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The `_SwiftConcurrencyShims` module was imported `@_implementationOnly` which was causing warnings to be emitted during the stdlib build. The module currently serves no purpose; the only declaration it contains is a defunct `_SwiftContext` struct which is not referenced by anything. The module needs to continue to exist for source compatibility, though, since it is part of the toolchain and imported publicly from other modules.
181 lines
6.3 KiB
Swift
181 lines
6.3 KiB
Swift
//===----------------------------------------------------------------------===//
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//
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// This source file is part of the Swift.org open source project
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//
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// Copyright (c) 2020 Apple Inc. and the Swift project authors
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// Licensed under Apache License v2.0 with Runtime Library Exception
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//
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// See https://swift.org/LICENSE.txt for license information
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// See https://swift.org/CONTRIBUTORS.txt for the list of Swift project authors
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//
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//===----------------------------------------------------------------------===//
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import Swift
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#if !SWIFT_STDLIB_TASK_TO_THREAD_MODEL_CONCURRENCY
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@available(SwiftStdlib 5.7, *)
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extension Task where Success == Never, Failure == Never {
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@available(SwiftStdlib 5.7, *)
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internal static func _sleep(
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until seconds: Int64, _ nanoseconds: Int64,
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tolerance: Duration?,
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clock: _ClockID
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) async throws {
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// Create a token which will initially have the value "not started", which
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// means the continuation has neither been created nor completed.
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let token = UnsafeSleepStateToken()
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do {
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// Install a cancellation handler to resume the continuation by
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// throwing CancellationError.
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try await withTaskCancellationHandler {
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let _: () = try await withUnsafeThrowingContinuation { continuation in
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while true {
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let state = token.load()
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switch state {
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case .notStarted:
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// Try to swap in the continuation word.
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let newState = SleepState.activeContinuation(continuation)
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if !token.exchange(expected: state, desired: newState) {
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// Keep trying!
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continue
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}
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// Create a task that resumes the continuation normally if it
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// finishes first. Enqueue it directly with the delay, so it fires
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// when we're done sleeping.
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let sleepTaskFlags = taskCreateFlags(
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priority: nil, isChildTask: false, copyTaskLocals: false,
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inheritContext: false, enqueueJob: false,
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addPendingGroupTaskUnconditionally: false,
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isDiscardingTask: false)
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let (sleepTask, _) = Builtin.createAsyncTask(sleepTaskFlags) {
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onSleepWake(token)
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}
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let toleranceSeconds: Int64
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let toleranceNanoseconds: Int64
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if let components = tolerance?.components {
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toleranceSeconds = components.seconds
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toleranceNanoseconds = components.attoseconds / 1_000_000_000
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} else {
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toleranceSeconds = 0
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toleranceNanoseconds = -1
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}
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_enqueueJobGlobalWithDeadline(
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seconds, nanoseconds,
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toleranceSeconds, toleranceNanoseconds,
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clock.rawValue, Builtin.convertTaskToJob(sleepTask))
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return
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case .activeContinuation, .finished:
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fatalError("Impossible to have multiple active continuations")
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case .cancelled:
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fatalError("Impossible to have cancelled before we began")
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case .cancelledBeforeStarted:
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// Finish the continuation normally. We'll throw later, after
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// we clean up.
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continuation.resume()
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return
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}
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}
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}
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} onCancel: {
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onSleepCancel(token)
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}
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// Determine whether we got cancelled before we even started.
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let cancelledBeforeStarted: Bool
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switch token.load() {
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case .notStarted, .activeContinuation, .cancelled:
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fatalError("Invalid state for non-cancelled sleep task")
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case .cancelledBeforeStarted:
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cancelledBeforeStarted = true
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case .finished:
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cancelledBeforeStarted = false
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}
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// We got here without being cancelled, so deallocate the storage for
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// the flag word and continuation.
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token.deallocate()
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// If we got cancelled before we even started, through the cancellation
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// error now.
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if cancelledBeforeStarted {
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throw _Concurrency.CancellationError()
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}
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} catch {
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// The task was cancelled; propagate the error. The "on wake" task is
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// responsible for deallocating the flag word and continuation, if it's
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// still running.
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throw error
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}
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}
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/// Suspends the current task until the given deadline within a tolerance.
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///
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/// If the task is canceled before the time ends, this function throws
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/// `CancellationError`.
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///
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/// This function doesn't block the underlying thread.
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///
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/// try await Task.sleep(until: .now + .seconds(3))
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///
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@available(SwiftStdlib 5.7, *)
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public static func sleep<C: Clock>(
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until deadline: C.Instant,
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tolerance: C.Instant.Duration? = nil,
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clock: C = ContinuousClock()
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) async throws {
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try await clock.sleep(until: deadline, tolerance: tolerance)
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}
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/// Suspends the current task for the given duration.
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///
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/// If the task is cancelled before the time ends, this function throws
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/// `CancellationError`.
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///
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/// This function doesn't block the underlying thread.
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///
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/// try await Task.sleep(for: .seconds(3))
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///
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@available(SwiftStdlib 5.7, *)
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@_alwaysEmitIntoClient
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public static func sleep<C: Clock>(
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for duration: C.Instant.Duration,
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tolerance: C.Instant.Duration? = nil,
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clock: C = ContinuousClock()
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) async throws {
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try await clock.sleep(for: duration, tolerance: tolerance)
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}
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}
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#else
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@available(SwiftStdlib 5.7, *)
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@available(*, unavailable, message: "Unavailable in task-to-thread concurrency model")
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extension Task where Success == Never, Failure == Never {
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@available(SwiftStdlib 5.7, *)
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@available(*, unavailable, message: "Unavailable in task-to-thread concurrency model")
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public static func sleep<C: Clock>(
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until deadline: C.Instant,
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tolerance: C.Instant.Duration? = nil,
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clock: C = ContinuousClock()
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) async throws {
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fatalError("Unavailable in task-to-thread concurrency model")
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}
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@available(SwiftStdlib 5.7, *)
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@available(*, unavailable, message: "Unavailable in task-to-thread concurrency model")
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@_alwaysEmitIntoClient
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public static func sleep<C: Clock>(
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for duration: C.Instant.Duration,
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tolerance: C.Instant.Duration? = nil,
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clock: C = ContinuousClock()
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) async throws {
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fatalError("Unavailable in task-to-thread concurrency model")
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}
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}
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#endif
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