This commit adds a DebugVariable field that is shared by
- AllocBoxInst
- AllocStackInst
- DebugValueInst
- DebugValueAddrInst
Currently DebugVariable only holds the Swift argument number.
This allows us to retire several expensive heuristics in IRGen that
attempted to identify which local variables actually where arguments
and recover their relative order.
Memory footprint notes:
This commit adds a 4-byte field to 4 SILInstructin subclasses.
This was offset by 8ab1e2dd50
which removed 20 bytes from *every* SILInstruction.
Caveats:
This commit surfaces a known bug in FunctionSigantureOpts, tracked in
rdar://problem/23727705 — debug info for exploded function arguments
cannot be expressed until this is fixed.
<rdar://problem/21185379&22705926>
The drivers for this change are providing a simpler API to SIL pass
authors, having a more efficient of the in-memory representation,
and ruling out an entire class of common bugs that usually result
in hard-to-debug backend crashes.
Summary
-------
SILInstruction
Old New
+---------------+ +------------------+ +-----------------+
|SILInstruction | |SILInstruction | |SILDebugLocation |
+---------------+ +------------------+ +-----------------+
| ... | | ... | | ... |
|SILLocation | |SILDebugLocation *| -> |SILLocation |
|SILDebugScope *| +------------------+ |SILDebugScope * |
+---------------+ +-----------------+
We’re introducing a new class SILDebugLocation which represents the
combination of a SILLocation and a SILDebugScope.
Instead of storing an inline SILLocation and a SILDebugScope pointer,
SILInstruction now only has one SILDebugLocation pointer. The APIs of
SILBuilder and SILDebugLocation guarantees that every SILInstruction
has a nonempty SILDebugScope.
Developer-visible changes include:
SILBuilder
----------
In the old design SILBuilder populated the InsertedInstrs list to
allow setting the debug scopes of all built instructions in bulk
at the very end (as the responsibility of the user). In the new design,
SILBuilder now carries a "current debug scope" state and immediately
sets the debug scope when an instruction is inserted.
This fixes a use-after-free issue with with SIL passes that delete
instructions before destroying the SILBuilder that created them.
Because of this, SILBuilderWithScopes no longer needs to be a template,
which simplifies its call sites.
SILInstruction
--------------
It is neither possible or necessary to manually call setDebugScope()
on a SILInstruction any more. The function still exists as a private
method, but is only used when splicing instructions from one function
to another.
Efficiency
----------
In addition to dropping 20 bytes from each SILInstruction,
SILDebugLocations are now allocated in the SILModule's bump pointer
allocator and are uniqued by SILBuilder. Unfortunately repeat compiles
of the standard library already vary by about 5% so I couldn’t yet
produce reliable numbers for how much this saves overall.
rdar://problem/22017421
prologue is handled in the line table.
We now mark the first instruction after the stack setup as end_prologue and
any further initilizations (which may include function calls to metadata
accessors) with line 0 which lldb will skip. This allows swiftc to emit
debug info for compiler-generated functions such as metadata accessors.
Mixing debug and non-debug functions is not very well supported by LLVM
and the resulting line table makes it impossible for LLDB to determine
where a function with debug info ends and a nondebug function starts.
rdar://problem/23042642
Swift SVN r32816
This improves support for promoting to and generating
unchecked_ref_cast so we no longer need unchecked_ref_bit_cast, which
will just go away in the next commit.
Swift SVN r32597
It seems that for SIL round-tripping to work, we have to emit the
builtin name with the right suffix, otherwise NFC. Noticed by
inspection.
Swift SVN r32499
If the compiler can prove that a throwing function actually does not throw it can
replace a try_apply with an "apply [nothrow]". Such an apply_inst calls a function
with an error result but does not have the overhead of checking for the error case.
Currently this flag is not set, yet.
Swift SVN r31151
dealloc_ref [destructor] is the existing behavior. It expects the
reference count to have reached zero and the isDeallocating bit to
be set.
The new [constructor] variant first drops the initial strong
reference.
This allows DI to properly free uninitialized instances in
constructors. Previously this would fail with an assertion if the
runtime was built with debugging enabled.
Progress on <rdar://problem/21991742>.
Swift SVN r31142
Unless we can prove that the input and output are layout identical we must use either trivial_bit_cast or bitwise_cast.
This changes the lowering to be more conservative for:
- Builtin.reinterpretCast
- address_to_pointer -> pointer_to_address
This also makes LoadStoreOpts more conservative in:
- forwardAddrToUncheckedCastToLd
In order to commit this without massive performance regressions, I added SILType::canBitCastAsSingleRef. When this is true for both sides
of a bitwise case, we can convert it to a RefBitCast, which has RC identity.
Swift SVN r30172
We need a SIL level unsafe cast that supports arbitrary usage of
UnsafePointer, generalizes Builtin.reinterpretCast, and has the same
semantics on generic vs. nongeneric code. In other words, we need to
be able to promote the cast of an address type to the cast of an
object type without changing semantics, and that cast needs to support
types that are not layout identical.
This patch introduces an unchecked_bitwise_cast instruction for that
purpose. It is different from unsafe_addr_cast, which has been our
fall-back "unknown" cast in the past. With unchecked_bitwise_cast we
cannot assume layout or RC identity. The cast implies a store and
reload of the value to obtain the low order bytes. I know that
bit_cast is just an abbreviation for bitwise_cast, but we use
"bitcast" throught to imply copying a same sized value. No one could
come up with a better name for copying an objects low bytes via:
@addr = alloca $wideTy
store @addr, $wideTy
load @addr, $narrowTy
Followup patches will optimize unchecked_bitwise_cast into more
semantically useful unchecked casts when enough type information is
present. This way, the optimizer will rarely need to be taught about
the bitwise case.
Swift SVN r29510
Still no implementation yet; we'll need to renovate how boxes work a bit to make them projectable (and renovate SILGen to generate typed boxes for the insn to be useful).
Swift SVN r29490
This new method eliminates repeated code sequences that all create an
unchecked_trivial_bit_cast if the result type is trivial or
unchecked_ref_bit_cast otherwise.
NFC.
Swift SVN r29486
This reverts commit r29475 because it conflicts with reverting r29474,
and it looks like that commit is breaking the build of the SpriteKit
overlay.
Swift SVN r29481
Still no implementation yet; we'll need to renovate how boxes work a bit to make them projectable (and renovate SILGen to generate typed boxes for the insn to be useful).
Swift SVN r29475
Factor the code to compute an override's vtable type out of SILGen's emitVTableMethod into a method on TypeLowering, and use it to verify the type of class_method instructions. This catches rdar://problem/20874966 at SILGen time instead of letting the devirtualizer barf on it.
Swift SVN r29158
Preparation to fix <rdar://problem/18151694> Add Builtin.checkUnique
to avoid lost Array copies.
This adds the following new builtins:
isUnique : <T> (inout T[?]) -> Int1
isUniqueOrPinned : <T> (inout T[?]) -> Int1
These builtins take an inout object reference and return a
boolean. Passing the reference inout forces the optimizer to preserve
a retain distinct from what’s required to maintain lifetime for any of
the reference's source-level copies, because the called function is
allowed to replace the reference, thereby releasing the referent.
Before this change, the API entry points for uniqueness checking
already took an inout reference. However, after full inlining, it was
possible for two source-level variables that reference the same object
to appear to be the same variable from the optimizer's perspective
because an address to the variable was longer taken at the point of
checking uniqueness. Consequently the optimizer could remove
"redundant" copies which were actually needed to implement
copy-on-write semantics. With a builtin, the variable whose reference
is being checked for uniqueness appears mutable at the level of an
individual SIL instruction.
The kind of reference count checking that Builtin.isUnique performs
depends on the argument type:
- Native object types are directly checked by reading the
strong reference count:
(Builtin.NativeObject, known native class reference)
- Objective-C object types require an additional check that the
dynamic object type uses native swift reference counting:
(Builtin.UnknownObject, unknown class reference, class existential)
- Bridged object types allow the dymanic object type check to be
bypassed based on the pointer encoding:
(Builtin.BridgeObject)
Any of the above types may also be wrapped in an optional. If the
static argument type is optional, then a null check is also performed.
Thus, isUnique only returns true for non-null, native swift object
references with a strong reference count of one.
isUniqueOrPinned has the same semantics as isUnique except that it
also returns true if the object is marked pinned regardless of the
reference count. This allows for simultaneous non-structural
modification of multiple subobjects.
In some cases, the standard library can dynamically determine that it
has a native reference even though the static type is a bridge or
unknown object. Unsafe variants of the builtin are available to allow
the additional pointer bit mask and dynamic class lookup to be
bypassed in these cases:
isUnique_native : <T> (inout T[?]) -> Int1
isUniqueOrPinned_native : <T> (inout T[?]) -> Int1
These builtins perform an implicit cast to NativeObject before
checking uniqueness. There’s no way at SIL level to cast the address
of a reference, so we need to encapsulate this operation as part of
the builtin.
Swift SVN r27887
emit{StrongRelease,ReleaseValue} => emit{StrongRelease,ReleaseValue}AndFold.
Then introduce a new method emit{StrongRelease,ReleaseValue} that returns a
PointerUnion containing the increment to be deleted if it exists. This obviates
the need for the callback.
Swift SVN r27804
reference to something of class type. This is required to model
RebindSelfInConstructorExpr correctly to DI, since in the class case,
self.init and super.init *take* a value out of class box so that it
can pass the +1 value without performing an extra retain. Nothing
else in the compiler uninitializes a DI-controlled memory object
like this, so nothing else needs this. DI really doesn't like something
going from initialized to uninitialized.
Yes, I feel super-gross about this and am really unhappy about it. I
may end up reverting this if I can find an alternate solution to this
problem.
Swift SVN r27525
threaded into IRGen; tests to follow when that's done.
I made a preliminary effort to make the inliner do the
right thing with try_apply, but otherwise tried to avoid
touching the optimizer any more than was required by the
removal of ApplyInstBase.
Swift SVN r26747
We no longer need or use it since we can always refer to the same bit on
the applied function when deciding whether to inline during mandatory
inlining.
Resolves rdar://problem/19478366.
Swift SVN r26534
Previously, we were being very conservative and were not trying to look through
any RCId uses. Now we understand how to look through RCIdentical instructions to
pair a pin and unpin. We also understand how to use the new getRCUses API on
RCIdentityAnalysis to get all uses of a value, looking through RCIdentical
instructions.
I also added some code to COWArrayOpts to teach it how to look through enum insts (which I needed).
Additionally I got stuck and added support for automatic indentation in Debug
statements. This is better than having to indent by hand every time.
There were no significant perf changes since this code was not being emitted by
the frontend. But without this +0 self causes COW to break.
rdar://20267677
Swift SVN r26529
This change permits SILGen to make smarter decisions about
block placement by keeping related blocks together instead
of always inserting to the end to the function. The
flipside is that SILGen needs to be somewhat careful to
create blocks in the right order. Counter-intuitively,
that order is the reverse of the order in which the blocks
should be laid out, since blocks created later will be
inserted before blocks created earlier. Note, however,
that this produces the right results for recursive
emission.
To that end, adjust a couple of places in SILGen to
create blocks in properly nested order.
All of the block-order differences in the tests seem
to be desirable; several of them even had confused
comments wondering how on earth a block got injected
where it did.
Also, fix the implementation of SILBuilder::moveBlockTo,
and fix a latent bug in epilogue emission where epilogBB
was erased from its parent (deleting it) and then
queried multiple times (!).
Swift SVN r26428
For better consistency with other address-only instruction variants, and to open the door to new exciting existential representations (such as a refcounted boxed representation for ErrorType).
Swift SVN r25902
storage for arbitrary values.
A buffer doesn't provide any way to identify the type of
value it stores, and so it cannot be copied, moved, or
destroyed independently; thus it's not available as a
first-class type in Swift, which is why I've labelled
it Unsafe. But it does allow an efficient means of
opaquely preserving information between two cooperating
functions. This will be useful for the adjustments I
need to make to materializeForSet to support safe
addressors.
I considered making this a SIL type category instead,
like $@value_buffer T. This is an attractive idea because
it's generally better-typed. The disadvantages are that:
- it would need its own address_to_pointer equivalents and
- alloc_stack doesn't know what type will be stored in
any particular buffer, so there still needs to be
something opaque.
This representation is a bit gross, but it'll do.
Swift SVN r23903