.h, but SIL already has
BasicBlockUtils.h). These are larger APIs for cloning or removing
whole blocks.
With the advent of dynamic_function_ref the actual callee of such a ref
my vary. Optimizations should not assume to know the content of a
function referenced by dynamic_function_ref. Introduce
getReferencedFunctionOrNull which will return null for such function
refs. And getInitialReferencedFunction to return the referenced
function.
Use as appropriate.
rdar://50959798
The recursivelyDeleteTriviallyDeadInstructions utility takes a
callBack to be called for every deleted instruction. However, it
wasn't passing this callBack to eraseFromParentWithdebugInsts. The
callback was used to update an iterator in some cases, so not calling
it resulted in iterator invalidation.
Doing this also cleans up the both APIs:
recursivelyDeleteTriviallyDeadInstructions and eraseFromParentWithdebugInsts.
This will make the forthcoming CanonicalizeInstruction interface more
clear.
This is generally the better approach to utilities that mutate the
instruction stream. It avoids the temptation to assume that only a
single instruction will be deleted or that only instructions before
the current iterator will be deleted. This often happens to work but
eventually fails in the presense of debug and end-of-scope
instructions.
A function returning an iterator has a more clear contract than one
accepting some iterator reference of unknown
providence. Unfortunately, it doesn't work at the lowest level of
utilities, such as recursivelyDeleteTriviallyDeadInstructions, where
we want to handle instruction batches.
The ownership kind is Any for trivial types, or Owned otherwise, but
whether a type is trivial or not will soon depend on the resilience
expansion.
This means that a SILModule now uniques two SILUndefs per type instead
of one, and serialization uses two distinct sentinel IDs for this
purpose as well.
For now, the resilience expansion is not actually used here, so this
change is NFC, other than changing the module format.
This disables a bunch of passes when ownership is enabled. This will allow me to
keep transparent functions in ossa and skip most of the performance pipeline without
being touched by passes that have not been updated for ownership.
This is important so that we can in -Onone code import transparent functions and
inline them into other ossa functions (you can't inline from ossa => non-ossa).