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swift-mirror/include/swift/RemoteInspection/RuntimeInternals.h
Dave Lee c51e10a827 RemoteInspection: Update DefaultActorImpl layout (#80278)
The definition of `DefautlActorImpl` changed in https://github.com/swiftlang/swift/pull/73998. This change reflects those changes on to RemoteInspection's platform independent definition.
2025-03-25 15:42:46 -07:00

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6.1 KiB
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//===--- RuntimeInternals.h - Runtime Internal Structures -------*- C++ -*-===//
//
// This source file is part of the Swift.org open source project
//
// Copyright (c) 2014 - 2020 Apple Inc. and the Swift project authors
// Licensed under Apache License v2.0 with Runtime Library Exception
//
// See https://swift.org/LICENSE.txt for license information
// See https://swift.org/CONTRIBUTORS.txt for the list of Swift project authors
//
//===----------------------------------------------------------------------===//
//
// Runtime data structures that Reflection inspects externally.
//
// FIXME: Ideally the original definitions would be templatized on a Runtime
// parameter and we could use the original definitions in both the runtime and
// in Reflection.
//
//===----------------------------------------------------------------------===//
#ifndef SWIFT_REFLECTION_RUNTIME_INTERNALS_H
#define SWIFT_REFLECTION_RUNTIME_INTERNALS_H
#include <stdint.h>
namespace swift {
namespace reflection {
template <typename Runtime>
struct ConformanceNode {
typename Runtime::StoredPointer Left, Right;
typename Runtime::StoredPointer Type;
typename Runtime::StoredPointer Proto;
typename Runtime::StoredPointer Description;
typename Runtime::StoredSize FailureGeneration;
};
template <typename Runtime>
struct MetadataAllocation {
uint16_t Tag;
typename Runtime::StoredPointer Ptr;
unsigned Size;
};
template <typename Runtime> struct MetadataCacheNode {
typename Runtime::StoredPointer Left;
typename Runtime::StoredPointer Right;
};
template <typename Runtime> struct ConcurrentHashMap {
uint32_t ReaderCount;
uint32_t ElementCount;
typename Runtime::StoredPointer Elements;
typename Runtime::StoredPointer Indices;
// We'll ignore the remaining fields for now....
};
template <typename Runtime> struct ConformanceCacheEntry {
typename Runtime::StoredPointer Type;
typename Runtime::StoredPointer Proto;
typename Runtime::StoredPointer Witness;
};
template <typename Runtime>
struct HeapObject {
typename Runtime::StoredPointer Metadata;
typename Runtime::StoredSize RefCounts;
};
template <typename Runtime>
struct Job {
HeapObject<Runtime> HeapObject;
typename Runtime::StoredPointer SchedulerPrivate[2];
uint32_t Flags;
uint32_t Id;
typename Runtime::StoredPointer Reserved[2];
typename Runtime::StoredSignedPointer RunJob;
};
template <typename Runtime>
struct StackAllocator {
typename Runtime::StoredPointer LastAllocation;
typename Runtime::StoredPointer FirstSlab;
int32_t NumAllocatedSlabs;
bool FirstSlabIsPreallocated;
struct Slab {
typename Runtime::StoredPointer Metadata;
typename Runtime::StoredPointer Next;
uint32_t Capacity;
uint32_t CurrentOffset;
};
};
template <typename Runtime>
struct ActiveTaskStatusWithEscalation {
uint32_t Flags[1];
uint32_t ExecutionLock[(sizeof(typename Runtime::StoredPointer) == 8) ? 1 : 2];
typename Runtime::StoredPointer Record;
};
template <typename Runtime>
struct ActiveTaskStatusWithoutEscalation {
uint32_t Flags[sizeof(typename Runtime::StoredPointer) == 8 ? 2 : 1];
typename Runtime::StoredPointer Record;
};
struct ActiveTaskStatusFlags {
static const uint32_t PriorityMask = 0xFF;
static const uint32_t IsCancelled = 0x100;
static const uint32_t IsStatusRecordLocked = 0x200;
static const uint32_t IsEscalated = 0x400;
static const uint32_t IsRunning = 0x800;
static const uint32_t IsEnqueued = 0x1000;
static const uint32_t IsComplete = 0x2000;
};
template <typename Runtime, typename ActiveTaskStatus>
struct AsyncTaskPrivateStorage {
typename Runtime::StoredPointer ExclusivityAccessSet[2];
ActiveTaskStatus Status;
StackAllocator<Runtime> Allocator;
typename Runtime::StoredPointer Local;
uint32_t Id;
uint32_t BasePriority;
};
template <typename Runtime, typename ActiveTaskStatus>
struct AsyncTask: Job<Runtime> {
// On 64-bit, there's a Reserved64 after ResumeContext.
typename Runtime::StoredPointer ResumeContextAndReserved[
sizeof(typename Runtime::StoredPointer) == 8 ? 2 : 1];
union {
AsyncTaskPrivateStorage<Runtime, ActiveTaskStatus> PrivateStorage;
typename Runtime::StoredPointer PrivateStorageRaw[14];
};
};
template <typename Runtime>
struct AsyncContext {
typename Runtime::StoredSignedPointer Parent;
typename Runtime::StoredSignedPointer ResumeParent;
};
template <typename Runtime>
struct AsyncContextPrefix {
typename Runtime::StoredSignedPointer AsyncEntryPoint;
typename Runtime::StoredPointer ClosureContext;
typename Runtime::StoredPointer ErrorResult;
};
template <typename Runtime>
struct FutureAsyncContextPrefix {
typename Runtime::StoredPointer IndirectResult;
typename Runtime::StoredSignedPointer AsyncEntryPoint;
typename Runtime::StoredPointer ClosureContext;
typename Runtime::StoredPointer ErrorResult;
};
template <typename Runtime>
struct alignas(2 * sizeof(typename Runtime::StoredPointer))
ActiveActorStatusWithEscalation {
uint32_t Flags[1];
uint32_t DrainLock[(sizeof(typename Runtime::StoredPointer) == 8) ? 1 : 2];
typename Runtime::StoredPointer FirstJob;
};
template <typename Runtime>
struct alignas(2 * sizeof(typename Runtime::StoredPointer))
ActiveActorStatusWithoutEscalation {
uint32_t Flags[sizeof(typename Runtime::StoredPointer) == 8 ? 2 : 1];
typename Runtime::StoredPointer FirstJob;
};
template <typename Runtime, typename ActiveActorStatus>
struct DefaultActorImpl {
HeapObject<Runtime> HeapObject;
bool IsDistributedRemote;
ActiveActorStatus Status;
};
template <typename Runtime>
struct TaskStatusRecord {
typename Runtime::StoredSize Flags;
typename Runtime::StoredPointer Parent;
};
template <typename Runtime>
struct ChildTaskStatusRecord : TaskStatusRecord<Runtime> {
typename Runtime::StoredPointer FirstChild;
};
template <typename Runtime>
struct TaskGroupTaskStatusRecord : TaskStatusRecord<Runtime> {
typename Runtime::StoredPointer FirstChild;
};
template <typename Runtime>
struct ChildFragment {
typename Runtime::StoredPointer Parent;
typename Runtime::StoredPointer NextChild;
};
} // end namespace reflection
} // end namespace swift
#endif // SWIFT_REFLECTION_RUNTIME_INTERNALS_H