There's a longstanding problem in implementing `-isEqualToString:`,
where if you don't know how to get fast access to the other NSString's
contents, you have to pick between doing it character by character (very
slow), or calling [other isEqualToString: self], which risks infinite
recursion if the other string does the same.
This cuts the gordian knot by adding a new method
`isEqualToBytes:encoding:count:`, so you can get the contents out of
`self`, and hand it to the other string, confident that it will not need
to (nor, in fact be able to) ask you anything that might recurse.