PR#34895 changed CSE to have common object for OpenedArchetypesTracker and Cloner.
CSE however frees and allocates instructions and this can result in the
Cloner having stale state for deleted instructions whose address may be
re-used while creating new instructions. Using a local object avoids
this.
Specifically before this PR, if a caller did not customize a specific callback
of InstModCallbacks, we would store a static default std::function into
InstModCallbacks. This means that we always would have an indirect jump. That is
unfortunate since this code is often called in loops.
In this PR, I eliminate this problem by:
1. I made all of the actual callback std::function in InstModCallback private
and gave them a "Func" postfix (e.x.: deleteInst -> deleteInstFunc).
2. I created public methods with the old callback names to actually call the
callbacks. This ensured that as long as we are not escaping callbacks from
InstModCallback, this PR would not result in the need for any source changes
since we are changing a call of a std::function field to a call to a method.
3. I changed all of the places that were escaping inst mod's callbacks to take
an InstModCallback. We shouldn't be doing that anyway.
4. I changed the default value of each callback in InstModCallbacks to be a
nullptr and changed the public helper methods to check if a callback is
null. If the callback is not null, it is called, otherwise the getter falls
back to an inline default implementation of the operation.
All together this means that the cost of a plain InstModCallback is reduced and
one pays an indirect function cost price as one customizes it further which is
better scalability.
P.S. as a little extra thing, I added a madeChange field onto the
InstModCallback. Now that we have the helpers calling the callbacks, I can
easily insert instrumentation like this, allowing for users to pass in
InstModCallback and see if anything was RAUWed without needing to specify a
callback.
We cannot prove that the whole struct is overwritten between two lazy property getters.
We would need AliasAnalysis for this, but currently this is not used in CSE.
rdar://problem/67734844
If such a call is dominated by another call to the same getter, it is replaced by a direct load of the property - assuming that it is already computed.
rdar://problem/34715412
The XXOptUtils.h convention is already established and parallels
the SIL/XXUtils convention.
New:
- InstOptUtils.h
- CFGOptUtils.h
- BasicBlockOptUtils.h
- ValueLifetime.h
Removed:
- Local.h
- Two conflicting CFG.h files
This reorganization is helpful before I introduce more
utilities for block cloning similar to SinkAddressProjections.
Move the control flow utilies out of Local.h, which was an
unreadable, unprincipled mess. Rename it to InstOptUtils.h, and
confine it to small APIs for working with individual instructions.
These are the optimizer's additions to /SIL/InstUtils.h.
Rename CFG.h to CFGOptUtils.h and remove the one in /Analysis. Now
there is only SIL/CFG.h, resolving the naming conflict within the
swift project (this has always been a problem for source tools). Limit
this header to low-level APIs for working with branches and CFG edges.
Add BasicBlockOptUtils.h for block level transforms (it makes me sad
that I can't use BBOptUtils.h, but SIL already has
BasicBlockUtils.h). These are larger APIs for cloning or removing
whole blocks.
With the advent of dynamic_function_ref the actual callee of such a ref
my vary. Optimizations should not assume to know the content of a
function referenced by dynamic_function_ref. Introduce
getReferencedFunctionOrNull which will return null for such function
refs. And getInitialReferencedFunction to return the referenced
function.
Use as appropriate.
rdar://50959798
The recursivelyDeleteTriviallyDeadInstructions utility takes a
callBack to be called for every deleted instruction. However, it
wasn't passing this callBack to eraseFromParentWithdebugInsts. The
callback was used to update an iterator in some cases, so not calling
it resulted in iterator invalidation.
Doing this also cleans up the both APIs:
recursivelyDeleteTriviallyDeadInstructions and eraseFromParentWithdebugInsts.
This will make the forthcoming CanonicalizeInstruction interface more
clear.
This is generally the better approach to utilities that mutate the
instruction stream. It avoids the temptation to assume that only a
single instruction will be deleted or that only instructions before
the current iterator will be deleted. This often happens to work but
eventually fails in the presense of debug and end-of-scope
instructions.
A function returning an iterator has a more clear contract than one
accepting some iterator reference of unknown
providence. Unfortunately, it doesn't work at the lowest level of
utilities, such as recursivelyDeleteTriviallyDeadInstructions, where
we want to handle instruction batches.
The ownership kind is Any for trivial types, or Owned otherwise, but
whether a type is trivial or not will soon depend on the resilience
expansion.
This means that a SILModule now uniques two SILUndefs per type instead
of one, and serialization uses two distinct sentinel IDs for this
purpose as well.
For now, the resilience expansion is not actually used here, so this
change is NFC, other than changing the module format.
This disables a bunch of passes when ownership is enabled. This will allow me to
keep transparent functions in ossa and skip most of the performance pipeline without
being touched by passes that have not been updated for ownership.
This is important so that we can in -Onone code import transparent functions and
inline them into other ossa functions (you can't inline from ossa => non-ossa).
Make this a generic analysis so that it can be used to analyze any
kind of function effect.
FunctionSideEffect becomes a trivial specialization of the analysis.
The immediate need for this is to introduce an new
AccessedStorageAnalysis, although I foresee it as a generally very
useful utility. This way, new kinds of function effects can be
computed without adding any complexity or compile time to
FunctionSideEffects. We have the flexibility of computing different
kinds of function effects at different points in the pipeline.
In the case of AccessedStorageAnalysis, it will compute both
FunctionSideEffects and FunctionAccessedStorage in the same pass by
implementing a simple wrapper on top of FunctionEffects.
This cleanup reflects my feeling that nested classes make the code
extremely unreadable unless they are very small and either private or
only used directly via its parent class. It's easier to see how these
classes compose with a flat type system.
In addition to enabling new kinds of function effects analyses, I
think this makes the implementation of side effect analysis easier to
understand by separating concerns.
* Reduce array abstraction on apple platforms dealing with literals
Part of the ongoing quest to reduce swift array literal abstraction
penalties: make the SIL optimizer able to eliminate bridging overhead
when dealing with array literals.
Introduce a new classify_bridge_object SIL instruction to handle the
logic of extracting platform specific bits from a Builtin.BridgeObject
value that indicate whether it contains a ObjC tagged pointer object,
or a normal ObjC object. This allows the SIL optimizer to eliminate
these, which allows constant folding a ton of code. On the example
added to test/SILOptimizer/static_arrays.swift, this results in 4x
less SIL code, and also leads to a lot more commonality between linux
and apple platform codegen when passing an array literal.
This also introduces a couple of SIL combines for patterns that occur
in the array literal passing case.
This replaces the '[volatile]' flag. Now, class_method and
super_method are only used for vtable dispatch.
The witness_method instruction is still overloaded for use
with both ObjC protocol requirements and Swift protocol
requirements; the next step is to make it only mean the
latter, also using objc_method for ObjC protocol calls.
introduce a common superclass, SILNode.
This is in preparation for allowing instructions to have multiple
results. It is also a somewhat more elegant representation for
instructions that have zero results. Instructions that are known
to have exactly one result inherit from a class, SingleValueInstruction,
that subclasses both ValueBase and SILInstruction. Some care must be
taken when working with SILNode pointers and testing for equality;
please see the comment on SILNode for more information.
A number of SIL passes needed to be updated in order to handle this
new distinction between SIL values and SIL instructions.
Note that the SIL parser is now stricter about not trying to assign
a result value from an instruction (like 'return' or 'strong_retain')
that does not produce any.
Till now createApply, createTryApply, createPartialApply were taking some arguments like SubstCalleeType or ResultType. But these arguments are redundant and can be easily derived from other arguments of these functions. There is no need to put the burden of their computation on the clients of these APIs.
The removal of these redundant parameters simplifies the APIs and reduces the possibility of providing mismatched types by clients, which often happened in the past.
At some point, pass definitions were heavily macro-ized. Pass
descriptive names were added in two places. This is not only redundant
but a source of confusion. You could waste a lot of time grepping for
the wrong string. I removed all the getName() overrides which, at
around 90 passes, was a fairly significant amount of code bloat.
Any pass that we want to be able to invoke by name from a tool
(sil-opt) or pipeline plan *should* have unique type name, enum value,
commend-line string, and name string. I removed a comment about the
various inliner passes that contradicted that.
Side note: We should be consistent with the policy that a pass is
identified by its type. We have a couple passes, LICM and CSE, which
currently violate that convention.
A new SubstitutionMap::getProtocolSubstitutions() method handles
the case where we construct a trivial SubstitutionMap to replace
the protocol Self type with a concrete type.
When substituting one opened existential archetype for another,
use the form of Type::subst() that takes two callbacks instead of
building a SubstitutionMap. SubstitutionMaps are intended to be
used with keys that either come from a GenericSignature or a
GenericEnvironment, so using them to replace opened archetypes
doesn't fit the conceptual model we're going for.
Separate formal lowered types from SIL types.
The SIL type of an argument will depend on the SIL module's conventions.
The module conventions are determined by the SIL stage and LangOpts.
Almost NFC, but specialized manglings are broken incidentally as a result of
fixes to the way passes handle book-keeping of aruments. The mangler is fixed in
the subsequent commit.
Otherwise, NFC is intended, but quite possible do to rewriting the logic in many
places.