Files
swift-mirror/stdlib/public/BackDeployConcurrency/AsyncStreamBuffer.swift

598 lines
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Swift

//===----------------------------------------------------------------------===//
//
// This source file is part of the Swift.org open source project
//
// Copyright (c) 2020-2021 Apple Inc. and the Swift project authors
// Licensed under Apache License v2.0 with Runtime Library Exception
//
// See https://swift.org/LICENSE.txt for license information
// See https://swift.org/CONTRIBUTORS.txt for the list of Swift project authors
//
//===----------------------------------------------------------------------===//
import Swift
#if ASYNC_STREAM_STANDALONE
@_exported import _Concurrency
import Darwin
func _lockWordCount() -> Int {
let sz =
MemoryLayout<os_unfair_lock>.size / MemoryLayout<UnsafeRawPointer>.size
return max(sz, 1)
}
func _lockInit(_ ptr: UnsafeRawPointer) {
UnsafeMutableRawPointer(mutating: ptr)
.assumingMemoryBound(to: os_unfair_lock.self)
.initialize(to: os_unfair_lock())
}
func _lock(_ ptr: UnsafeRawPointer) {
os_unfair_lock_lock(UnsafeMutableRawPointer(mutating: ptr)
.assumingMemoryBound(to: os_unfair_lock.self))
}
func _unlock(_ ptr: UnsafeRawPointer) {
os_unfair_lock_unlock(UnsafeMutableRawPointer(mutating: ptr)
.assumingMemoryBound(to: os_unfair_lock.self))
}
#else
@_silgen_name("_swift_async_stream_lock_size")
func _lockWordCount() -> Int
@_silgen_name("_swift_async_stream_lock_init")
func _lockInit(_ ptr: UnsafeRawPointer)
@_silgen_name("_swift_async_stream_lock_lock")
func _lock(_ ptr: UnsafeRawPointer)
@_silgen_name("_swift_async_stream_lock_unlock")
func _unlock(_ ptr: UnsafeRawPointer)
#endif
@available(SwiftStdlib 5.1, *)
extension AsyncStream {
internal final class _Storage: @unchecked Sendable {
typealias TerminationHandler = @Sendable (Continuation.Termination) -> Void
struct State {
var continuation: UnsafeContinuation<Element?, Never>?
var pending = _Deque<Element>()
let limit: Continuation.BufferingPolicy
var onTermination: TerminationHandler?
var terminal: Bool = false
init(limit: Continuation.BufferingPolicy) {
self.limit = limit
}
}
// Stored as a singular structured assignment for initialization
var state: State
private init(_doNotCallMe: ()) {
fatalError("Storage must be initialized by create")
}
deinit {
state.onTermination?(.cancelled)
}
private func lock() {
let ptr =
UnsafeRawPointer(Builtin.projectTailElems(self, UnsafeRawPointer.self))
_lock(ptr)
}
private func unlock() {
let ptr =
UnsafeRawPointer(Builtin.projectTailElems(self, UnsafeRawPointer.self))
_unlock(ptr)
}
func getOnTermination() -> TerminationHandler? {
lock()
let handler = state.onTermination
unlock()
return handler
}
func setOnTermination(_ newValue: TerminationHandler?) {
lock()
withExtendedLifetime(state.onTermination) {
state.onTermination = newValue
unlock()
}
}
func cancel() {
lock()
// swap out the handler before we invoke it to prevent double cancel
let handler = state.onTermination
state.onTermination = nil
unlock()
// handler must be invoked before yielding nil for termination
handler?(.cancelled)
finish()
}
func yield(_ value: __owned Element) -> Continuation.YieldResult {
var result: Continuation.YieldResult
lock()
let limit = state.limit
let count = state.pending.count
if let continuation = state.continuation {
if count > 0 {
if !state.terminal {
switch limit {
case .unbounded:
state.pending.append(value)
result = .enqueued(remaining: .max)
case .bufferingOldest(let limit):
if count < limit {
state.pending.append(value)
result = .enqueued(remaining: limit - (count + 1))
} else {
result = .dropped(value)
}
case .bufferingNewest(let limit):
if count < limit {
state.pending.append(value)
result = .enqueued(remaining: limit - (count + 1))
} else if count > 0 {
result = .dropped(state.pending.removeFirst())
state.pending.append(value)
} else {
result = .dropped(value)
}
}
} else {
result = .terminated
}
state.continuation = nil
let toSend = state.pending.removeFirst()
unlock()
continuation.resume(returning: toSend)
} else if state.terminal {
state.continuation = nil
result = .terminated
unlock()
continuation.resume(returning: nil)
} else {
state.continuation = nil
switch limit {
case .unbounded:
result = .enqueued(remaining: .max)
case .bufferingNewest(let limit):
result = .enqueued(remaining: limit)
case .bufferingOldest(let limit):
result = .enqueued(remaining: limit)
}
unlock()
continuation.resume(returning: value)
}
} else {
if !state.terminal {
switch limit {
case .unbounded:
result = .enqueued(remaining: .max)
state.pending.append(value)
case .bufferingOldest(let limit):
if count < limit {
result = .enqueued(remaining: limit - (count + 1))
state.pending.append(value)
} else {
result = .dropped(value)
}
case .bufferingNewest(let limit):
if count < limit {
state.pending.append(value)
result = .enqueued(remaining: limit - (count + 1))
} else if count > 0 {
result = .dropped(state.pending.removeFirst())
state.pending.append(value)
} else {
result = .dropped(value)
}
}
} else {
result = .terminated
}
unlock()
}
return result
}
func finish() {
lock()
let handler = state.onTermination
state.onTermination = nil
state.terminal = true
if let continuation = state.continuation {
if state.pending.count > 0 {
state.continuation = nil
let toSend = state.pending.removeFirst()
unlock()
handler?(.finished)
continuation.resume(returning: toSend)
} else if state.terminal {
state.continuation = nil
unlock()
handler?(.finished)
continuation.resume(returning: nil)
} else {
unlock()
handler?(.finished)
}
} else {
unlock()
handler?(.finished)
}
}
func next(_ continuation: UnsafeContinuation<Element?, Never>) {
lock()
if state.continuation == nil {
if state.pending.count > 0 {
let toSend = state.pending.removeFirst()
unlock()
continuation.resume(returning: toSend)
} else if state.terminal {
unlock()
continuation.resume(returning: nil)
} else {
state.continuation = continuation
unlock()
}
} else {
unlock()
fatalError("attempt to await next() on more than one task")
}
}
func next() async -> Element? {
await withTaskCancellationHandler { [cancel] in
cancel()
} operation: {
await withUnsafeContinuation {
next($0)
}
}
}
static func create(limit: Continuation.BufferingPolicy) -> _Storage {
let minimumCapacity = _lockWordCount()
let storage = Builtin.allocWithTailElems_1(
_Storage.self,
minimumCapacity._builtinWordValue,
UnsafeRawPointer.self
)
let state =
UnsafeMutablePointer<State>(Builtin.addressof(&storage.state))
state.initialize(to: State(limit: limit))
let ptr = UnsafeRawPointer(
Builtin.projectTailElems(storage, UnsafeRawPointer.self))
_lockInit(ptr)
return storage
}
}
}
@available(SwiftStdlib 5.1, *)
extension AsyncThrowingStream {
internal final class _Storage: @unchecked Sendable {
typealias TerminationHandler = @Sendable (Continuation.Termination) -> Void
enum Terminal {
case finished
case failed(Failure)
}
struct State {
var continuation: UnsafeContinuation<Element?, Error>?
var pending = _Deque<Element>()
let limit: Continuation.BufferingPolicy
var onTermination: TerminationHandler?
var terminal: Terminal?
init(limit: Continuation.BufferingPolicy) {
self.limit = limit
}
}
// Stored as a singular structured assignment for initialization
var state: State
private init(_doNotCallMe: ()) {
fatalError("Storage must be initialized by create")
}
deinit {
state.onTermination?(.cancelled)
}
private func lock() {
let ptr =
UnsafeRawPointer(Builtin.projectTailElems(self, UnsafeRawPointer.self))
_lock(ptr)
}
private func unlock() {
let ptr =
UnsafeRawPointer(Builtin.projectTailElems(self, UnsafeRawPointer.self))
_unlock(ptr)
}
func getOnTermination() -> TerminationHandler? {
lock()
let handler = state.onTermination
unlock()
return handler
}
func setOnTermination(_ newValue: TerminationHandler?) {
lock()
withExtendedLifetime(state.onTermination) {
state.onTermination = newValue
unlock()
}
}
func cancel() {
lock()
// swap out the handler before we invoke it to prevent double cancel
let handler = state.onTermination
state.onTermination = nil
unlock()
// handler must be invoked before yielding nil for termination
handler?(.cancelled)
finish()
}
func yield(_ value: __owned Element) -> Continuation.YieldResult {
var result: Continuation.YieldResult
lock()
let limit = state.limit
let count = state.pending.count
if let continuation = state.continuation {
if count > 0 {
if state.terminal == nil {
switch limit {
case .unbounded:
result = .enqueued(remaining: .max)
state.pending.append(value)
case .bufferingOldest(let limit):
if count < limit {
result = .enqueued(remaining: limit - (count + 1))
state.pending.append(value)
} else {
result = .dropped(value)
}
case .bufferingNewest(let limit):
if count < limit {
state.pending.append(value)
result = .enqueued(remaining: limit - (count + 1))
} else if count > 0 {
result = .dropped(state.pending.removeFirst())
state.pending.append(value)
} else {
result = .dropped(value)
}
}
} else {
result = .terminated
}
state.continuation = nil
let toSend = state.pending.removeFirst()
unlock()
continuation.resume(returning: toSend)
} else if let terminal = state.terminal {
result = .terminated
state.continuation = nil
state.terminal = .finished
unlock()
switch terminal {
case .finished:
continuation.resume(returning: nil)
case .failed(let error):
continuation.resume(throwing: error)
}
} else {
switch limit {
case .unbounded:
result = .enqueued(remaining: .max)
case .bufferingOldest(let limit):
result = .enqueued(remaining: limit)
case .bufferingNewest(let limit):
result = .enqueued(remaining: limit)
}
state.continuation = nil
unlock()
continuation.resume(returning: value)
}
} else {
if state.terminal == nil {
switch limit {
case .unbounded:
result = .enqueued(remaining: .max)
state.pending.append(value)
case .bufferingOldest(let limit):
if count < limit {
result = .enqueued(remaining: limit - (count + 1))
state.pending.append(value)
} else {
result = .dropped(value)
}
case .bufferingNewest(let limit):
if count < limit {
state.pending.append(value)
result = .enqueued(remaining: limit - (count + 1))
} else if count > 0 {
result = .dropped(state.pending.removeFirst())
state.pending.append(value)
} else {
result = .dropped(value)
}
}
} else {
result = .terminated
}
unlock()
}
return result
}
func finish(throwing error: __owned Failure? = nil) {
lock()
let handler = state.onTermination
state.onTermination = nil
if state.terminal == nil {
if let failure = error {
state.terminal = .failed(failure)
} else {
state.terminal = .finished
}
}
if let continuation = state.continuation {
if state.pending.count > 0 {
state.continuation = nil
let toSend = state.pending.removeFirst()
unlock()
handler?(.finished(error))
continuation.resume(returning: toSend)
} else if let terminal = state.terminal {
state.continuation = nil
unlock()
handler?(.finished(error))
switch terminal {
case .finished:
continuation.resume(returning: nil)
case .failed(let error):
continuation.resume(throwing: error)
}
} else {
unlock()
handler?(.finished(error))
}
} else {
unlock()
handler?(.finished(error))
}
}
func next(_ continuation: UnsafeContinuation<Element?, Error>) {
lock()
if state.continuation == nil {
if state.pending.count > 0 {
let toSend = state.pending.removeFirst()
unlock()
continuation.resume(returning: toSend)
} else if let terminal = state.terminal {
state.terminal = .finished
unlock()
switch terminal {
case .finished:
continuation.resume(returning: nil)
case .failed(let error):
continuation.resume(throwing: error)
}
} else {
state.continuation = continuation
unlock()
}
} else {
unlock()
fatalError("attempt to await next() on more than one task")
}
}
func next() async throws -> Element? {
try await withTaskCancellationHandler { [cancel] in
cancel()
} operation: {
try await withUnsafeThrowingContinuation {
next($0)
}
}
}
static func create(limit: Continuation.BufferingPolicy) -> _Storage {
let minimumCapacity = _lockWordCount()
let storage = Builtin.allocWithTailElems_1(
_Storage.self,
minimumCapacity._builtinWordValue,
UnsafeRawPointer.self
)
let state =
UnsafeMutablePointer<State>(Builtin.addressof(&storage.state))
state.initialize(to: State(limit: limit))
let ptr = UnsafeRawPointer(
Builtin.projectTailElems(storage, UnsafeRawPointer.self))
_lockInit(ptr)
return storage
}
}
}
// this is used to store closures; which are two words
final class _AsyncStreamCriticalStorage<Contents>: @unchecked Sendable {
var _value: Contents
private init(_doNotCallMe: ()) {
fatalError("_AsyncStreamCriticalStorage must be initialized by create")
}
private func lock() {
let ptr =
UnsafeRawPointer(Builtin.projectTailElems(self, UnsafeRawPointer.self))
_lock(ptr)
}
private func unlock() {
let ptr =
UnsafeRawPointer(Builtin.projectTailElems(self, UnsafeRawPointer.self))
_unlock(ptr)
}
var value: Contents {
get {
lock()
let contents = _value
unlock()
return contents
}
set {
lock()
withExtendedLifetime(_value) {
_value = newValue
unlock()
}
}
}
static func create(_ initial: Contents) -> _AsyncStreamCriticalStorage {
let minimumCapacity = _lockWordCount()
let storage = Builtin.allocWithTailElems_1(
_AsyncStreamCriticalStorage.self,
minimumCapacity._builtinWordValue,
UnsafeRawPointer.self
)
let state =
UnsafeMutablePointer<Contents>(Builtin.addressof(&storage._value))
state.initialize(to: initial)
let ptr = UnsafeRawPointer(
Builtin.projectTailElems(storage, UnsafeRawPointer.self))
_lockInit(ptr)
return storage
}
}