It looks like we exposed a bunch of Metal APIs to Swift 3 that we
didn't mean to; at this point it would be a source-breaking change to
hide them. Oops.
Deprecated the `PlaygroundQuickLook` enum and `CustomPlaygroundQuickLookable`
protocol. These are being targeted for removal in Swift 5, so we want to
unconditionally deprecate them now to encourage use of
`CustomPlaygroundDisplayConvertible` instead.
This commit includes deprecated the various `CustomPlaygroundQuickLookable`
conformances across the standard library and overlay libraries.
os/activity.h or os/log.h. Update cmake files again, hardcoding a Darwin
dependency. The script does not notice that Foundation depends on
CoreGraphics, so add that manually.
Also found that MapKit is supported on WATCHOS but we didn't have dependencies
for that.
Favor one line per supported SDK instead of catch-all dependency lines.
Distinguish from SDKs which have no dependencies vs SDKs which are
unsupported on a particular platform by printing `unsupported` to the
console and remove the line in the cmake file because it should
not exist anyway.
This full cleanup was not done before because of circularity detected by the
util, which has since been fixed.
Support directories with spaces.
added the build breaks. There's already a tool to get proper
dependencies, `utils/find-overlay-dependencies.sh`, so this patch
allows that tool to update the `CMakeLists.txt` files in-place.
Also it adds a line to the `CMakeLists.txt` files for each SDK so that the tool works.
For every struct type for which the frameworks provides an NSValue category for boxing and unboxing values of that type, provide an _ObjectiveCBridgeable conformance in the Swift overlay that bridges that struct to NSValue, allowing the structs to be used naturally with id-as-Any APIs and Cocoa container classes. This is mostly a matter of gyb-ing out boilerplate using `NSValue.init(bytes:objCType:)` to construct the instance, `NSValue.objCType` to check its type when casting, and `NSValue.getValue(_:)` to extract the unboxed value, though there are a number of special snowflake cases that need special accommodation:
- To maintain proper layering, CoreGraphics structs need to be bridged in the Foundation overlay.
- AVFoundation provides the NSValue boxing categories for structs owned by CoreMedia, but it does so using its own internal subclasses of NSValue, and these subclasses do not interop properly with the standard `NSValue` subclasses instantiated by Foundation. To do the right thing, we therefore have to let AVFoundation provide the bridging implementation for the CoreMedia types, and we have to use its category methods to do so.
- SceneKit provides NSValue categories to box and unbox SCNVector3, SCNVector4, and SCNMatrix4; however, the methods it provides do so in an unusual way. SCNVector3 and SCNVector4 are packaged into `CGRect`s and then the CGRect is boxed using `valueWithCGRect:`. SCNMatrix4 is copied into a CATransform3D, which is then boxed using `valueWithCATransform3D:` from CoreAnimation. To be consistent with what SceneKit does, use its category methods for these types as well, and when casting, check the type against the type encoding SceneKit uses rather than the type encoding of the expected type.
change includes both the necessary protocol updates and the deprecation
warnings
suitable for migration. A future patch will remove the renamings and
make this
a hard error.
As a first step to allowing the build script to build *only*
static library versions of the stdlib, change `add_swift_library`
such that callers must pass in `SHARED`, `STATIC`, or `OBJECT_LIBRARY`.
Ideally, only these flags would be used to determine whether to
build shared, static, or object libraries, but that is not currently
the case -- `add_swift_library` also checks whether the library
`IS_STDLIB` before performing certain additional actions. This will be
cleaned up in a future commit.
semantically unambiguous.
We didn't actually intend to change how programmers normally
constructed these types, but the change to the object literal
syntax accidentally caused these initializers to have very
natural-seeming signatures. These initializers also created
possible ambiguities with the actual initializers. Renaming
them to refer to their function as literal initializers is the
right thing to do.
Unfortunately, this provided to be somewhat annoying, as the
code was written to assume that the argument tuple following
e.g. #colorLiteral could be directly passed to the initializer.
We solve this by hacking on both ends of the constraint system:
during generation we form a conversion constraint to the
original, idealized parameter type, and during application we
rewrite the argument tuple type to use the actual labels.
This nicely limits the additional complexity to just the
parts dealing with object literals.
Note that we can't just implicitly rewrite the tuple expression
because that would break invariants tying the labels to physical
source ranges. We also don't want to just change the literal
syntax again and break compatibility with existing uses.
rdar://26148507
* Implement the majority of parsing support for SE-0039.
* Parse old object literals names using new syntax and provide FixIt.
For example, parse "#Image(imageLiteral:...)" and provide a FixIt to
change it to "#imageLiteral(resourceName:...)". Now we see something like:
test.swift:4:9: error: '#Image' has been renamed to '#imageLiteral
var y = #Image(imageLiteral: "image.jpg")
^~~~~~ ~~~~~~~~~~~~
#imageLiteral resourceName
Handling the old syntax, and providing a FixIt for that, will be handled in a separate
commit.
Needs tests. Will be provided in later commit once full parsing support is done.
* Add back pieces of syntax map for object literals.
* Add parsing support for old object literal syntax.
... and provide fixits to new syntax.
Full tests to come in later commit.
* Improve parsing of invalid object literals with old syntax.
* Do not include bracket in code completion results.
* Remove defunct code in SyntaxModel.
* Add tests for migration fixits.
* Add literals to code completion overload tests.
@akyrtzi told me this should be fine.
* Clean up response tests not to include full paths.
* Further adjust offsets.
* Mark initializer for _ColorLiteralConvertible in UIKit as @nonobjc.
* Put attribute in the correct place.
This pull request broke the following tests on several build configurations
(eg --preset=buildbot,tools=RA,stdlib=DA)
1_stdlib/Reflection.swift
1_stdlib/ReflectionHashing.swift
1_stdlib/UnsafePointer.swift.gyb
This reverts commit c223a3bf06, reversing
changes made to 5c2bb09b09.
Changes:
- Reverted commit reverting original SR-88 commit
- Removed mirror children helper collections and related code
- Rewrote some tests to keep them working properly
- Wrote two more tests for the three pointer APIs to ensure no crashes if created using a value > Int64.max
This reverts commit 8917eb0e5a.
Jira: SR-88
Changes:
- Removed stdlib type conformances to _Reflectable
- Conformed stdlib types to CustomReflectable, CustomPlaygroundQuickLookable
- Rewrote dump() function to not use _reflect()
- CGRect, CGPoint, CGSize now conform to CustomDebugStringConvertible
- Rewrote unit tests for compatibility with new API