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Ignore blocks in infinite loops and don't insert destroys where they don't belong. Fixes an ownership verifier crash.
428 lines
15 KiB
C++
428 lines
15 KiB
C++
//===--- MemoryLifetime.h ---------------------------------------*- C++ -*-===//
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//
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// This source file is part of the Swift.org open source project
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//
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// Copyright (c) 2014 - 2019 Apple Inc. and the Swift project authors
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// Licensed under Apache License v2.0 with Runtime Library Exception
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//
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// See https://swift.org/LICENSE.txt for license information
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// See https://swift.org/CONTRIBUTORS.txt for the list of Swift project authors
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//
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//===----------------------------------------------------------------------===//
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///
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/// \file Contains utilities for calculating and verifying memory lifetime.
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///
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//===----------------------------------------------------------------------===//
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#ifndef SWIFT_SIL_MEMORY_LIFETIME_H
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#define SWIFT_SIL_MEMORY_LIFETIME_H
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#include "swift/SIL/SILBasicBlock.h"
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#include "swift/SIL/SILFunction.h"
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namespace swift {
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void printBitsAsArray(llvm::raw_ostream &OS, const SmallBitVector &bits);
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inline llvm::raw_ostream &operator<<(llvm::raw_ostream &OS,
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const SmallBitVector &bits) {
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printBitsAsArray(OS, bits);
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return OS;
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}
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void dumpBits(const SmallBitVector &bits);
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/// The MemoryLocations utility provides functions to analyze memory locations.
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///
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/// Memory locations are limited to addresses which are guaranteed to
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/// be not aliased, like @in/inout parameters and alloc_stack.
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/// Currently only a certain set of address instructions are supported:
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/// Specifically those instructions which are going to be included when SIL
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/// supports opaque values.
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/// TODO: Support more address instructions, like cast instructions.
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///
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/// The MemoryLocations works well together with MemoryDataflow, which can be
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/// used to calculate global dataflow of location information.
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class MemoryLocations {
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public:
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using Bits = llvm::SmallBitVector;
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/// Represents a not-aliased memory location: either an indirect function
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/// parameter or an alloc_stack.
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///
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/// Each location has a unique number which is index in the
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/// MemoryLifetime::locations array and the bit number in the bit sets.
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///
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/// Locations can have sub-locations in case the parent location is a struct
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/// or tuple with fields/elements. So, each top-level location forms a
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/// tree-like data structure. Sub-locations are only created lazily, i.e. if
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/// struct/tuple elements are really accessed with struct/tuple_element_addr.
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///
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/// As most alloc_stack locations only live within a single block, such
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/// single-block locations are not included in the "regular" data flow
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/// analysis (to not blow up the bit vectors). They are handled separately
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/// with a simple single-block data flow analysis, which runs independently
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/// for each block.
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struct Location {
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/// The SIL value of the memory location.
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///
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/// For top-level locations this is either a function argument or an
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/// alloc_stack. For sub-locations it's the struct/tuple_element_addr.
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/// In case there are multiple struct/tuple_element_addr for a single
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/// field, this is only one representative instruction out of the set.
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SILValue representativeValue;
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/// All tracked sub-locations.
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///
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/// If all tracked sub-locations cover the whole memory location, the "self"
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/// bit is not set. In other words: the "self" bit represents all
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/// sublocations, which are not explicitly tracked as locations.
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/// For example:
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/// \code
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/// struct Inner {
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/// var a: T
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/// var b: T
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/// }
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/// struct Outer {
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/// var x: T
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/// var y: Inner
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/// var z: T // not accessed in the analyzed function
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/// }
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/// \endcode
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///
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/// If the analyzed function contains:
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/// \code
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/// %a = alloc_stack $Outer // = location 0
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/// %ox = struct_element_adr %a, #Outer.x // = location 1
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/// %oy = struct_element_adr %a, #Outer.y // = location 2
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/// %ia = struct_element_adr %oy, #Inner.a // = location 3
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/// %ib = struct_element_adr %oy, #Inner.b // = location 4
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/// \endcode
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///
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/// the ``subLocations`` bits are:
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/// \code
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/// location 0 (alloc_stack): [0, 1, 3, 4]
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/// location 1 (Outer.x): [ 1 ]
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/// location 2 (Outer.y): [ 3, 4]
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/// location 3 (Inner.a): [ 3 ]
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/// location 4 (Inner.b): [ 4]
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/// \endcode
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///
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/// Bit 2 is never set because Inner is completly represented by its
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/// sub-locations 3 and 4. But bit 0 is set in location 0 (the "self" bit),
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/// because it represents the untracked field ``Outer.z``.
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Bits subLocations;
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/// The accumulated parent bits, including the "self" bit.
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///
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/// For the example given for ``subLocations``, the ``selfAndParents`` bits
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/// are:
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/// \code
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/// location 0 (alloc_stack): [0 ]
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/// location 1 (Outer.x): [0, 1 ]
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/// location 2 (Outer.y): [0, 2 ]
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/// location 3 (Inner.a): [0, 2, 3 ]
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/// location 4 (Inner.b): [0, 2, 4]
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/// \endcode
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Bits selfAndParents;
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/// The location index of the parent, or -1 if it's a top-level location.
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///
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/// For the example given for ``subLocations``, the ``parentIdx`` indices
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/// are:
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/// \code
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/// location 0 (alloc_stack): -1
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/// location 1 (Outer.x): 0
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/// location 2 (Outer.y): 0
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/// location 3 (Inner.a): 2
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/// location 4 (Inner.b): 2
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/// \endcode
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int parentIdx;
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private:
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friend class MemoryLocations;
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/// Used to decide if a location is completely covered by its sub-locations.
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///
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/// -1 means: not yet initialized.
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int numFieldsNotCoveredBySubfields = -1;
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/// The same as ``numFieldsNotCoveredBySubfields``, just for non-trivial
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/// fields.
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///
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/// -1 means: not yet initialized.
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int numNonTrivialFieldsNotCovered = -1;
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Location(SILValue val, unsigned index, int parentIdx = -1);
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void updateFieldCounters(SILType ty, int increment);
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};
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private:
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/// The array of locations.
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llvm::SmallVector<Location, 64> locations;
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/// Mapping from SIL values (function arguments and alloc_stack) to location
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/// indices.
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///
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/// In case there are multiple struct/tuple_element_addr for a single
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/// field, this map contains multiple entries mapping to the same location.
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llvm::DenseMap<SILValue, unsigned> addr2LocIdx;
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/// Memory locations (e.g. alloc_stack) which live in a single basic block.
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///
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/// Those locations are excluded from the locations to keep the bit sets
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/// small. They can be handled separately with handleSingleBlockLocations().
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llvm::SmallVector<SingleValueInstruction *, 16> singleBlockLocations;
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/// The bit-set of locations for which numNonTrivialFieldsNotCovered is > 0.
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Bits nonTrivialLocations;
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public:
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MemoryLocations() {}
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MemoryLocations(const MemoryLocations &) = delete;
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MemoryLocations &operator=(const MemoryLocations &) = delete;
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/// Returns the number of collected locations, except single-block locations.
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unsigned getNumLocations() const { return locations.size(); }
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/// Returns the location index corresponding to a memory address or -1, if
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/// \p addr is not associated with a location.
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int getLocationIdx(SILValue addr) const;
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/// Returns the location corresponding to a memory address or null, if
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/// \p addr is not associated with a location.
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const Location *getLocation(SILValue addr) const {
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int locIdx = getLocationIdx(addr);
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if (locIdx >= 0)
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return &locations[locIdx];
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return nullptr;
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}
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/// Returns the location with a given \p index.
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const Location *getLocation(unsigned index) const {
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return &locations[index];
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}
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/// Registers an address projection instruction for a location.
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void registerProjection(SingleValueInstruction *projection, unsigned locIdx) {
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addr2LocIdx[projection] = locIdx;
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}
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/// Sets the location bits os \p addr in \p bits, if \p addr is associated
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/// with a location.
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void setBits(Bits &bits, SILValue addr) {
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if (auto *loc = getLocation(addr))
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bits |= loc->subLocations;
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}
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/// Clears the location bits os \p addr in \p bits, if \p addr is associated
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/// with a location.
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void clearBits(Bits &bits, SILValue addr) {
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if (auto *loc = getLocation(addr))
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bits.reset(loc->subLocations);
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}
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/// Analyzes all locations in a function.
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///
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/// Single-block locations are not analyzed, but added to singleBlockLocations.
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void analyzeLocations(SILFunction *function);
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/// Analyze a single top-level location.
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///
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/// If all uses of \p loc are okay, the location and its sub-locations are
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/// added to the data structures.
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void analyzeLocation(SILValue loc);
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/// Do a block-local processing for all locations in singleBlockLocations.
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///
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/// First, initializes all locations which are alive in a block and then
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/// calls \p handlerFunc for the block.
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void handleSingleBlockLocations(
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std::function<void (SILBasicBlock *block)> handlerFunc);
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/// Returns the set of locations for which have non trivial fields which are
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/// not covered by sub-fields.
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const Bits &getNonTrivialLocations();
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/// Debug dump the MemoryLifetime internals.
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void dump() const;
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/// Debug dump a bit set .
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static void dumpBits(const Bits &bits);
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private:
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/// Clears all datastructures, except singleBlockLocations;
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void clear();
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// (locationIdx, fieldNr) -> subLocationIdx
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using SubLocationMap = llvm::DenseMap<std::pair<unsigned, unsigned>, unsigned>;
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/// Helper function called by analyzeLocation to check all uses of the
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/// location recursively.
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///
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/// The \p subLocationMap is a temporary cache to speed up sub-location lookup.
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bool analyzeLocationUsesRecursively(SILValue V, unsigned locIdx,
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SmallVectorImpl<SILValue> &collectedVals,
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SubLocationMap &subLocationMap);
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/// Helper function called by analyzeLocation to create a sub-location for
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/// and address projection and check all of its uses.
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bool analyzeAddrProjection(
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SingleValueInstruction *projection, unsigned parentLocIdx,unsigned fieldNr,
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SmallVectorImpl<SILValue> &collectedVals, SubLocationMap &subLocationMap);
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/// Calculates Location::numFieldsNotCoveredBySubfields
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void initFieldsCounter(Location &loc);
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};
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/// The MemoryDataflow utility calculates global dataflow of memory locations.
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///
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/// The MemoryDataflow works well together with MemoryLocations, which can be
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/// used to analyze locations as input to the dataflow.
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/// TODO: Actuall this utility can be used for any kind of dataflow, not just
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/// for memory locations. Consider renaming it.
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class MemoryDataflow {
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/// What kind of terminators can be reached from a block.
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enum class ExitReachability : uint8_t {
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/// Worst case: the block is part of a cycle which neither reaches a
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/// function-exit nor an unreachable-instruction.
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InInfiniteLoop,
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/// An unreachable-instruction can be reached from the block, but not a
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/// function-exit (like "return" or "throw").
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ReachesUnreachable,
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/// A function-exit can be reached from the block.
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/// This is the case for most basic blocks.
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ReachesExit
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};
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public:
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using Bits = MemoryLocations::Bits;
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/// Basic-block specific information used for dataflow analysis.
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struct BlockState {
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/// The backlink to the SILBasicBlock.
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SILBasicBlock *block;
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/// The bits valid at the entry (i.e. the first instruction) of the block.
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Bits entrySet;
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/// The bits valid at the exit (i.e. after the terminator) of the block.
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Bits exitSet;
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/// Generated bits of the block.
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Bits genSet;
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/// Killed bits of the block.
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Bits killSet;
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/// True, if this block is reachable from the entry block, i.e. is not an
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/// unreachable block.
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///
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/// This flag is only computed if entryReachabilityAnalysis is called.
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bool reachableFromEntry = false;
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/// What kind of terminators can be reached from this block.
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///
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/// This is only computed if exitReachableAnalysis is called.
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ExitReachability exitReachability = ExitReachability::InInfiniteLoop;
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BlockState(SILBasicBlock *block = nullptr) : block(block) { }
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// Utility functions for setting and clearing gen- and kill-bits.
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void genBits(SILValue addr, const MemoryLocations &locs) {
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if (auto *loc = locs.getLocation(addr)) {
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killSet.reset(loc->subLocations);
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genSet |= loc->subLocations;
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}
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}
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void killBits(SILValue addr, const MemoryLocations &locs) {
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if (auto *loc = locs.getLocation(addr)) {
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genSet.reset(loc->subLocations);
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killSet |= loc->subLocations;
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}
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}
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bool exitReachable() const {
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return exitReachability == ExitReachability::ReachesExit;
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}
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bool isInInfiniteLoop() const {
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return exitReachability == ExitReachability::InInfiniteLoop;
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}
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};
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private:
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/// All block states.
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std::vector<BlockState> blockStates;
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/// Getting from SILBasicBlock to BlockState.
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llvm::DenseMap<SILBasicBlock *, BlockState *> block2State;
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public:
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/// Sets up the BlockState datastructures and associates all basic blocks with
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/// a state.
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MemoryDataflow(SILFunction *function, unsigned numLocations);
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MemoryDataflow(const MemoryDataflow &) = delete;
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MemoryDataflow &operator=(const MemoryDataflow &) = delete;
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using iterator = std::vector<BlockState>::iterator;
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iterator begin() { return blockStates.begin(); }
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iterator end() { return blockStates.end(); }
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/// Returns the state of a block.
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BlockState *getState(SILBasicBlock *block) {
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return block2State[block];
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}
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/// Calculates the BlockState::reachableFromEntry flags.
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void entryReachabilityAnalysis();
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/// Calculates the BlockState::exitReachable flags.
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void exitReachableAnalysis();
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using JoinOperation = std::function<void (Bits &dest, const Bits &src)>;
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/// Derives the block exit sets from the entry sets by applying the gen and
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/// kill sets.
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/// At control flow joins, the \p join operation is applied.
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void solveForward(JoinOperation join);
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/// Calls solveForward() with a bit-intersection as join operation.
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void solveForwardWithIntersect();
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/// Calls solveForward() with a bit-union as join operation.
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void solveForwardWithUnion();
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/// Derives the block entry sets from the exit sets by applying the gen and
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/// kill sets.
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/// At control flow joins, the \p join operation is applied.
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void solveBackward(JoinOperation join);
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/// Calls solveBackward() with a bit-intersection as join operation.
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void solveBackwardWithIntersect();
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/// Calls solveBackward() with a bit-union as join operation.
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void solveBackwardWithUnion();
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/// Debug dump the MemoryLifetime internals.
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void dump() const;
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};
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/// Verifies the lifetime of memory locations in a function.
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void verifyMemoryLifetime(SILFunction *function);
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} // end swift namespace
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#endif
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