Files
swift-mirror/lib/SILPasses/SILCodeMotion.cpp
2014-02-03 00:11:14 +00:00

262 lines
8.1 KiB
C++

//===- SILCodeMotion.cpp - Code Motion Optimizations ----------------------===//
//
// This source file is part of the Swift.org open source project
//
// Copyright (c) 2014 - 2015 Apple Inc. and the Swift project authors
// Licensed under Apache License v2.0 with Runtime Library Exception
//
// See http://swift.org/LICENSE.txt for license information
// See http://swift.org/CONTRIBUTORS.txt for the list of Swift project authors
//
//===----------------------------------------------------------------------===//
#define DEBUG_TYPE "codemotion"
#include "swift/SILPasses/Passes.h"
#include "swift/SIL/Dominance.h"
#include "swift/SIL/SILModule.h"
#include "swift/SIL/SILType.h"
#include "swift/SIL/SILValue.h"
#include "swift/SIL/SILVisitor.h"
#include "swift/SILPasses/Utils/Local.h"
#include "llvm/ADT/Hashing.h"
#include "llvm/ADT/ScopedHashTable.h"
#include "llvm/ADT/Statistic.h"
#include "llvm/ADT/STLExtras.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/RecyclingAllocator.h"
STATISTIC(NumSunk, "Number of instructions sunk");
STATISTIC(NumDeadStores, "Number of dead stores removed");
STATISTIC(NumDupLoads, "Number of dup loads removed");
using namespace swift;
static const int SinkSearchWindow = 6;
/// \brief Promote stored values to loads, remove dead stores and merge
/// duplicated loads.
void promoteMemoryOperationsInBlock(SILBasicBlock *BB) {
StoreInst *PrevStore = 0;
llvm::SmallVector<LoadInst *, 8> Loads;
auto II = BB->begin(), E = BB->end();
while (II != E) {
SILInstruction *Inst = II++;
// This is a StoreInst. Let's see if we can remove the previous stores.
if (StoreInst *SI = dyn_cast<StoreInst>(Inst)) {
// Invalidate all previous loads.
Loads.clear();
// If we are storing to the previously stored address then delete the old
// store.
if (PrevStore && PrevStore->getDest() == SI->getDest()) {
recursivelyDeleteTriviallyDeadInstructions(PrevStore, true);
PrevStore = SI;
NumDeadStores++;
continue;
}
PrevStore = SI;
continue;
}
if (LoadInst *LI = dyn_cast<LoadInst>(Inst)) {
// If we are loading a value that we just saved then use the saved value.
if (PrevStore && PrevStore->getDest() == LI->getOperand()) {
SILValue(LI, 0).replaceAllUsesWith(PrevStore->getSrc());
recursivelyDeleteTriviallyDeadInstructions(LI, true);
NumDupLoads++;
continue;
}
// Search the previous loads and replace the current load with one of the
// previous loads.
for (auto PrevLd : Loads) {
if (PrevLd->getOperand() == LI->getOperand()) {
SILValue(LI, 0).replaceAllUsesWith(PrevLd);
recursivelyDeleteTriviallyDeadInstructions(LI, true);
LI = 0;
NumDupLoads++;
break;
}
}
if (LI)
Loads.push_back(LI);
continue;
}
// Retains write to memory but they don't affect loads and stores.
if (isa<StrongRetainInst>(Inst))
continue;
if (auto *AI = dyn_cast<ApplyInst>(Inst))
if (auto *BI = dyn_cast<BuiltinFunctionRefInst>(&*AI->getCallee()))
if (isReadNone(BI))
continue;
// cond_fail does not read/write memory in a manner that we care about.
if (isa<CondFailInst>(Inst))
continue;
// All other instructions that read from memory invalidate the store.
if (Inst->mayReadFromMemory())
PrevStore = 0;
// All other instructions that write to memory invalidate the loads.
if (Inst->mayWriteToMemory())
Loads.clear();
}
}
/// \brief Returns True if we can sink this instruction to another basic block.
static bool canSinkInstruction(SILInstruction *Inst) {
return Inst->use_empty() && !isa<TermInst>(Inst);
}
/// \brief Returns true if this instruction is a skip barrier, which means that
/// we can't sink other instructions past it.
static bool isSinkBarrier(SILInstruction *Inst) {
// We know that some calls do not have side effects.
if (const ApplyInst *AI = dyn_cast<ApplyInst>(Inst)) {
if (BuiltinFunctionRefInst *FR =
dyn_cast<BuiltinFunctionRefInst>(AI->getCallee().getDef())) {
return !isSideEffectFree(FR);
}
}
if (isa<TermInst>(Inst))
return false;
if (Inst->mayHaveSideEffects())
return true;
return false;
}
/// \brief Search for an instruction that is identical to \p Iden by scanning
/// \p BB starting at the end of the block, stopping on sink barriers.
SILInstruction *findIdenticalInBlock(SILBasicBlock *BB, SILInstruction *Iden) {
int SkipBudget = SinkSearchWindow;
SILBasicBlock::iterator InstToSink = BB->getTerminator();
while (SkipBudget) {
// If we found a sinkable instruction that is identical to our goal
// then return it.
if (canSinkInstruction(InstToSink) && Iden->isIdenticalTo(InstToSink)) {
DEBUG(llvm::dbgs() << "Found an identical instruction.");
return InstToSink;
}
// If this instruction is a skip-barrier end the scan.
if (isSinkBarrier(InstToSink))
return nullptr;
// If this is the first instruction in the block then we are done.
if (InstToSink == BB->begin())
return nullptr;
SkipBudget--;
InstToSink = std::prev(InstToSink);
DEBUG(llvm::dbgs() << "Continuing scan. Next inst: " << *InstToSink);
}
return nullptr;
}
static void sinkCodeFromPredecessors(SILBasicBlock *BB) {
if (BB->pred_empty())
return;
// This block must be the only successor of all the predecessors.
for (auto P : BB->getPreds())
if (P->getSingleSuccessor() != BB)
return;
SILBasicBlock *FirstPred = *BB->pred_begin();
// The first Pred must have at least one non-terminator.
if (FirstPred->getTerminator() == FirstPred->begin())
return;
DEBUG(llvm::dbgs() << " Sinking values from predecessors.\n");
unsigned SkipBudget = SinkSearchWindow;
// Start scanning backwards from the terminator.
SILBasicBlock::iterator InstToSink = FirstPred->getTerminator();
while (SkipBudget) {
DEBUG(llvm::dbgs() << "Processing: " << *InstToSink);
// Save the duplicated instructions in case we need to remove them.
SmallVector<SILInstruction *, 4> Dups;
if (canSinkInstruction(InstToSink)) {
// For all preds:
for (auto P : BB->getPreds()) {
if (P == FirstPred)
continue;
// Search the duplicated instruction in the predecessor.
if (SILInstruction *DupInst = findIdenticalInBlock(P, InstToSink)) {
Dups.push_back(DupInst);
} else {
DEBUG(llvm::dbgs() << "Instruction mismatch.\n");
Dups.clear();
break;
}
}
// If we found duplicated instructions, sink one of the copies and delete
// the rest.
if (Dups.size()) {
DEBUG(llvm::dbgs() << "Moving: " << *InstToSink);
InstToSink->moveBefore(BB->begin());
for (auto I : Dups) {
I->replaceAllUsesWith(InstToSink);
I->eraseFromParent();
NumSunk++;
}
// Restart the scan.
InstToSink = FirstPred->getTerminator();
DEBUG(llvm::dbgs() << "Restarting scan. Next inst: " << *InstToSink);
continue;
}
}
// If this instruction was a barrier then we can't sink anything else.
if (isSinkBarrier(InstToSink)) {
DEBUG(llvm::dbgs() << "Aborting on barrier: " << *InstToSink);
return;
}
// This is the first instruction, we are done.
if (InstToSink == FirstPred->begin()) {
DEBUG(llvm::dbgs() << "Reached the first instruction.");
return;
}
SkipBudget--;
InstToSink = std::prev(InstToSink);
DEBUG(llvm::dbgs() << "Continuing scan. Next inst: " << *InstToSink);
}
}
//===----------------------------------------------------------------------===//
// Top Level Driver
//===----------------------------------------------------------------------===//
void swift::performSILCodeMotion(SILModule *M) {
for (SILFunction &F : *M) {
// Remove dead stores and merge duplicate loads.
for (auto &BB : F)
promoteMemoryOperationsInBlock(&BB);
// Sink duplicated code from predecessors.
for (auto &BB : F)
sinkCodeFromPredecessors(&BB);
}
}