Files
swift-mirror/include/swift/SIL/BasicBlockBits.h
Erik Eckstein b3a7792d1d Reinstate "SIL: add a StackList data structure with zero cost operations."
... with a fix for a non-assert build crash: I used the wrong ilist type for SlabList. This does not explain the crash, though. What I think happened here is that llvm miscompiled and put the llvm_unreachable from the Slab's deleteNode function unconditionally into the SILModule destructor.
Now by using simple_ilist, there is no need for a deleteNode at all.
2021-04-13 13:49:45 +02:00

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//===--- BasicBlockBits.h - SILBasicBlock bit utilities ---------*- C++ -*-===//
//
// This source file is part of the Swift.org open source project
//
// Copyright (c) 2014 - 2021 Apple Inc. and the Swift project authors
// Licensed under Apache License v2.0 with Runtime Library Exception
//
// See https://swift.org/LICENSE.txt for license information
// See https://swift.org/CONTRIBUTORS.txt for the list of Swift project authors
//
//===----------------------------------------------------------------------===//
//
// This file defines utilities for BasicBlock bit fields and sets.
//
//===----------------------------------------------------------------------===//
#ifndef SWIFT_SIL_BASICBLOCKBITS_H
#define SWIFT_SIL_BASICBLOCKBITS_H
#include "swift/SIL/SILFunction.h"
#include "llvm/ADT/SmallVector.h"
namespace swift {
/// Utility to add a custom bitfield to a function's basic blocks.
///
/// This can be used by transforms to store temporary flags or tiny values per
/// basic block.
/// The memory managed is a 32 bit field within each basic block (\see
/// BasicBlock::customBits) and thus is very efficient: no memory allocation is
/// needed, no hash set or map is needed for lookup and there is no
/// initialization cost (in contrast to BasicBlockData which needs to iterate
/// over all blocks at initialization).
///
/// Invariants:
/// * BasicBlockBitfield instances must be allocated and deallocated
/// following a strict stack discipline, because bit-positions in
/// BasicBlock::customBits are "allocated" and "freed" with a stack-allocation
/// algorithm. This means, it's fine to use a BasicBlockBitfield as (or in)
/// local variables, e.g. in transformations. But it's not possible to store
/// a BasicBlockBitfield in an Analysis.
/// * The total number of bits which are alive at the same time must not exceed
/// 32 (the size of BasicBlock::customBits).
class BasicBlockBitfield {
/// The bitfield is "added" to the blocks of this function.
SILFunction *function;
/// A single linked list of currently alive BasicBlockBitfields (oldest is
/// last, newest is first).
/// The head of the list is function->lastAllocatedBitfield.
BasicBlockBitfield *parent;
/// Initialized with the monotonically increasing currentBitfieldID of the
/// function.
/// Used to check if the bitfield in a block is initialized.
/// If a block's lastInitializedBitfieldID is less than this ID, it means
/// that the bits of that block are not initialized yet.
/// See also: SILBasicBlock::lastInitializedBitfieldID,
/// SILFunction::currentBitfieldID
unsigned bitfieldID;
short startBit;
short endBit;
uint32_t mask;
public:
BasicBlockBitfield(SILFunction *function, int size) :
function(function),
parent(function->newestAliveBitfield),
bitfieldID(function->currentBitfieldID),
startBit(parent ? parent->endBit : 0),
endBit(startBit + size),
mask(0xffffffffu >> (32 - size) << startBit) {
assert(size > 0 && "bit field size must be > 0");
assert(endBit <= 32 && "too many/large bit fields allocated in function");
assert((!parent || bitfieldID > parent->bitfieldID) &&
"BasicBlockBitfield indices are not in order");
function->newestAliveBitfield = this;
++function->currentBitfieldID;
assert(function->currentBitfieldID != 0 && "currentBitfieldID overflow");
}
~BasicBlockBitfield() {
assert(function->newestAliveBitfield == this &&
"BasicBlockBitfield destructed too early");
function->newestAliveBitfield = parent;
}
BasicBlockBitfield(const BasicBlockBitfield &) = delete;
BasicBlockBitfield(BasicBlockBitfield &&) = delete;
BasicBlockBitfield &operator=(const BasicBlockBitfield &) = delete;
BasicBlockBitfield &operator=(BasicBlockBitfield &&) = delete;
SILFunction *getFunction() const { return function; }
unsigned get(SILBasicBlock *block) const {
assert(block->getParent() == function);
if (bitfieldID > block->lastInitializedBitfieldID) {
// The bitfield is not initialized yet in this block.
return 0;
}
return (block->customBits & mask) >> startBit;
}
void set(SILBasicBlock *block, unsigned value) {
assert(block->getParent() == function);
assert(((value << startBit) & ~mask) == 0 &&
"value too large for BasicBlockBitfield");
unsigned clearMask = mask;
if (bitfieldID > block->lastInitializedBitfieldID) {
// The bitfield is not initialized yet in this block.
// Initialize the bitfield, and also initialize all parent bitfields,
// which are not initialized, yet. Example:
//
// This field Last initialized field
// | |
// V V
// EE DDD C BB AAA
//
// block->lastInitializedBitfieldID == AAA.bitfieldID
// -> we have to initialize the fields: BB, C, DDD and EE
//
BasicBlockBitfield *bf = parent;
while (bf && bf->bitfieldID > block->lastInitializedBitfieldID) {
clearMask |= bf->mask;
bf = bf->parent;
}
block->lastInitializedBitfieldID = bitfieldID;
}
block->customBits = (block->customBits & ~clearMask) | (value << startBit);
}
};
/// A BasicBlockBitfield containing a single bit - a flag.
class BasicBlockFlag {
BasicBlockBitfield bit;
public:
BasicBlockFlag(SILFunction *function) : bit(function, 1) {}
SILFunction *getFunction() const { return bit.getFunction(); }
bool get(SILBasicBlock *block) const { return (bool)bit.get(block); }
void set(SILBasicBlock *block, bool value = true) {
bit.set(block, (unsigned)value);
}
void reset(SILBasicBlock *block) { bit.set(block, 0); }
/// Sets the flag and returns the old value.
bool testAndSet(SILBasicBlock *block) {
bool oldValue = get(block);
set(block);
return oldValue;
}
};
/// A BasicBlockFlag with a set-like API.
class BasicBlockSet {
BasicBlockFlag flag;
public:
BasicBlockSet(SILFunction *function) : flag(function) {}
SILFunction *getFunction() const { return flag.getFunction(); }
bool contains(SILBasicBlock *block) const { return flag.get(block); }
/// Returns true if \p block was not contained in the set before inserting.
bool insert(SILBasicBlock *block) { return !flag.testAndSet(block); }
void erase(SILBasicBlock *block) { flag.reset(block); }
};
} // namespace swift
#endif