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Keep calm: remember that the standard library has many more public exports than the average target, and that this contains ALL of them at once. I also deliberately tried to tag nearly every top-level decl, even if that was just to explicitly mark things @internal, to make sure I didn't miss something. This does export more than we might want to, mostly for protocol conformance reasons, along with our simple-but-limiting typealias rule. I tried to also mark things private where possible, but it's really going to be up to the standard library owners to get this right. This is also only validated against top-level access control; I haven't fully tested against member-level access control yet, and none of our semantic restrictions are in place. Along the way I also noticed bits of stdlib cruft; to keep this patch understandable, I didn't change any of them. Swift SVN r19145
131 lines
3.8 KiB
Swift
131 lines
3.8 KiB
Swift
//===----------------------------------------------------------------------===//
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//
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// This source file is part of the Swift.org open source project
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//
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// Copyright (c) 2014 - 2015 Apple Inc. and the Swift project authors
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// Licensed under Apache License v2.0 with Runtime Library Exception
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//
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// See http://swift.org/LICENSE.txt for license information
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// See http://swift.org/CONTRIBUTORS.txt for the list of Swift project authors
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//
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//===----------------------------------------------------------------------===//
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@exported
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import ObjectiveC
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//===----------------------------------------------------------------------===//
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// Objective-C Primitive Types
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//===----------------------------------------------------------------------===//
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// FIXME: Objective-C types belong in a layer below the Objective-C support
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// libraries, not here.
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extension ObjCBool : Printable {
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@public var description: String {
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return self.getLogicValue().description
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}
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}
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/// The Objective-C SEL type.
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///
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/// The Objective-C SEL type is typically an opaque pointer. Swift
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/// treats it as a distinct struct type, with operations to
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/// convert between C strings and selectors.
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///
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/// The compiler has special knowledge of this type.
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@public struct Selector : StringLiteralConvertible, NilLiteralConvertible {
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var ptr : COpaquePointer
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/// Create a selector from a string.
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@public init(_ str : String) {
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ptr = str.withCString { sel_registerName($0).ptr }
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}
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/// Construct a selector from a string literal.
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@public static func convertFromExtendedGraphemeClusterLiteral(
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value: CString) -> Selector {
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return convertFromStringLiteral(value)
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}
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/// Construct a selector from a string literal.
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///
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/// FIXME: Fast-path this in the compiler, so we don't end up with
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/// the sel_registerName call at compile time.
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@public static func convertFromStringLiteral(value: CString) -> Selector {
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return sel_registerName(value)
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}
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@public init() {
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ptr = nil
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}
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@transparent @public
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static func convertFromNilLiteral() -> Selector {
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return Selector()
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}
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}
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@public func ==(lhs: Selector, rhs: Selector) -> Bool {
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return sel_isEqual(lhs, rhs)
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}
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extension Selector : Equatable, Hashable {
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@public var hashValue: Int {
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return ptr.hashValue
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}
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}
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extension Selector : Printable {
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@public var description: String {
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if let s = String.fromCStringRepairingIllFormedUTF8(sel_getName(self)).0 {
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return s
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}
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return "<NULL>"
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}
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}
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extension String {
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/// Construct the C string representation of an Objective-C selector.
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@public init(_sel: Selector) {
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// FIXME: This misses the ASCII optimization.
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self = String.fromCString(sel_getName(_sel))!
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}
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}
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// Functions used to implicitly bridge ObjCBool types to Swift's Bool type.
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@internal func _convertBoolToObjCBool(x: Bool) -> ObjCBool {
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return x
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}
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@internal func _convertObjCBoolToBool(x: ObjCBool) -> Bool {
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return x
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}
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@public func ~=(x: NSObject, y: NSObject) -> Bool {
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return x.isEqual(y)
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}
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//===----------------------------------------------------------------------===//
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// FIXME: @autoreleasepool substitute
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//===----------------------------------------------------------------------===//
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@asmname("objc_autoreleasePoolPush")
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func __pushAutoreleasePool() -> COpaquePointer
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@asmname("objc_autoreleasePoolPop")
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func __popAutoreleasePool(pool: COpaquePointer)
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@public func autoreleasepool(code: () -> ()) {
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var pool = __pushAutoreleasePool()
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code()
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__popAutoreleasePool(pool)
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}
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//===----------------------------------------------------------------------===//
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// Mark YES and NO unavailable.
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//===----------------------------------------------------------------------===//
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@availability(*, unavailable, message="Use 'Bool' value 'true' instead") @public
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var YES : ObjCBool = Bool.true
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@availability(*, unavailable, message="Use 'Bool' value 'false' instead") @public
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var NO : ObjCBool = Bool.false
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