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226 lines
6.9 KiB
Swift
226 lines
6.9 KiB
Swift
//===--- Stride.swift - Components for stride(...) iteration --------------===//
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//
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// This source file is part of the Swift.org open source project
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//
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// Copyright (c) 2014 - 2015 Apple Inc. and the Swift project authors
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// Licensed under Apache License v2.0 with Runtime Library Exception
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//
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// See http://swift.org/LICENSE.txt for license information
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// See http://swift.org/CONTRIBUTORS.txt for the list of Swift project authors
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//
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//===----------------------------------------------------------------------===//
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/// This protocol is an implementation detail of `Strideable`; do
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/// not use it directly.
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///
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/// Its requirements are inherited by `Strideable` and thus must
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/// be satisfied by types conforming to that protocol.
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public protocol _Strideable {
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// FIXME: We'd like to name this type "Distance" but for
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// <rdar://problem/17619038>
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/// A type that can represent the distance between two values of `Self`
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typealias Stride : SignedNumberType
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/// Returns a stride `x` such that `self.advancedBy(x)` approximates
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/// `other`.
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///
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/// Complexity: O(1).
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///
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/// See also: `RandomAccessIndexType`\ 's `distanceTo`, which provides a
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/// stronger semantic guarantee.
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func distanceTo(other: Self) -> Stride
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/// Returns a `Self` `x` such that `self.distanceTo(x)` approximates
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/// `n`.
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///
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/// Complexity: O(1).
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///
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/// See also: `RandomAccessIndexType`\ 's `advancedBy`, which
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/// provides a stronger semantic guarantee.
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func advancedBy(n: Stride) -> Self
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}
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/// Compare two Strideables
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public func < <T: _Strideable>(x: T, y: T) -> Bool {
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return x.distanceTo(y) > 0
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}
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public func == <T: _Strideable>(x: T, y: T) -> Bool {
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return x.distanceTo(y) == 0
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}
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/// Conforming types are notionally continuous, one-dimensional
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/// values that can be offset and measured.
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///
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/// See also: `stride(from: to: by:)` and `stride(from: through: by:)`
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public protocol Strideable : Comparable, _Strideable {}
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public func + <T: Strideable> (lhs: T, rhs: T.Stride) -> T {
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return lhs.advancedBy(rhs)
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}
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public func + <T: Strideable> (lhs: T.Stride, rhs: T) -> T {
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return rhs.advancedBy(lhs)
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}
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public func - <T: Strideable> (lhs: T, rhs: T.Stride) -> T {
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return lhs.advancedBy(-rhs)
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}
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public func - <T: Strideable> (lhs: T, rhs: T) -> T.Stride {
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return rhs.distanceTo(lhs)
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}
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public func += <T: Strideable> (inout lhs: T, rhs: T.Stride) {
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lhs = lhs.advancedBy(rhs)
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}
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public func -= <T: Strideable> (inout lhs: T, rhs: T.Stride) {
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lhs = lhs.advancedBy(-rhs)
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}
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//===--- Deliberately-ambiguous operators for UnsignedIntegerTypes --------===//
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// The UnsignedIntegerTypes all have a signed Stride type. Without these //
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// overloads, expressions such as UInt(2) + Int(3) would compile. //
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//===----------------------------------------------------------------------===//
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public func + <T : _UnsignedIntegerType> (lhs: T, rhs: T._DisallowMixedSignArithmetic) -> T {
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_sanityCheckFailure("Should not be callable.")
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}
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public func + <T : _UnsignedIntegerType> (lhs: T._DisallowMixedSignArithmetic, rhs: T) -> T {
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_sanityCheckFailure("Should not be callable.")
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}
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public func - <T : _UnsignedIntegerType> (lhs: T, rhs: T._DisallowMixedSignArithmetic) -> T {
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_sanityCheckFailure("Should not be callable.")
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}
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public func - <T : _UnsignedIntegerType> (lhs: T, rhs: T) -> T._DisallowMixedSignArithmetic {
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_sanityCheckFailure("Should not be callable.")
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}
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public func += <T : _UnsignedIntegerType> (inout lhs: T, rhs: T._DisallowMixedSignArithmetic) {
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_sanityCheckFailure("Should not be callable.")
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}
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public func -= <T : _UnsignedIntegerType> (inout lhs: T, rhs: T._DisallowMixedSignArithmetic) {
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_sanityCheckFailure("Should not be callable.")
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}
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//===----------------------------------------------------------------------===//
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/// A GeneratorType for StrideTo<T>
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public struct StrideToGenerator<T: Strideable> : GeneratorType {
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var current: T
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let end: T
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let stride: T.Stride
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/// Advance to the next element and return it, or `nil` if no next
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/// element exists.
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public mutating func next() -> T? {
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if stride > 0 ? current >= end : current <= end {
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return nil
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}
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let ret = current
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current += stride
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return ret
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}
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}
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/// A `SequenceType` of values formed by striding over a half-open interval
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public struct StrideTo<T: Strideable> : SequenceType {
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// FIXME: should really be a CollectionType, as it is multipass
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/// Return a *generator* over the elements of this *sequence*.
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///
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/// Complexity: O(1)
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public func generate() -> StrideToGenerator<T> {
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return StrideToGenerator(current: start, end: end, stride: stride)
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}
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init(start: T, end: T, stride: T.Stride) {
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_precondition(stride != 0, "stride size must not be zero")
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// Unreachable endpoints are allowed; they just make for an
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// already-empty SequenceType.
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self.start = start
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self.end = end
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self.stride = stride
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}
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let start: T
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let end: T
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let stride: T.Stride
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}
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/// Return the sequence of values (`start`, `start + stride`, `start +
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/// stride + stride`, ... *last*) where *last* is the last value in
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/// the progression that is less than `end`.
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public func stride<
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T: Strideable
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>(from start: T, to end: T, by stride: T.Stride) -> StrideTo<T> {
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return StrideTo(start: start, end: end, stride: stride)
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}
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/// A GeneratorType for StrideThrough<T>
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public struct StrideThroughGenerator<T: Strideable> : GeneratorType {
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var current: T
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let end: T
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let stride: T.Stride
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var done: Bool = false
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/// Advance to the next element and return it, or `nil` if no next
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/// element exists.
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public mutating func next() -> T? {
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if done {
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return nil
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}
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if stride > 0 ? current >= end : current <= end {
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if current == end {
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done = true
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return current
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}
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return nil
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}
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let ret = current
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current += stride
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return ret
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}
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}
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/// A `SequenceType` of values formed by striding over a closed interval
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public struct StrideThrough<T: Strideable> : SequenceType {
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// FIXME: should really be a CollectionType, as it is multipass
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/// Return a *generator* over the elements of this *sequence*.
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///
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/// Complexity: O(1)
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public func generate() -> StrideThroughGenerator<T> {
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return StrideThroughGenerator(
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current: start, end: end, stride: stride, done: false)
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}
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init(start: T, end: T, stride: T.Stride) {
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_precondition(stride != 0, "stride size must not be zero")
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self.start = start
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self.end = end
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self.stride = stride
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}
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let start: T
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let end: T
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let stride: T.Stride
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}
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/// Return the sequence of values (`start`, `start + stride`, `start +
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/// stride + stride`, ... *last*) where *last* is the last value in
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/// the progression less than or equal to `end`.
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///
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/// .. Note:: There is no guarantee that `end` is an element of the
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/// sequence.
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public func stride<
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T: Strideable
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>(from start: T, through end: T, by stride: T.Stride) -> StrideThrough<T> {
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return StrideThrough(start: start, end: end, stride: stride)
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}
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