Add `deletableInstructions()` and `reverseDeletableInstructions()` in SILBasicBlock.
It allows deleting instructions while iterating over all instructions of the block.
This is a replacement for `InstructionDeleter::updatingRange()`.
It's a simpler implementation than the existing `UpdatingListIterator` and `UpdatingInstructionIteratorRegistry`, because it just needs to keep the prev/next pointers for "deleted" instructions instead of the iterator-registration machinery.
It's also safer, because it doesn't require to delete instructions via a specific instance of an InstructionDeleter (which can be missed easily).
Andy some time ago already created the new API but didn't go through and update
the old occurences. I did that in this PR and then deprecated the old API. The
tree is clean, so I could just remove it, but I decided to be nicer to
downstream people by deprecating it first.
This bug triggered a "instruction isn't dominated by its operand" verifier crash.
Or - if the verifier doesn't run - a crash later in IRGen.
rdar://94376582
Reduces the number of _ContiguousArrayStorage metadata.
In order to support constant time bridging we do need to set the correct
metadata when we bridge to Objective-C. This is so that the type check
succeeds when bridging back from Objective-C to reuse the storage
instance rather than bridging the elements.
To support dynamically setting the `_ContiguousArrayStorage` element
type i needed to add support for optimizing `alloc_ref_dynamic`
throughout the optimizer.
Possible future improvements:
* Use different metadata such that we can disambiguate native Swift
classes during destruction -- allowing native release rather then unknown
release usage.
* Optimize the newly added semantic function
getContiguousArrayStorageType
rdar://86171143
So far, DeadObjectElimination could remove dead arrays if the destructor of the buffer is inlined and the "destroyArray" builtin is visible in the array's user list.
Now, don't rely of inlining the destructor, but instead extend the destructor analysis to find the "destroyArray".
https://bugs.swift.org/browse/SR-14774
rdar://79302972
Fix innumerable latent bugs with iterator invalidation and callback invocation.
Removes dead code earlier and chips away at all the redundant copies the compiler generates.
It's not needed anymore with delayed instruction deletion.
It was used for two purposes:
1. For analysis, which cache instructions, to avoid dangling instruction pointers
2. For passes, which maintain worklists of instructions, to remove a deleted instructions from the worklist. This is now done by checking SILInstruction::isDeleted().
This is needed for non-OSSA SIL: in case we see a destroyArray builtin, we can safely remove the otherwise dead array.
This optimization kicks in later in the pipeline, after array semantics are already inlined (for early SIL, DeadObjectElimination can remove arrays based on semantics).
rdar://73569282
https://bugs.swift.org/browse/SR-14100
In non-OSSA we cannot reliably track the lifetime of non-trivial stored properties, in case the deallocation is inlined.
Removing such a dead alloc_ref might leak a property value (or crash the compiler).
rdar://70689545
...and avoid reallocation.
This is immediately necessary for LICM, in addition to its current
uses. I suspect this could be used by many passes that work with
addresses. RLE/DSE should absolutely migrate to it.
Specifically:
1. I made methods, variables camelCase.
2. I expanded out variable names (e.x.: bb -> block, predBB -> predBlocks, U -> wrappedUse).
3. I changed typedef -> using.
4. I changed a few c style for loops into for each loops using llvm::enumerate.
NOTE: I left the parts needed for syncing to LLVM in the old style since LLVM
needs these to exist for CRTP to work correctly for the SILSSAUpdater.
Used to "finalize" an array literal. It's not used, yet. So this is NFC.
Also handle the "array.finalize_intrinsic" function in various array specific optimizations.
semantics attribute that is used by the top-level array initializer (in ArrayShared.swift),
which is the entry point used by the compiler to initialize array from array literals.
This initializer is early-inlined so that other optimizations can work on its body.
Fix DeadObjectElimination and ArrayCOWOpts optimization passes to work with this
semantics attribute in addition to "array.uninitialized", which they already use.
Refactor mapInitializationStores function from ArrayElementValuePropagation.cpp to
ArraySemantic.cpp so that the array-initialization pattern matching functionality
implemented by the function can be reused by other optimizations.
The XXOptUtils.h convention is already established and parallels
the SIL/XXUtils convention.
New:
- InstOptUtils.h
- CFGOptUtils.h
- BasicBlockOptUtils.h
- ValueLifetime.h
Removed:
- Local.h
- Two conflicting CFG.h files
This reorganization is helpful before I introduce more
utilities for block cloning similar to SinkAddressProjections.
Move the control flow utilies out of Local.h, which was an
unreadable, unprincipled mess. Rename it to InstOptUtils.h, and
confine it to small APIs for working with individual instructions.
These are the optimizer's additions to /SIL/InstUtils.h.
Rename CFG.h to CFGOptUtils.h and remove the one in /Analysis. Now
there is only SIL/CFG.h, resolving the naming conflict within the
swift project (this has always been a problem for source tools). Limit
this header to low-level APIs for working with branches and CFG edges.
Add BasicBlockOptUtils.h for block level transforms (it makes me sad
that I can't use BBOptUtils.h, but SIL already has
BasicBlockUtils.h). These are larger APIs for cloning or removing
whole blocks.
The ownership kind is Any for trivial types, or Owned otherwise, but
whether a type is trivial or not will soon depend on the resilience
expansion.
This means that a SILModule now uniques two SILUndefs per type instead
of one, and serialization uses two distinct sentinel IDs for this
purpose as well.
For now, the resilience expansion is not actually used here, so this
change is NFC, other than changing the module format.
This disables a bunch of passes when ownership is enabled. This will allow me to
keep transparent functions in ossa and skip most of the performance pipeline without
being touched by passes that have not been updated for ownership.
This is important so that we can in -Onone code import transparent functions and
inline them into other ossa functions (you can't inline from ossa => non-ossa).
This is in preparation for verifying that when ownership verification is enabled
that only enums and trivial values can have any ownership. I am doing this in
preparation for eliminating ValueOwnershipKind::Trivial.
rdar://46294760
Also: add an additional DeadObjectElimination pass in the low level pipeline because
redundant load elimination (which runs before) can turn an object into a dead object.
Also: add an additional DeadObjectElimination pass in the low level pipeline because
redundant load elimination (which runs before) can turn an object into a dead object.
introduce a common superclass, SILNode.
This is in preparation for allowing instructions to have multiple
results. It is also a somewhat more elegant representation for
instructions that have zero results. Instructions that are known
to have exactly one result inherit from a class, SingleValueInstruction,
that subclasses both ValueBase and SILInstruction. Some care must be
taken when working with SILNode pointers and testing for equality;
please see the comment on SILNode for more information.
A number of SIL passes needed to be updated in order to handle this
new distinction between SIL values and SIL instructions.
Note that the SIL parser is now stricter about not trying to assign
a result value from an instruction (like 'return' or 'strong_retain')
that does not produce any.
In dead-array elimination we assume that the array allocation is post-dominated by all its final releases.
The only exception are branches to dead-end ("unreachable") blocks. So we just ignored all paths which didn't end up in a final release.
Now we explicitly pass the set of dead-end blocks and just ignore those blocks.
This is safer and it's also needed in the upcoming re-write of StackPromotion.
Move IndexTrieNode from DeadObjectElimination into its own header. I plan to
use this data structure when diagnosing static violations of exclusive access.
At some point, pass definitions were heavily macro-ized. Pass
descriptive names were added in two places. This is not only redundant
but a source of confusion. You could waste a lot of time grepping for
the wrong string. I removed all the getName() overrides which, at
around 90 passes, was a fairly significant amount of code bloat.
Any pass that we want to be able to invoke by name from a tool
(sil-opt) or pipeline plan *should* have unique type name, enum value,
commend-line string, and name string. I removed a comment about the
various inliner passes that contradicted that.
Side note: We should be consistent with the policy that a pass is
identified by its type. We have a couple passes, LICM and CSE, which
currently violate that convention.
Changes:
* Terminate all namespaces with the correct closing comment.
* Make sure argument names in comments match the corresponding parameter name.
* Remove redundant get() calls on smart pointers.
* Prefer using "override" or "final" instead of "virtual". Remove "virtual" where appropriate.
Before this commit all code relating to handling arguments in SILBasicBlock had
somewhere in the name BB. This is redundant given that the class's name is
already SILBasicBlock. This commit drops those names.
Some examples:
getBBArg() => getArgument()
BBArgList => ArgumentList
bbarg_begin() => args_begin()
1) handle cases where the tuple_extract is not in the same basic block as the init call. This is not a correctness issue, but might miss some opportunities.
2) bail if there are multiple tuple_extract. This is a correctness issue, but a theoretical one. I don't think that in reality we will ever get multiple tuple_extracts out of SILGen.