This matches how dispatch_once works in C, dramatically cutting the cost of a global accessor by avoiding the runtime call in the hot path and giving the global a unique branch for the CPU to predict away. For now, only do this for Darwin; non-ObjC platforms don't necessarily expose their "done" value as ABI like ours do.
While we're here, change "once" to take a thin function pointer. We don't ever emit global initializers with context dependencies, and this simplifies the runtime glue between swift_once and dispatch_once/std::call_once a bit.
Swift SVN r28166
The set of attributes that make sense at the AST level is increasingly divergent from those at the SIL level, so it doesn't really make sense for these to be the same. It'll also help prevent us from accidental unwanted propagation of attributes from the AST to SIL, which has caused bugs in the past. For staging purposes, start off with SILFunctionType's versions exactly the same as the FunctionType versions, which necessitates some ugly glue code but minimizes the potential disruption.
Swift SVN r27022