* Migrate from `UnsafePointer<Void>` to `UnsafeRawPointer`.
As proposed in SE-0107: UnsafeRawPointer.
`void*` imports as `UnsafeMutableRawPointer`.
`const void*` imports as `UnsafeRawPointer`.
Occurrences of `UnsafePointer<Void>` are replaced with UnsafeRawPointer.
* Migrate overlays from UnsafePointer<Void> to UnsafeRawPointer.
This requires explicit memory binding in several places,
particularly in NSData and CoreAudio.
* Fix a bunch of test cases for Void->Raw migration.
* qsort takes IUO values
* Bridge `Unsafe[Mutable]RawPointer as `void [const] *`.
* Parse #dsohandle as UnsafeMutableRawPointer
* Update a bunch of test cases for Void->Raw migration.
* Trivial fix for the SceneKit test case.
* Add an UnsafeRawPointer self initializer.
This is unfortunately necessary for assignment between types imported from C.
* Tiny simplification of the initializer.
Implements SE-0055: https://github.com/apple/swift-evolution/blob/master/proposals/0055-optional-unsafe-pointers.md
- Add NULL as an extra inhabitant of Builtin.RawPointer (currently
hardcoded to 0 rather than being target-dependent).
- Import non-object pointers as Optional/IUO when nullable/null_unspecified
(like everything else).
- Change the type checker's *-to-pointer conversions to handle a layer of
optional.
- Use 'AutoreleasingUnsafeMutablePointer<NSError?>?' as the type of error
parameters exported to Objective-C.
- Drop NilLiteralConvertible conformance for all pointer types.
- Update the standard library and then all the tests.
I've decided to leave this commit only updating existing tests; any new
tests will come in the following commits. (That may mean some additional
implementation work to follow.)
The other major piece that's missing here is migration. I'm hoping we get
a lot of that with Swift 1.1's work for optional object references, but
I still need to investigate.
The C++ code was very fragile in terms of ABI dependencies and broke
when the standard library was built with -enable-resilience.
The actual reason it broke is that case numbering changes when
resilience is enabled, but instead of messing with that, it seemed
more logical to rewrite this routine in Swift instead, to avoid
ABI dependencies altogether.
This requires using the "shadow protocol" trick to call NSNumber
methods, since we cannot import NSNumber from the stdlib.
Most of this is in updating the standard library, SDK overlays, and
piles of test cases to use the new names. No surprises here, although
this shows us some potential heuristic tweaks.
There is one substantive compiler change that needs to be factored out
involving synthesizing calls to copyWithZone()/copy(zone:). Aside from
that, there are four failing tests:
Swift :: ClangModules/objc_parse.swift
Swift :: Interpreter/SDK/Foundation_test.swift
Swift :: Interpreter/SDK/archiving_generic_swift_class.swift
Swift :: Interpreter/SDK/objc_currying.swift
due to two independent remaining compiler bugs:
* We're not getting partial ordering between NSCoder's
encode(AnyObject, forKey: String) and NSKeyedArchiver's version of
that method, and
* Dynamic lookup (into AnyObject) doesn't know how to find the new
names. We need the Swift name lookup tables enabled to address this.
The standard library has grown significantly, and we need a new
directory structure that clearly reflects the role of the APIs, and
allows future growth.
See stdlib/{public,internal,private}/README.txt for more information.
Swift SVN r25876