From the Swift documentation:
"If you define an optional variable without providing a default value,
the variable is automatically set to nil for you."
* Migrate from `UnsafePointer<Void>` to `UnsafeRawPointer`.
As proposed in SE-0107: UnsafeRawPointer.
`void*` imports as `UnsafeMutableRawPointer`.
`const void*` imports as `UnsafeRawPointer`.
Occurrences of `UnsafePointer<Void>` are replaced with UnsafeRawPointer.
* Migrate overlays from UnsafePointer<Void> to UnsafeRawPointer.
This requires explicit memory binding in several places,
particularly in NSData and CoreAudio.
* Fix a bunch of test cases for Void->Raw migration.
* qsort takes IUO values
* Bridge `Unsafe[Mutable]RawPointer as `void [const] *`.
* Parse #dsohandle as UnsafeMutableRawPointer
* Update a bunch of test cases for Void->Raw migration.
* Trivial fix for the SceneKit test case.
* Add an UnsafeRawPointer self initializer.
This is unfortunately necessary for assignment between types imported from C.
* Tiny simplification of the initializer.
* Migrate from `UnsafePointer<Void>` to `UnsafeRawPointer`.
As proposed in SE-0107: UnsafeRawPointer.
`void*` imports as `UnsafeMutableRawPointer`.
`const void*` imports as `UnsafeRawPointer`.
Occurrences of `UnsafePointer<Void>` are replaced with UnsafeRawPointer.
* Migrate overlays from UnsafePointer<Void> to UnsafeRawPointer.
This requires explicit memory binding in several places,
particularly in NSData and CoreAudio.
* Fix a bunch of test cases for Void->Raw migration.
* qsort takes IUO values
* Bridge `Unsafe[Mutable]RawPointer as `void [const] *`.
* Parse #dsohandle as UnsafeMutableRawPointer
* Update a bunch of test cases for Void->Raw migration.
* Trivial fix for the SceneKit test case.
* Add an UnsafeRawPointer self initializer.
This is unfortunately necessary for assignment between types imported from C.
* Tiny simplification of the initializer.