Files
swift-mirror/stdlib/core/ContiguousArrayBuffer.swift
Dmitri Hrybenko bbf79427ac stdlib: remove bitwise operations on Bool
Bitwise operations on Bool are redundant with other logic operations
that stdlib already provides.  The only reason to have them was to avoid
branching in the short-circuiting && and ||.

rdar://19340952

Surprisingly, replacing & and | in the standard library with && and ||
brought performance improvements and no significant performance
regressions:

RecursiveOwnedParameter 1.14
SelectionSort 1.19

Swift SVN r24674
2015-01-23 03:09:55 +00:00

564 lines
17 KiB
Swift

//===--- ArrayBridge.swift - Array<T> <=> NSArray bridging ----------------===//
//
// This source file is part of the Swift.org open source project
//
// Copyright (c) 2014 - 2015 Apple Inc. and the Swift project authors
// Licensed under Apache License v2.0 with Runtime Library Exception
//
// See http://swift.org/LICENSE.txt for license information
// See http://swift.org/CONTRIBUTORS.txt for the list of Swift project authors
//
//===----------------------------------------------------------------------===//
import SwiftShims
/// Class used whose sole instance is used as storage for empty
/// arrays. The instance is defined in the runtime and statically
/// initialized. See stdlib/runtime/GlobalObjects.cpp for details.
/// Because it's statically referenced, it requires nonlazy realization
/// by the Objective-C runtime.
@objc_non_lazy_realization
internal final class _EmptyArrayStorage
: _ContiguousArrayStorageBase {
init(_doNotCallMe: ()) {
_sanityCheckFailure("creating instance of _EmptyArrayStorage")
}
var countAndCapacity: _ArrayBody
#if _runtime(_ObjC)
override func _withVerbatimBridgedUnsafeBuffer<R>(
body: (UnsafeBufferPointer<AnyObject>)->R
) -> R? {
return body(UnsafeBufferPointer(start: .null(), count: 0))
}
override func _getNonVerbatimBridgedCount(dummy: Void) -> Int {
return 0
}
override func _getNonVerbatimBridgedHeapBuffer(
dummy: Void
) -> _HeapBuffer<Int, AnyObject> {
return _HeapBuffer<Int, AnyObject>(
_HeapBufferStorage<Int, AnyObject>.self, 0, 0)
}
#endif
override func canStoreElementsOfDynamicType(_: Any.Type) -> Bool {
return false
}
/// A type that every element in the array is.
override var staticElementType: Any.Type {
return Void.self
}
}
/// The empty array prototype. We use the same object for all empty
/// [Native]Array<T>s.
internal var _emptyArrayStorage : _EmptyArrayStorage {
return Builtin.bridgeFromRawPointer(
Builtin.addressof(&_swiftEmptyArrayStorage))
}
// FIXME: This whole class is a workaround for
// <rdar://problem/18560464> Can't override generic method in generic
// subclass. If it weren't for that bug, we'd override
// _withVerbatimBridgedUnsafeBuffer directly in
// _ContiguousArrayStorage<T>.
class _ContiguousArrayStorage1 : _ContiguousArrayStorageBase {
#if _runtime(_ObjC)
/// If the `T` is bridged verbatim, invoke `body` on an
/// `UnsafeBufferPointer` to the elements and return the result.
/// Otherwise, return `nil`.
final override func _withVerbatimBridgedUnsafeBuffer<R>(
body: (UnsafeBufferPointer<AnyObject>)->R
) -> R? {
var result: R? = nil
self._withVerbatimBridgedUnsafeBufferImpl {
result = body($0)
}
return result
}
/// If `T` is bridged verbatim, invoke `body` on an
/// `UnsafeBufferPointer` to the elements.
internal func _withVerbatimBridgedUnsafeBufferImpl(
body: (UnsafeBufferPointer<AnyObject>)->Void
) {
_sanityCheckFailure(
"Must override _withVerbatimBridgedUnsafeBufferImpl in derived classes")
}
#endif
}
// The class that implements the storage for a ContiguousArray<T>
final class _ContiguousArrayStorage<T> : _ContiguousArrayStorage1 {
deinit {
__manager._elementPointer.destroy(__manager._valuePointer.memory.count)
__manager._valuePointer.destroy()
_fixLifetime(__manager)
}
#if _runtime(_ObjC)
/// If `T` is bridged verbatim, invoke `body` on an
/// `UnsafeBufferPointer` to the elements.
internal final override func _withVerbatimBridgedUnsafeBufferImpl(
body: (UnsafeBufferPointer<AnyObject>)->Void
) {
if _isBridgedVerbatimToObjectiveC(T.self) {
let count = __manager.value.count
let elements = UnsafePointer<AnyObject>(__manager._elementPointer)
body(UnsafeBufferPointer(start: elements, count: count))
_fixLifetime(__manager)
}
}
/// Returns the number of elements in the array.
///
/// Precondition: `T` is bridged non-verbatim.
override internal func _getNonVerbatimBridgedCount(dummy: Void) -> Int {
_sanityCheck(
!_isBridgedVerbatimToObjectiveC(T.self),
"Verbatim bridging should be handled separately")
return __manager.value.count
}
/// Bridge array elements and return a new buffer that owns them.
///
/// Precondition: `T` is bridged non-verbatim.
override internal func _getNonVerbatimBridgedHeapBuffer(dummy: Void) ->
_HeapBuffer<Int, AnyObject> {
_sanityCheck(
!_isBridgedVerbatimToObjectiveC(T.self),
"Verbatim bridging should be handled separately")
let count = __manager.value.count
let result = _HeapBuffer<Int, AnyObject>(
_HeapBufferStorage<Int, AnyObject>.self, count, count)
let resultPtr = result.baseAddress
let p = __manager._elementPointer
for i in 0..<count {
(resultPtr + i).initialize(_bridgeToObjectiveCUnconditional(p[i]))
}
_fixLifetime(__manager)
return result
}
#endif
/// Return true if the `proposedElementType` is `T` or a subclass of
/// `T`. We can't store anything else without violating type
/// safety; for example, the destructor has static knowledge that
/// all of the elements can be destroyed as `T`
override func canStoreElementsOfDynamicType(
proposedElementType: Any.Type
) -> Bool {
#if _runtime(_ObjC)
return proposedElementType is T.Type
#else
// FIXME: Dynamic casts don't currently work without objc.
// rdar://problem/18801510
return false
#endif
}
/// A type that every element in the array is.
override var staticElementType: Any.Type {
return T.self
}
internal // private
typealias Manager = ManagedBufferPointer<_ArrayBody, T>
internal // private
var __manager : Manager {
return Manager(unsafeBufferObject: self)
}
}
public struct _ContiguousArrayBuffer<T> : _ArrayBufferType {
/// Make a buffer with uninitialized elements. After using this
/// method, you must either initialize the count elements at the
/// result's .baseAddress or set the result's .count to zero.
public init(count: Int, minimumCapacity: Int)
{
let realMinimumCapacity = max(count, minimumCapacity)
if realMinimumCapacity == 0 {
self = _ContiguousArrayBuffer<T>()
}
else {
__bufferPointer = ManagedBufferPointer(
bufferClass: _ContiguousArrayStorage<T>.self,
minimumCapacity: realMinimumCapacity)
#if _runtime(_ObjC)
let verbatim = _isBridgedVerbatimToObjectiveC(T.self)
#else
let verbatim = false
#endif
__bufferPointer._valuePointer.initialize(
_ArrayBody(
count: count,
capacity: __bufferPointer.allocatedElementCount,
elementTypeIsBridgedVerbatim: verbatim))
_fixLifetime(__bufferPointer)
}
}
init(_ storage: _ContiguousArrayStorageBase) {
__bufferPointer = ManagedBufferPointer(
unsafeBufferObject: storage)
}
/// If the elements are stored contiguously, a pointer to the first
/// element. Otherwise, nil.
public var baseAddress: UnsafeMutablePointer<T> {
return __bufferPointer._elementPointer
}
/// Call `body(p)`, where `p` is an `UnsafeBufferPointer` over the
/// underlying contiguous storage.
public func withUnsafeBufferPointer<R>(
body: (UnsafeBufferPointer<Element>)->R
) -> R {
let ret = body(UnsafeBufferPointer(start: self.baseAddress, count: count))
_fixLifetime(self)
return ret
}
/// Call `body(p)`, where `p` is an `UnsafeMutableBufferPointer`
/// over the underlying contiguous storage.
public mutating func withUnsafeMutableBufferPointer<R>(
body: (UnsafeMutableBufferPointer<T>)->R
) -> R {
let ret = body(
UnsafeMutableBufferPointer(start: baseAddress, count: count))
_fixLifetime(self)
return ret
}
//===--- _ArrayBufferType conformance -----------------------------------===//
/// The type of elements stored in the buffer
public typealias Element = T
/// create an empty buffer
public init() {
__bufferPointer = ManagedBufferPointer(
unsafeBufferObject: _emptyArrayStorage)
}
/// Adopt the storage of x
public init(_ buffer: _ContiguousArrayBuffer) {
self = buffer
}
public mutating func requestUniqueMutableBackingBuffer(minimumCapacity: Int)
-> _ContiguousArrayBuffer<Element>?
{
if _fastPath(isUniquelyReferenced() && capacity >= minimumCapacity) {
return self
}
return nil
}
public mutating func isMutableAndUniquelyReferenced() -> Bool {
return isUniquelyReferenced()
}
public mutating func isMutableAndUniquelyReferencedOrPinned() -> Bool {
return isUniquelyReferencedOrPinned()
}
/// If this buffer is backed by a `_ContiguousArrayBuffer`
/// containing the same number of elements as `self`, return it.
/// Otherwise, return `nil`.
public func requestNativeBuffer() -> _ContiguousArrayBuffer<Element>? {
return self
}
/// Replace the given subRange with the first newCount elements of
/// the given collection.
///
/// Requires: this buffer is backed by a uniquely-referenced
/// _ContiguousArrayBuffer
public mutating func replace<
C: CollectionType where C.Generator.Element == Element
>(
#subRange: Range<Int>, with newCount: Int, elementsOf newValues: C
) {
_arrayNonSliceInPlaceReplace(&self, subRange, newCount, newValues)
}
/// Get/set the value of the ith element
public subscript(i: Int) -> T {
get {
_sanityCheck(_isValidSubscript(i), "Array index out of range")
// If the index is in bounds, we can assume we have storage.
return baseAddress[i]
}
nonmutating set {
_sanityCheck(i >= 0 && i < count, "Array index out of range")
// If the index is in bounds, we can assume we have storage.
// FIXME: Manually swap because it makes the ARC optimizer happy. See
// <rdar://problem/16831852> check retain/release order
// baseAddress[i] = newValue
var nv = newValue
let tmp = nv
nv = baseAddress[i]
baseAddress[i] = tmp
}
}
/// How many elements the buffer stores
public var count: Int {
get {
return __bufferPointer.value.count
}
nonmutating set {
_sanityCheck(newValue >= 0)
_sanityCheck(
newValue <= capacity,
"Can't grow an array buffer past its capacity")
__bufferPointer._valuePointer.memory.count = newValue
}
}
/// Return whether the given `index` is valid for subscripting, i.e. `0
/// index < count`
func _isValidSubscript(index : Int) -> Bool {
/// Instead of returning 0 for no storage, we explicitly check
/// for the existance of storage.
/// Note that this is better than folding hasStorage in to
/// the return from this function, as this implementation generates
/// no shortcircuiting blocks.
return (index >= 0) && (index < __bufferPointer.value.count)
}
/// How many elements the buffer can store without reallocation
public var capacity: Int {
return __bufferPointer.value.capacity
}
/// Copy the given subRange of this buffer into uninitialized memory
/// starting at target. Return a pointer past-the-end of the
/// just-initialized memory.
public func _uninitializedCopy(
subRange: Range<Int>, target: UnsafeMutablePointer<T>
) -> UnsafeMutablePointer<T> {
_sanityCheck(subRange.startIndex >= 0)
_sanityCheck(subRange.endIndex >= subRange.startIndex)
_sanityCheck(subRange.endIndex <= count)
var dst = target
var src = baseAddress + subRange.startIndex
for i in subRange {
dst++.initialize(src++.memory)
}
_fixLifetime(owner)
return dst
}
/// Return a _SliceBuffer containing the given subRange of values
/// from this buffer.
public subscript(subRange: Range<Int>) -> _SliceBuffer<T>
{
return _SliceBuffer(
owner: __bufferPointer.buffer,
start: baseAddress + subRange.startIndex,
count: subRange.endIndex - subRange.startIndex,
hasNativeBuffer: true)
}
/// Return true iff this buffer's storage is uniquely-referenced.
/// NOTE: this does not mean the buffer is mutable. Other factors
/// may need to be considered, such as whether the buffer could be
/// some immutable Cocoa container.
public mutating func isUniquelyReferenced() -> Bool {
return __bufferPointer.holdsUniqueReference()
}
/// Return true iff this buffer's storage is either
/// uniquely-referenced or pinned. NOTE: this does not mean
/// the buffer is mutable; see the comment on isUniquelyReferenced.
public mutating func isUniquelyReferencedOrPinned() -> Bool {
return __bufferPointer.holdsUniqueOrPinnedReference()
}
#if _runtime(_ObjC)
/// Convert to an NSArray.
/// Precondition: T is bridged to Objective-C
/// O(1).
public func _asCocoaArray() -> _NSArrayCoreType {
_sanityCheck(
_isBridgedToObjectiveC(T.self),
"Array element type is not bridged to Objective-C")
if count == 0 {
return _SwiftDeferredNSArray(
_nativeStorage: _emptyArrayStorage)
}
return _SwiftDeferredNSArray(_nativeStorage: _storage)
}
#endif
/// An object that keeps the elements stored in this buffer alive
public var owner: AnyObject {
return _storage
}
/// A value that identifies the storage used by the buffer. Two
/// buffers address the same elements when they have the same
/// identity and count.
public var identity: UnsafePointer<Void> {
return withUnsafeBufferPointer { UnsafePointer($0.baseAddress) }
}
/// Return true iff we have storage for elements of the given
/// `proposedElementType`. If not, we'll be treated as immutable.
func canStoreElementsOfDynamicType(proposedElementType: Any.Type) -> Bool {
return _storage.canStoreElementsOfDynamicType(proposedElementType)
}
/// Return true if the buffer stores only elements of type `U`.
/// Requires: `U` is a class or `@objc` existential. O(N)
func storesOnlyElementsOfType<U>(
_: U.Type
) -> Bool {
_sanityCheck(_isClassOrObjCExistential(U.self))
// Start with the base class so that optimizations based on
// 'final' don't bypass dynamic type check.
let s: _ContiguousArrayStorageBase = _storage
if _fastPath(s.staticElementType is U.Type) {
// Done in O(1)
return true
}
// Check the elements
for x in self {
if !(x is U) {
return false
}
}
return true
}
internal var _storage: _ContiguousArrayStorageBase {
return Builtin.castFromNativeObject(__bufferPointer._nativeBuffer)
}
var __bufferPointer: ManagedBufferPointer<_ArrayBody, T>
}
/// Append the elements of rhs to lhs
public func += <
T, C: CollectionType where C._Element == T
> (inout lhs: _ContiguousArrayBuffer<T>, rhs: C) {
let oldCount = lhs.count
let newCount = oldCount + numericCast(count(rhs))
if _fastPath(newCount <= lhs.capacity) {
lhs.count = newCount
(lhs.baseAddress + oldCount).initializeFrom(rhs)
}
else {
var newLHS = _ContiguousArrayBuffer<T>(
count: newCount,
minimumCapacity: _growArrayCapacity(lhs.capacity))
newLHS.baseAddress.moveInitializeFrom(lhs.baseAddress, count: oldCount)
lhs.count = 0
swap(&lhs, &newLHS)
(lhs.baseAddress + oldCount).initializeFrom(rhs)
}
}
/// Append rhs to lhs
public func += <T> (inout lhs: _ContiguousArrayBuffer<T>, rhs: T) {
lhs += CollectionOfOne(rhs)
}
extension _ContiguousArrayBuffer : CollectionType {
/// The position of the first element in a non-empty collection.
///
/// Identical to `endIndex` in an empty collection.
public var startIndex: Int {
return 0
}
/// The collection's "past the end" position.
///
/// `endIndex` is not a valid argument to `subscript`, and is always
/// reachable from `startIndex` by zero or more applications of
/// `successor()`.
public var endIndex: Int {
return count
}
/// Return a *generator* over the elements of this *sequence*.
///
/// Complexity: O(1)
public func generate() -> IndexingGenerator<_ContiguousArrayBuffer> {
return IndexingGenerator(self)
}
}
public func ~> <
S: _Sequence_Type
>(
source: S, _: (_CopyToNativeArrayBuffer,())
) -> _ContiguousArrayBuffer<S.Generator.Element>
{
let initialCapacity = source~>_underestimateCount()
var result = _ContiguousArrayBuffer<S.Generator.Element>(
count: 0, minimumCapacity: initialCapacity)
// Using GeneratorSequence here essentially promotes the sequence to
// a SequenceType from _Sequence_Type so we can iterate the elements
for x in GeneratorSequence(source.generate()) {
result += x
}
return result
}
public func ~> <
C: protocol<_CollectionType, _Sequence_Type>
where C._Element == C.Generator.Element
>(
source: C, _:(_CopyToNativeArrayBuffer, ())
) -> _ContiguousArrayBuffer<C.Generator.Element>
{
return _copyCollectionToNativeArrayBuffer(source)
}
func _copyCollectionToNativeArrayBuffer<
C: protocol<_CollectionType, _Sequence_Type>
where C._Element == C.Generator.Element
>(source: C) -> _ContiguousArrayBuffer<C.Generator.Element>
{
let count: Int = numericCast(Swift.count(source))
if count == 0 {
return _ContiguousArrayBuffer()
}
var result = _ContiguousArrayBuffer<C.Generator.Element>(
count: numericCast(count),
minimumCapacity: 0
)
var p = result.baseAddress
var i = source.startIndex
for _ in 0..<count {
(p++).initialize(source[i++])
}
_expectEnd(i, source)
return result
}